Player Matchup

Danzaburou
Danzaburou
FaintestZeus63
Danzaburou
Level 88
God Stats
15W - 13L
1,491 SR
Queue Stats
35W - 35L
1,449 Elo+
Party 2
Chaac
Chaac
RonaldReagan0
Chaac
Level 45
God Stats
10W - 9L
1,529 SR
Queue Stats
21W - 20L
1,475 Elo+
Party 2
Janus
Janus
Sn0wy2001
Janus
Level 126
God Stats
0W - 2L
1,301 SR
Queue Stats
61W - 70L
1,444 Elo+
Party 2
Charybdis
Charybdis
crabbed12345678
Charybdis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,338 Elo+
Party 2
Cerberus
Cerberus
guardezleau
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,269 Elo+
Party 2
Team Averages
Level 78
1,464 SR
1,395 Elo+

VS

Team Averages
Level 141
1,569 SR
1,483 Elo+
Cthulhu
Cthulhu
BadBo0y-is-back
Cthulhu
Level 152
God Stats
5W - 0L
1,912 SR
Queue Stats
151W - 152L
1,514 Elo+
Solo
Fenrir
Fenrir
Prxjeck
Fenrir
Level 128
God Stats
5W - 5L
1,558 SR
Queue Stats
40W - 49L
1,453 Elo+
Solo
Janus
Janus
PunProphet
Janus
Level 159
God Stats
2W - 2L
1,209 SR
Queue Stats
61W - 52L
1,513 Elo+
Party 1
Ix Chel
Ix Chel
Sadisticcred69
Ix Chel
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 59L
1,471 Elo+
Solo
Cupid
Cupid
banemalec
Cupid
Level 120
God Stats
2W - 0L
1,667 SR
Queue Stats
180W - 204L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FaintestZeus63
Danzaburou
12
3 / 3 / 1
6,555
596
4,408
7,732
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 1
6,363
578
4,763
8,528
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Janus
Sn0wy2001
Janus
11
0 / 5 / 0
5,801
527
1,321
6,630
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
crabbed12345678
Charybdis
9
0 / 2 / 0
5,089
463
2,496
6,348
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
guardezleau
Cerberus
8
0 / 4 / 0
4,953
450
1,156
7,206
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,225
566
4,325
5,596
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Prxjeck
Fenrir
12
5 / 2 / 1
6,251
568
4,194
8,577
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
3 / 0 / 4
7,178
653
4,944
2,840
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
4 / 1 / 5
6,694
609
4,957
8,162
5,379
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
banemalec
Cupid
12
3 / 0 / 3
6,238
567
3,842
3,493
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
16
16
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Danzaburou
FaintestZeus63
Danzaburou
3
3
1
1.17
W
Fenrir
Prxjeck
Fenrir
5
2
1
2.75
W
Janus
3
0
4
5
L
2
2
1
1.25
W
4
1
5
6.5
L
Janus
Sn0wy2001
Janus
0
5
0
0
W
Cupid
banemalec
Cupid
3
0
3
4.5
L
Charybdis
crabbed12345678
Charybdis
0
2
0
0
L
Cerberus
guardezleau
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,144
Damage
22,262
36,444
Taken
28,668
15,497
Mitigated
15,178
7,034
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,325
284
14
2,026
5,596
4,683
0
0
5,596
32,972
95
L
Danzaburou
FaintestZeus63
Danzaburou
4,408
1,071
0
770
7,732
2,968
0
873
6,821
0
46,856
W
Fenrir
Prxjeck
Fenrir
4,194
1,371
0
3,680
8,577
3,181
0
30
8,547
0
39,425
W
Janus
4,944
613
0
750
2,840
877
0
688
2,090
47,016
896
L
4,763
503
0
1,786
8,528
4,377
0
4,586
3,862
0
40,420
W
4,957
1,116
271
2,521
8,162
5,379
11
1,110
6,978
21,883
1,224
L
Janus
Sn0wy2001
Janus
1,321
49
0
802
6,630
1,813
0
3,296
3,064
37,404
72
W
Cupid
banemalec
Cupid
3,842
2,658
803
2,249
3,493
1,058
18
497
2,996
0
43,473
L
Charybdis
crabbed12345678
Charybdis
2,496
886
0
2,414
6,348
1,836
960
3,387
2,919
0
36,049
L
Cerberus
guardezleau
Cerberus
1,156
113
0
1,262
7,206
4,503
0
1,254
5,952
12,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,761
Gold Earned
32,586
338
Minions Killed
351
0
Camps Cleared
0
1,068,290
Distance Traveled
1,119,239
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,225
566
69
6
0
236,861
1
L
Danzaburou
6,555
596
77
7
0
243,868
0
W
Fenrir
6,251
568
68
6
0
245,283
0
W
Janus
7,178
653
108
10
0
232,743
2
L
Chaac
6,363
578
75
7
0
243,416
2
W
Ix Chel
6,694
609
25
2
0
195,986
0
L
Janus
5,801
527
89
8
0
208,004
0
W
Cupid
6,238
567
81
7
0
208,366
0
L
Charybdis
5,089
463
65
6
0
186,043
0
L
Cerberus
4,953
450
32
3
0
186,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role