Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
KindaCringeBro
Camazotz
Level 156
God Stats
7W - 7L
1,579 SR
Queue Stats
384W - 366L
1,508 Elo+
Solo
Neith
Neith
Prxjeck
Neith
Level 128
God Stats
0W - 1L
1,196 SR
Queue Stats
40W - 48L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
myrdstom
Sun Wukong
Level 192
God Stats
32W - 40L
1,544 SR
Queue Stats
574W - 541L
1,453 Elo+
Solo
Scylla
Scylla
thexus1
Scylla
Level 84
God Stats
7W - 14L
1,398 SR
Queue Stats
343W - 307L
1,526 Elo+
Solo
Team Averages
Level 137
1,444 SR
1,490 Elo+

VS

Team Averages
Level 135
1,550 SR
1,504 Elo+
Cupid
Cupid
 
Cupid
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
cE_MaNiaTiiiK
Nu Wa
Level 141
God Stats
53W - 30L
1,625 SR
Queue Stats
128W - 99L
1,473 Elo+
Solo
Fenrir
Fenrir
rlyBabatunde
Fenrir
Level 146
God Stats
4W - 3L
1,596 SR
Queue Stats
112W - 106L
1,520 Elo+
Party 1
Pele
Pele
rlySid
Pele
Level 109
God Stats
39W - 34L
1,530 SR
Queue Stats
284W - 282L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
4
0 / 4 / 2
3,209
642
2,633
3,785
1,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
8
6 / 1 / 0
4,883
977
4,668
6,447
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
Prxjeck
Neith
5
0 / 2 / 1
3,419
684
1,522
3,276
787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
myrdstom
Sun Wukong
7
1 / 1 / 0
4,026
805
2,687
4,154
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
thexus1
Scylla
3
0 / 1 / 0
2,794
559
245
996
223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
4 / 1 / 1
4,174
835
2,262
3,105
758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
 
Bacchus
6
1 / 1 / 4
3,802
760
1,742
4,029
2,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 2 / 2
4,004
801
2,859
2,180
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
7
0 / 0 / 0
3,777
755
1,540
3,576
1,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
rlySid
Pele
6
2 / 3 / 3
3,767
753
3,139
4,883
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
7
Kills
9
9
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
2
0.25
W
Cupid
 
Cupid
4
1
1
4.5
W
Bacchus
 
Bacchus
1
1
4
3
L
Camazotz
6
1
0
6
L
Neith
Prxjeck
Neith
0
2
1
0.25
W
2
2
2
1.5
L
Sun Wukong
myrdstom
Sun Wukong
1
1
0
1
W
Fenrir
0
0
0
0
W
Pele
rlySid
Pele
2
3
3
1.17
L
Scylla
thexus1
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,755
Damage
11,542
18,658
Taken
17,773
6,062
Mitigated
7,247
5,890
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,633
1,723
0
653
3,785
1,388
0
1,066
2,719
7,328
0
W
Cupid
 
Cupid
2,262
1,085
411
1,783
3,105
758
0
921
2,184
0
23,879
W
Bacchus
 
Bacchus
1,742
173
0
1,720
4,029
2,842
0
716
3,313
5,573
0
L
Camazotz
4,668
2,502
0
2,846
6,447
1,984
0
1,917
4,530
0
26,610
L
Neith
Prxjeck
Neith
1,522
718
0
896
3,276
787
0
441
2,835
0
14,060
W
2,859
962
0
328
2,180
534
0
487
1,693
18,144
0
L
Sun Wukong
myrdstom
Sun Wukong
2,687
358
0
1,365
4,154
1,680
0
285
3,869
0
19,236
W
Fenrir
1,540
364
0
2,161
3,576
1,629
0
0
3,576
0
16,753
W
Pele
rlySid
Pele
3,139
826
0
928
4,883
1,484
0
754
4,129
0
17,798
L
Scylla
thexus1
Scylla
245
43
0
130
996
223
0
892
104
3,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,331
Gold Earned
19,524
125
Minions Killed
160
0
Camps Cleared
0
505,804
Distance Traveled
562,887
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,209
642
11
2
0
102,665
1
W
Cupid
4,174
835
45
9
0
101,698
0
W
Bacchus
3,802
760
11
2
0
127,412
0
L
Camazotz
4,883
977
44
9
0
125,854
0
L
Neith
3,419
684
25
5
0
111,455
0
W
Nu Wa
4,004
801
30
6
0
98,393
0
L
Sun Wukong
4,026
805
34
7
0
124,120
0
W
Fenrir
3,777
755
41
8
0
106,357
0
W
Pele
3,767
753
33
7
0
129,027
0
L
Scylla
2,794
559
11
2
0
41,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role