Player Matchup

Ganesha
Ganesha
MR_RUB1XCUB3
Ganesha
Level 66
God Stats
6W - 6L
1,436 SR
Queue Stats
294W - 322L
1,412 Elo+
Solo
Chronos
Chronos
TaurusMan2024
Chronos
Level 126
God Stats
15W - 10L
1,599 SR
Queue Stats
80W - 80L
1,369 Elo+
Solo
Fenrir
Fenrir
acsewell33
Fenrir
Level 59
God Stats
2W - 4L
1,347 SR
Queue Stats
133W - 157L
1,376 Elo+
Solo
Team Averages
Level 84
1,460 SR
1,386 Elo+

VS

Team Averages
Level 69
1,385 SR
1,391 Elo+
Vulcan
Vulcan
Kyto_pr
Vulcan
Level 76
God Stats
1W - 3L
1,202 SR
Queue Stats
77W - 84L
1,377 Elo+
Solo
Cupid
Cupid
SmittenSensei
Cupid
Level 65
God Stats
36W - 29L
1,551 SR
Queue Stats
244W - 265L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
iiTzStormy_
Gilgamesh
Level 66
God Stats
4W - 2L
1,403 SR
Queue Stats
42W - 53L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MR_RUB1XCUB3
Ganesha
13
2 / 3 / 1
7,763
776
5,363
8,683
7,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Chronos
13
2 / 6 / 0
7,841
784
4,222
9,470
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
acsewell33
Fenrir
12
0 / 6 / 1
7,095
710
4,128
9,708
5,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kyto_pr
Vulcan
14
4 / 3 / 9
8,641
864
8,337
6,065
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 0 / 8
9,624
962
9,459
3,947
1,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
iiTzStormy_
Gilgamesh
14
4 / 1 / 10
8,694
869
6,083
8,172
5,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
15
15
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Kyto_pr
Vulcan
4
3
9
2.83
L
Ganesha
MR_RUB1XCUB3
Ganesha
2
3
1
0.83
W
7
0
8
11
L
Chronos
2
6
0
0.33
L
Fenrir
acsewell33
Fenrir
0
6
1
0.08
W
Gilgamesh
iiTzStormy_
Gilgamesh
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,713
Damage
23,879
27,861
Taken
18,184
16,613
Mitigated
8,459
1,592
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Kyto_pr
Vulcan
8,337
278
0
1,006
6,065
1,740
0
4,793
1,068
27,402
690
L
Ganesha
MR_RUB1XCUB3
Ganesha
5,363
228
0
710
8,683
7,218
0
1,988
6,470
16,003
0
W
9,459
5,769
1,425
2,771
3,947
1,406
1,998
1,832
2,109
0
28,312
L
Chronos
4,222
960
0
320
9,470
3,440
0
3,391
5,805
20,859
0
L
Fenrir
acsewell33
Fenrir
4,128
430
0
562
9,708
5,955
0
2,285
7,176
0
17,571
W
Gilgamesh
iiTzStormy_
Gilgamesh
6,083
1,555
0
1,026
8,172
5,313
264
2,764
5,329
188
17,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,699
Gold Earned
26,959
95
Minions Killed
122
0
Camps Cleared
0
485,154
Distance Traveled
525,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,641
864
47
5
0
158,670
0
L
Ganesha
7,763
776
13
1
0
153,381
0
W
Cupid
9,624
962
60
6
0
166,291
0
L
Chronos
7,841
784
41
4
0
164,054
0
L
Fenrir
7,095
710
41
4
0
167,719
0
W
Gilgamesh
8,694
869
15
2
0
200,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role