Player Matchup

Kukulkan
Kukulkan
Cupti
Kukulkan
Level 118
God Stats
0W - 1L
1,522 SR
Queue Stats
29W - 33L
1,488 Elo+
Solo
Fafnir
Fafnir
ElBabs
Fafnir
Level 123
God Stats
2W - 2L
1,510 SR
Queue Stats
14W - 11L
1,351 Elo+
Party 1
Chaac
Chaac
callmedaddy4200
Chaac
Level 47
God Stats
3W - 3L
1,501 SR
Queue Stats
10W - 9L
1,432 Elo+
Party 1
Camazotz
Camazotz
elardillon
Camazotz
Level 149
God Stats
2W - 1L
1,525 SR
Queue Stats
16W - 13L
1,397 Elo+
Party 1
Charybdis
Charybdis
snortdog66
Charybdis
Level 62
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 100
1,512 SR
1,434 Elo+

VS

Team Averages
Level 124
1,524 SR
1,503 Elo+
Olorun
Olorun
AlfaJ507
Olorun
Level 108
God Stats
2W - 0L
1,718 SR
Queue Stats
20W - 20L
1,457 Elo+
Solo
Nike
Nike
King-FallenAngel
Nike
Level 152
God Stats
6W - 3L
1,597 SR
Queue Stats
468W - 479L
1,531 Elo+
Solo
Cthulhu
Cthulhu
TheStranger69
Cthulhu
Level 107
God Stats
7W - 3L
1,582 SR
Queue Stats
103W - 112L
1,413 Elo+
Solo
Chronos
Chronos
UniCorn34
Chronos
Level 123
God Stats
1W - 2L
1,252 SR
Queue Stats
140W - 111L
1,566 Elo+
Solo
Yu Huang
Yu Huang
stillwing360
Yu Huang
Level 129
God Stats
8W - 9L
1,471 SR
Queue Stats
108W - 101L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cupti
Kukulkan
13
0 / 7 / 0
8,118
451
8,361
12,360
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
ElBabs
Fafnir
12
1 / 4 / 2
8,410
467
4,007
17,116
19,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
0 / 3 / 3
8,909
495
4,199
12,989
8,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
elardillon
Camazotz
16
8 / 6 / 2
9,643
536
16,118
20,354
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
snortdog66
Charybdis
12
2 / 5 / 1
7,993
444
4,767
9,300
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlfaJ507
Olorun
14
2 / 2 / 9
9,369
521
6,601
7,614
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 10
9,867
548
8,029
17,488
16,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
16
1 / 2 / 2
9,773
543
8,743
12,284
11,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
UniCorn34
Chronos
18
15 / 3 / 6
11,864
659
19,821
20,046
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yu Huang
stillwing360
Yu Huang
15
2 / 3 / 5
9,755
542
8,969
7,891
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
11
Kills
25
25
Deaths
11
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
AlfaJ507
Olorun
2
2
9
3.25
L
Kukulkan
Cupti
Kukulkan
0
7
0
0
L
Fafnir
ElBabs
Fafnir
1
4
2
0.5
W
5
1
10
10
W
Cthulhu
1
2
2
1
W
Chronos
UniCorn34
Chronos
15
3
6
6
L
0
3
3
0.5
L
Camazotz
elardillon
Camazotz
8
6
2
1.5
L
Charybdis
snortdog66
Charybdis
2
5
1
0.5
W
Yu Huang
stillwing360
Yu Huang
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,452
Damage
52,163
72,119
Taken
65,323
38,553
Mitigated
38,905
15,650
Healing
17,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AlfaJ507
Olorun
6,601
3,084
645
1,864
7,614
2,546
378
2,454
5,160
70,856
3,503
L
Kukulkan
Cupti
Kukulkan
8,361
419
0
2,319
12,360
3,196
0
8,808
2,903
64,608
235
L
Fafnir
ElBabs
Fafnir
4,007
792
0
3,044
17,116
19,072
85
9,775
6,877
19,372
0
W
8,029
685
246
3,959
17,488
16,244
383
4,070
13,418
184
51,948
W
Cthulhu
8,743
645
0
2,863
12,284
11,395
0
371
11,913
61,993
1,125
W
Chronos
UniCorn34
Chronos
19,821
6,413
0
6,972
20,046
6,387
150
6,440
13,606
92,948
0
L
4,199
1,059
0
2,570
12,989
8,482
126
8,889
4,060
0
55,841
L
Camazotz
elardillon
Camazotz
16,118
5,420
0
6,124
20,354
6,260
960
10,698
9,335
0
76,113
L
Charybdis
snortdog66
Charybdis
4,767
2,546
0
1,593
9,300
1,543
0
5,296
3,867
0
37,867
W
Yu Huang
stillwing360
Yu Huang
8,969
411
0
1,211
7,891
2,333
0
2,521
5,370
57,501
1,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
50,628
409
Minions Killed
477
0
Camps Cleared
0
1,765,641
Distance Traveled
1,778,304
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,369
521
94
5
0
325,346
0
L
Kukulkan
8,118
451
117
7
0
362,880
9
L
Fafnir
8,410
467
29
2
0
341,591
6
W
Nike
9,867
548
59
3
0
347,156
8
W
Cthulhu
9,773
543
108
6
0
347,240
0
W
Chronos
11,864
659
105
6
0
414,114
0
L
Chaac
8,909
495
89
5
0
344,283
3
L
Camazotz
9,643
536
102
6
0
387,630
0
L
Charybdis
7,993
444
72
4
0
329,257
0
W
Yu Huang
9,755
542
111
6
0
344,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role