Player Matchup

Yemoja
Yemoja
Hash2k
Yemoja
Level 47
God Stats
1W - 2L
1,481 SR
Queue Stats
30W - 34L
1,378 Elo+
Party 1
Artemis
Artemis
KurtLupo9506
Artemis
Level 144
God Stats
1W - 2L
1,454 SR
Queue Stats
327W - 320L
1,430 Elo+
Party 1
Poseidon
Poseidon
Pirs97
Poseidon
Level 68
God Stats
4W - 4L
1,574 SR
Queue Stats
181W - 207L
1,470 Elo+
Solo
Ix Chel
Ix Chel
banshee4ever
Ix Chel
Level 14
God Stats
7W - 6L
1,574 SR
Queue Stats
30W - 27L
1,414 Elo+
Party 1
Achilles
Achilles
clinical-spite48
Achilles
Level 67
God Stats
1W - 1L
1,713 SR
Queue Stats
109W - 105L
1,494 Elo+
Solo
Team Averages
Level 68
1,559 SR
1,437 Elo+

VS

Team Averages
Level 54
1,678 SR
1,435 Elo+
Xing Tian
Xing Tian
Bambinator
Xing Tian
Level 33
God Stats
4W - 0L
1,855 SR
Queue Stats
4W - 4L
1,450 Elo+
Party 2
Da Ji
Da Ji
Oskar33
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,450 Elo+
Party 2
Ullr
Ullr
PobEda48
Ullr
Level 45
God Stats
6W - 4L
1,925 SR
Queue Stats
45W - 60L
1,443 Elo+
Solo
Neith
Neith
mischief-1-
Neith
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 64L
1,387 Elo+
Solo
Yu Huang
Yu Huang
oneBOOM5189
Yu Huang
Level 75
God Stats
17W - 11L
1,610 SR
Queue Stats
142W - 149L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hash2k
Yemoja
12
0 / 5 / 2
7,361
433
2,820
13,833
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
KurtLupo9506
Artemis
13
1 / 5 / 2
7,166
422
9,917
11,889
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Pirs97
Poseidon
17
7 / 3 / 1
9,282
546
10,494
13,599
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
banshee4ever
Ix Chel
13
1 / 7 / 2
7,797
459
5,590
14,275
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
3,308
195
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bambinator
Xing Tian
15
2 / 0 / 9
9,411
554
8,454
14,458
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Oskar33
Da Ji
16
3 / 1 / 3
9,308
548
6,653
11,257
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ullr
16
6 / 2 / 5
9,134
537
6,670
9,518
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 2 / 3
9,298
547
7,426
8,665
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
oneBOOM5189
Yu Huang
16
6 / 4 / 2
9,925
584
9,861
10,671
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
20
20
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bambinator
Xing Tian
2
0
9
6.5
L
Yemoja
Hash2k
Yemoja
0
5
2
0.2
L
Artemis
KurtLupo9506
Artemis
1
5
2
0.4
W
Da Ji
Oskar33
Da Ji
3
1
3
4.5
L
Poseidon
Pirs97
Poseidon
7
3
1
2.5
W
Ullr
6
2
5
4.25
L
Ix Chel
banshee4ever
Ix Chel
1
7
2
0.29
L
0
0
0
0
W
3
2
3
2.25
W
Yu Huang
oneBOOM5189
Yu Huang
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,821
Damage
39,064
53,596
Taken
54,569
25,918
Mitigated
28,531
12,633
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bambinator
Xing Tian
8,454
521
0
1,815
14,458
13,988
648
3,022
11,436
43,347
3,146
L
Yemoja
Hash2k
Yemoja
2,820
423
1,400
981
13,833
12,446
0
2,367
11,466
27,141
1,606
L
Artemis
KurtLupo9506
Artemis
9,917
4,074
0
1,207
11,889
4,368
0
4,095
7,794
0
44,182
W
Da Ji
Oskar33
Da Ji
6,653
1,515
0
875
11,257
4,818
1,129
2,055
9,202
0
76,360
L
Poseidon
Pirs97
Poseidon
10,494
1,502
0
5,410
13,599
4,618
0
3,450
10,149
80,062
0
W
Ullr
6,670
3,109
0
2,846
9,518
3,660
2,356
1,831
7,687
0
66,397
L
Ix Chel
banshee4ever
Ix Chel
5,590
547
377
3,258
14,275
4,486
0
7,759
6,516
39,489
373
L
0
0
0
0
0
0
0
0
0
0
0
W
7,426
1,544
0
2,708
8,665
2,693
2,239
4,246
4,419
0
58,160
W
Yu Huang
oneBOOM5189
Yu Huang
9,861
82
0
1,182
10,671
3,372
299
7,671
3,000
62,524
1,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
47,076
317
Minions Killed
499
0
Camps Cleared
0
1,222,180
Distance Traveled
1,487,805
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,411
554
74
4
0
319,446
0
L
Yemoja
7,361
433
54
3
0
272,680
0
L
Artemis
7,166
422
64
4
0
281,392
0
W
Da Ji
9,308
548
126
7
0
312,485
0
L
Poseidon
9,282
546
137
8
0
353,012
0
W
Ullr
9,134
537
109
6
0
298,838
0
L
Ix Chel
7,797
459
62
4
0
315,096
0
L
Achilles
3,308
195
0
0
0
0
0
W
Neith
9,298
547
90
5
0
254,979
0
W
Yu Huang
9,925
584
100
6
0
302,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role