Player Matchup

Ares
Ares
Diamond V
DizpIay
Ares
Diamond V
Level 117
God Stats
0W - 2L
1,302 SR
Queue Stats
152W - 141L
1,995 MMR
Solo
Thor
Thor
Platinum III
HElMDAIIR
Thor
Platinum III
Level 145
God Stats
0W - 2L
1,426 SR
Queue Stats
235W - 222L
1,980 MMR
Solo
Eset
Eset
Diamond V
Kouss
Eset
Diamond V
Level 150
God Stats
67W - 55L
1,683 SR
Queue Stats
320W - 303L
2,068 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
ThickestCat
Baron Samedi
Diamond V
Level 159
God Stats
2W - 1L
1,885 SR
Queue Stats
185W - 171L
2,127 MMR
Solo
Artemis
Artemis
Diamond V
WolfeyD
Artemis
Diamond V
Level 157
God Stats
20W - 19L
1,587 SR
Queue Stats
553W - 550L
2,059 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,577 SR
2,046 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 166
1,668 SR
1,856 MMR
Chernobog
Chernobog
Diamond IV
 
Chernobog
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Diamond V
 
Hera
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum II
GoogGuy
Serqet
Platinum II
Level 155
God Stats
2W - 0L
1,771 SR
Queue Stats
62W - 56L
1,878 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
Luisaofer
Hun Batz
Diamond IV
Level 153
God Stats
1W - 0L
1,968 SR
Queue Stats
55W - 39L
1,876 MMR
Solo
Janus
Janus
Masters
Ranian
Janus
Masters
Level 208
God Stats
105W - 106L
1,601 SR
Queue Stats
461W - 394L
2,524 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DizpIay
Ares
10
1 / 4 / 3
6,025
463
5,427
10,358
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thor
10
2 / 7 / 2
6,133
472
4,570
12,871
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Eset
Kouss
Eset
13
2 / 2 / 0
7,953
612
2,433
6,101
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ThickestCat
Baron Samedi
13
1 / 4 / 3
7,122
548
4,371
7,139
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
WolfeyD
Artemis
12
2 / 3 / 0
6,818
524
4,450
8,586
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ApolloAnhurDiscordiaBake Kujira

VS

Bans
LancelotCthulhuSusanoAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
5 / 0 / 6
8,847
681
9,875
6,208
2,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
 
Hera
13
1 / 1 / 1
7,441
572
3,825
4,041
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
GoogGuy
Serqet
12
4 / 2 / 8
7,770
598
6,423
10,335
4,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Luisaofer
Hun Batz
13
5 / 1 / 5
7,668
590
5,708
7,705
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Ranian
Janus
15
5 / 4 / 8
8,656
666
6,509
5,547
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
20
20
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
0
6
8
W
Hera
 
Hera
1
1
1
1.5
L
Ares
DizpIay
Ares
1
4
3
0.63
W
Serqet
GoogGuy
Serqet
4
2
8
4
L
Thor
2
7
2
0.43
L
Eset
Kouss
Eset
2
2
0
1
W
Hun Batz
Luisaofer
Hun Batz
5
1
5
7.5
W
Janus
Ranian
Janus
5
4
8
2.25
L
Baron Samedi
ThickestCat
Baron Samedi
1
4
3
0.63
L
Artemis
WolfeyD
Artemis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,251
Damage
32,340
45,055
Taken
33,836
21,427
Mitigated
11,906
8,437
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,875
6,913
0
3,555
6,208
2,289
1,361
1,618
4,590
0
76,803
W
Hera
 
Hera
3,825
621
0
1,320
4,041
1,055
0
1,612
2,429
50,832
1,235
L
Ares
DizpIay
Ares
5,427
286
0
1,651
10,358
7,101
0
2,622
7,392
16,558
545
W
Serqet
GoogGuy
Serqet
6,423
982
0
2,353
10,335
4,707
0
4,060
6,084
315
21,643
L
Thor
4,570
1,150
0
1,412
12,871
5,639
0
1,693
11,167
0
33,160
L
Eset
Kouss
Eset
2,433
213
86
1,701
6,101
2,083
0
3,377
2,686
60,636
0
W
Hun Batz
Luisaofer
Hun Batz
5,708
1,955
0
4,654
7,705
2,299
0
1,826
5,795
0
41,800
W
Janus
Ranian
Janus
6,509
577
0
510
5,547
1,556
0
2,947
2,385
64,520
0
L
Baron Samedi
ThickestCat
Baron Samedi
4,371
434
131
1,288
7,139
3,864
0
2,222
4,395
51,060
438
L
Artemis
WolfeyD
Artemis
4,450
1,888
0
2,168
8,586
2,740
0
204
8,100
0
45,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,051
Gold Earned
40,382
398
Minions Killed
469
0
Camps Cleared
0
1,299,580
Distance Traveled
1,498,443
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,847
681
127
10
0
308,550
3
W
Hera
7,441
572
107
8
0
258,271
3
L
Ares
6,025
463
26
2
0
267,940
1
W
Serqet
7,770
598
35
3
0
282,729
0
L
Thor
6,133
472
51
4
0
269,087
0
L
Eset
7,953
612
121
9
0
276,764
3
W
Hun Batz
7,668
590
67
5
0
323,569
0
W
Janus
8,656
666
133
10
0
325,324
0
L
Baron Samedi
7,122
548
110
8
0
240,718
0
L
Artemis
6,818
524
90
7
0
245,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role