Player Matchup

Medusa
Medusa
 
Medusa
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Eryck27
Persephone
Level 48
God Stats
3W - 3L
1,410 SR
Queue Stats
203W - 215L
1,471 Elo+
Solo
Bacchus
Bacchus
ILikethat45
Bacchus
Level 148
God Stats
1W - 0L
1,754 SR
Queue Stats
70W - 41L
1,536 Elo+
Party 1
Achilles
Achilles
ShawnpassTTV
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,618 Elo+
Solo
Poseidon
Poseidon
deephate
Poseidon
Level 154
God Stats
2W - 5L
1,375 SR
Queue Stats
291W - 291L
1,414 Elo+
Solo
Team Averages
Level 109
1,508 SR
1,508 Elo+

VS

Team Averages
Level 107
1,587 SR
1,522 Elo+
Cerberus
Cerberus
Alexistwentyone
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KillABee699
Cthulhu
Level 223
God Stats
14W - 8L
1,693 SR
Queue Stats
839W - 834L
1,512 Elo+
Solo
Ne Zha
Ne Zha
MostOZ KILLA
Ne Zha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,574 Elo+
Solo
Sol
Sol
gooner_forlife
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 124L
1,494 Elo+
Solo
Izanami
Izanami
xxZellenoffxx
Izanami
Level 37
God Stats
1W - 1L
1,741 SR
Queue Stats
211W - 213L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 1 / 11
10,269
856
10,424
8,260
4,278
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Eryck27
Persephone
17
5 / 1 / 13
10,025
835
9,884
8,707
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
ILikethat45
Bacchus
14
1 / 1 / 17
9,503
792
5,294
9,697
10,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Achilles
ShawnpassTTV
Achilles
14
1 / 2 / 10
8,960
747
7,870
11,482
16,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
deephate
Poseidon
16
9 / 1 / 11
10,418
868
7,759
5,649
2,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 2 / 0
6,599
550
2,033
6,340
7,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
KillABee699
Cthulhu
16
1 / 4 / 4
9,012
751
11,153
13,084
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
15
3 / 5 / 0
8,697
725
5,875
8,570
4,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 4 / 4
8,876
740
9,412
8,998
3,944
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
12
0 / 7 / 1
7,004
584
6,795
8,832
3,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
14
22
Kills
5
6
Deaths
22
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
11
11.5
L
Cerberus
0
2
0
0
W
Persephone
Eryck27
Persephone
5
1
13
11.5
W
Bacchus
ILikethat45
Bacchus
1
1
17
9.5
L
Cthulhu
KillABee699
Cthulhu
1
4
4
0.75
L
Ne Zha
3
5
0
0.6
W
Achilles
ShawnpassTTV
Achilles
1
2
10
3
W
Poseidon
deephate
Poseidon
9
1
11
14.5
L
1
4
4
0.75
L
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,231
Damage
35,268
43,795
Taken
45,824
37,589
Mitigated
31,895
21,273
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,424
3,846
374
1,674
8,260
4,278
1,788
3,713
4,547
0
31,895
L
Cerberus
2,033
38
0
2,033
6,340
7,061
0
3,048
3,095
3,249
0
W
Persephone
Eryck27
Persephone
9,884
864
491
4,394
8,707
4,030
762
4,535
4,167
23,492
0
W
Bacchus
ILikethat45
Bacchus
5,294
484
2,020
4,464
9,697
10,507
648
4,445
5,252
9,229
272
L
Cthulhu
KillABee699
Cthulhu
11,153
74
672
1,592
13,084
13,826
0
6,039
6,752
23,675
0
L
Ne Zha
5,875
1,609
1,251
1,016
8,570
4,016
0
4,020
4,333
0
10,837
W
Achilles
ShawnpassTTV
Achilles
7,870
915
646
2,218
11,482
16,261
716
7,162
4,320
0
16,832
W
Poseidon
deephate
Poseidon
7,759
1,123
3,534
1,458
5,649
2,513
1,779
2,738
2,911
17,687
1,212
L
9,412
2,792
266
1,999
8,998
3,944
0
3,739
5,180
29,263
0
L
Izanami
6,795
2,530
0
320
8,832
3,048
0
5,522
3,182
0
15,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,175
Gold Earned
40,188
143
Minions Killed
109
0
Camps Cleared
0
1,215,233
Distance Traveled
842,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,269
856
54
5
0
242,129
0
L
Cerberus
6,599
550
8
1
0
125,202
0
W
Persephone
10,025
835
29
2
0
239,401
0
W
Bacchus
9,503
792
9
1
0
242,582
0
L
Cthulhu
9,012
751
19
2
0
194,045
0
L
Ne Zha
8,697
725
18
2
0
185,754
0
W
Achilles
8,960
747
30
3
0
248,349
0
W
Poseidon
10,418
868
21
2
0
242,772
0
L
Sol
8,876
740
45
4
0
188,324
0
L
Izanami
7,004
584
19
2
0
149,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role