Player Matchup

Hou Yi
Hou Yi
Silver V
 
Hou Yi
Silver V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
BomberFury
King Arthur
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 264L
830 MMR
Solo
Vulcan
Vulcan
Silver V
Boom3706
Vulcan
Silver V
Level 213
God Stats
0W - 1L
1,559 SR
Queue Stats
30W - 51L
695 MMR
Solo
Ganesha
Ganesha
Silver III
KiLLLLCAMMMM
Ganesha
Silver III
Level 143
God Stats
47W - 51L
1,484 SR
Queue Stats
85W - 111L
791 MMR
Solo
Hun Batz
Hun Batz
Silver I
gAuG3rYd3R
Hun Batz
Silver I
Level 86
God Stats
54W - 39L
1,530 SR
Queue Stats
251W - 279L
1,234 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,514 SR
1,010 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,524 SR
1,040 MMR
Ravana
Ravana
Silver II
 
Ravana
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Disembodii
Neith
Silver II
Level 108
God Stats
21W - 14L
1,605 SR
Queue Stats
325W - 354L
989 MMR
Solo
Hera
Hera
Gold I
Lakilin
Hera
Gold I
Level 147
God Stats
61W - 48L
1,604 SR
Queue Stats
124W - 122L
1,595 MMR
Solo
Terra
Terra
Silver III
Nitrambeats
Terra
Silver III
Level 145
God Stats
81W - 83L
1,485 SR
Queue Stats
213W - 242L
875 MMR
Solo
Artemis
Artemis
Bronze II
YaDadJoe
Artemis
Bronze II
Level 135
God Stats
26W - 38L
1,424 SR
Queue Stats
46W - 88L
240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 1 / 1
5,545
504
2,243
5,692
1,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
BomberFury
King Arthur
8
2 / 7 / 0
5,234
476
5,304
12,811
9,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
Boom3706
Vulcan
9
0 / 4 / 1
4,946
450
1,968
4,472
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
KiLLLLCAMMMM
Ganesha
9
0 / 1 / 2
5,375
489
1,480
7,207
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hun Batz
gAuG3rYd3R
Hun Batz
10
1 / 2 / 3
5,478
498
3,142
8,852
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KukulkanCthulhuRaMedusaFenrir

VS

Bans
Zhong KuiChronosSurtrNu WaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 0 / 5
6,510
592
3,859
4,346
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
11
6 / 2 / 1
7,431
676
7,571
6,541
2,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Lakilin
Hera
12
6 / 0 / 1
7,407
673
6,382
2,031
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 2 / 3
5,523
502
3,607
5,836
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
YaDadJoe
Artemis
9
1 / 1 / 0
5,168
470
4,703
5,445
1,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
15
15
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
1
2.5
W
Ravana
 
Ravana
1
0
5
3.5
L
King Arthur
BomberFury
King Arthur
2
7
0
0.29
L
Vulcan
Boom3706
Vulcan
0
4
1
0.13
W
Neith
6
2
1
3.25
L
Ganesha
KiLLLLCAMMMM
Ganesha
0
1
2
1
W
Hera
Lakilin
Hera
6
0
1
6.5
W
1
2
3
1.25
W
Artemis
YaDadJoe
Artemis
1
1
0
1
L
Hun Batz
gAuG3rYd3R
Hun Batz
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,137
Damage
26,122
39,034
Taken
24,199
20,356
Mitigated
10,288
8,363
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,243
995
0
2,568
5,692
1,715
0
1,641
3,919
0
31,862
W
Ravana
 
Ravana
3,859
1,029
0
3,552
4,346
1,499
0
889
3,457
0
46,702
L
King Arthur
BomberFury
King Arthur
5,304
436
0
1,388
12,811
9,461
0
1,174
11,566
2,368
22,699
L
Vulcan
Boom3706
Vulcan
1,968
84
94
590
4,472
1,287
0
2,628
1,844
27,158
0
W
Neith
7,571
2,389
0
1,501
6,541
2,098
1,912
796
5,745
0
42,759
L
Ganesha
KiLLLLCAMMMM
Ganesha
1,480
106
0
2,147
7,207
5,013
0
1,459
5,582
22,074
0
W
Hera
Lakilin
Hera
6,382
729
0
1,226
2,031
687
658
928
1,103
52,577
1,342
W
3,607
560
881
1,926
5,836
4,204
0
1,060
4,776
21,002
0
W
Artemis
YaDadJoe
Artemis
4,703
2,223
0
1,561
5,445
1,800
0
1,139
4,306
0
26,555
L
Hun Batz
gAuG3rYd3R
Hun Batz
3,142
552
0
1,576
8,852
2,880
0
2,637
6,196
0
36,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,578
Gold Earned
32,039
249
Minions Killed
339
0
Camps Cleared
0
1,071,854
Distance Traveled
1,027,958
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,545
504
69
6
0
197,310
0
W
Ravana
6,510
592
82
7
0
226,809
0
L
King Arthur
5,234
476
34
3
0
193,627
1
L
Vulcan
4,946
450
61
6
0
215,724
1
W
Neith
7,431
676
86
8
0
173,085
3
L
Ganesha
5,375
489
12
1
0
226,341
4
W
Hera
7,407
673
105
10
0
233,643
4
W
Terra
5,523
502
25
2
0
216,968
2
W
Artemis
5,168
470
41
4
0
177,453
5
L
Hun Batz
5,478
498
73
7
0
238,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role