Player Matchup

King Arthur
King Arthur
Pana Marley
King Arthur
Level 69
God Stats
3W - 4L
1,523 SR
Queue Stats
24W - 20L
1,545 Elo+
Party 1
Discordia
Discordia
lKeinlChori
Discordia
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lKeinlGuzy
Ah Muzen Cab
Level 135
God Stats
1W - 2L
1,567 SR
Queue Stats
49W - 45L
1,536 Elo+
Party 1
Team Averages
Level 102
1,530 SR
1,532 Elo+

VS

Team Averages
Level 174
1,511 SR
1,570 Elo+
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Begottensnake02
Odin
Level 144
God Stats
10W - 11L
1,525 SR
Queue Stats
342W - 333L
1,663 Elo+
Solo
Yu Huang
Yu Huang
UnreadyZeus5626
Yu Huang
Level 222
God Stats
23W - 23L
1,507 SR
Queue Stats
458W - 450L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pana Marley
King Arthur
12
0 / 5 / 1
7,242
658
5,155
14,659
11,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
lKeinlChori
Discordia
13
2 / 4 / 1
7,743
704
5,209
7,413
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
lKeinlGuzy
Ah Muzen Cab
13
1 / 5 / 1
8,081
735
4,379
11,487
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 0 / 6
10,458
951
12,561
8,662
3,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 0 / 6
9,791
890
10,646
10,489
11,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Yu Huang
14
2 / 3 / 7
9,132
830
7,343
4,177
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
14
14
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
6
9
W
6
0
6
9
L
King Arthur
Pana Marley
King Arthur
0
5
1
0.1
W
Yu Huang
2
3
7
1.83
L
Discordia
lKeinlChori
Discordia
2
4
1
0.63
L
Ah Muzen Cab
lKeinlGuzy
Ah Muzen Cab
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,743
Damage
30,550
33,559
Taken
23,328
16,695
Mitigated
16,827
2,522
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,561
6,905
0
4,370
8,662
3,435
3,265
2,165
6,497
0
54,883
W
10,646
2,091
0
1,956
10,489
11,812
144
1,697
8,792
1,356
27,692
L
King Arthur
Pana Marley
King Arthur
5,155
312
0
1,208
14,659
11,067
0
2,923
11,279
0
13,224
W
Yu Huang
7,343
503
0
250
4,177
1,580
266
1,377
2,800
24,913
648
L
Discordia
lKeinlChori
Discordia
5,209
251
0
714
7,413
2,112
0
1,593
5,521
21,407
0
L
Ah Muzen Cab
lKeinlGuzy
Ah Muzen Cab
4,379
693
0
600
11,487
3,516
55
2,378
8,750
0
26,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,066
Gold Earned
29,381
101
Minions Killed
181
0
Camps Cleared
0
556,818
Distance Traveled
581,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,458
951
111
10
0
195,589
0
W
Odin
9,791
890
33
3
0
219,706
0
L
King Arthur
7,242
658
19
2
0
197,066
0
W
Yu Huang
9,132
830
37
3
0
166,654
0
L
Discordia
7,743
704
35
3
0
183,027
0
L
Ah Muzen Cab
8,081
735
47
4
0
176,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role