Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ArsAres
Nu Wa
Level 175
God Stats
253W - 220L
1,481 SR
Queue Stats
288W - 265L
1,447 Elo+
Solo
Susano
Susano
Lional_Red
Susano
Level 120
God Stats
1W - 5L
1,271 SR
Queue Stats
155W - 192L
1,385 Elo+
Solo
Team Averages
Level 114
1,417 SR
1,444 Elo+

VS

Team Averages
Level 148
1,407 SR
1,414 Elo+
Janus
Janus
BoJeJe
Janus
Level 142
God Stats
1W - 1L
1,331 SR
Queue Stats
12W - 10L
1,391 Elo+
Solo
Hachiman
Hachiman
Maxikill3r_84
Hachiman
Level 158
God Stats
9W - 9L
1,439 SR
Queue Stats
120W - 118L
1,423 Elo+
Party 1
Geb
Geb
maxtiger76
Geb
Level 144
God Stats
25W - 20L
1,453 SR
Queue Stats
171W - 181L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 1 / 1
7,328
733
2,512
4,774
2,449
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
ArsAres
Nu Wa
13
0 / 0 / 1
7,604
760
6,447
4,074
1,264
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Lional_Red
Susano
12
1 / 2 / 0
7,144
714
2,212
5,782
2,051
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BoJeJe
Janus
13
0 / 1 / 2
7,696
770
2,320
3,433
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Maxikill3r_84
Hachiman
14
2 / 0 / 1
7,860
786
5,310
4,570
1,370
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 1
7,312
731
3,564
6,309
2,885
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
3
3
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Nu Wa
ArsAres
Nu Wa
0
0
1
0.5
W
Janus
BoJeJe
Janus
0
1
2
1
L
Susano
Lional_Red
Susano
1
2
0
0.5
W
Hachiman
Maxikill3r_84
Hachiman
2
0
1
2.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,171
Damage
11,194
14,630
Taken
14,312
5,764
Mitigated
5,265
1,413
Healing
1,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,512
108
0
500
4,774
2,449
0
2,058
2,636
21,416
73
L
Nu Wa
ArsAres
Nu Wa
6,447
2,339
77
269
4,074
1,264
606
1,429
2,591
34,577
445
W
Janus
BoJeJe
Janus
2,320
377
0
0
3,433
1,010
410
2,625
808
20,817
0
L
Susano
Lional_Red
Susano
2,212
287
0
567
5,782
2,051
0
2,116
3,506
0
8,599
W
Hachiman
Maxikill3r_84
Hachiman
5,310
2,338
0
707
4,570
1,370
1,384
1,860
2,690
0
28,402
W
3,564
192
183
611
6,309
2,885
252
4,340
1,959
25,773
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,076
Gold Earned
22,868
133
Minions Killed
152
0
Camps Cleared
0
523,509
Distance Traveled
544,879
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,328
733
47
5
0
184,350
0
L
Nu Wa
7,604
760
72
7
0
173,574
6
W
Janus
7,696
770
66
7
0
186,399
0
L
Susano
7,144
714
14
1
0
165,585
0
W
Hachiman
7,860
786
46
5
0
180,702
0
W
Geb
7,312
731
40
4
0
177,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role