Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ArmorMasterX
Vamana
Level 173
God Stats
2W - 2L
1,680 SR
Queue Stats
147W - 119L
1,564 Elo+
Party 1
Discordia
Discordia
abysw
Discordia
Level 148
God Stats
0W - 1L
1,725 SR
Queue Stats
7W - 3L
1,711 Elo+
Party 1
Khepri
Khepri
justyyn
Khepri
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 116L
1,585 Elo+
Party 2
Ullr
Ullr
Λstra
Ullr
Level 159
God Stats
1W - 2L
1,631 SR
Queue Stats
107W - 90L
1,568 Elo+
Party 2
Team Averages
Level 148
1,607 SR
1,585 Elo+

VS

Team Averages
Level 111
1,671 SR
1,573 Elo+
Bastet
Bastet
Adéide
Bastet
Level 148
God Stats
9W - 0L
1,907 SR
Queue Stats
318W - 252L
1,639 Elo+
Solo
Mulan
Mulan
Downfall24
Mulan
Level 68
God Stats
103W - 81L
1,644 SR
Queue Stats
244W - 205L
1,590 Elo+
Solo
Hel
Hel
RIBBED4chef
Hel
Level 145
God Stats
142W - 161L
1,505 SR
Queue Stats
666W - 641L
1,483 Elo+
Solo
Xbalanque
Xbalanque
XLR8TI0N
Xbalanque
Level 157
God Stats
4W - 4L
1,556 SR
Queue Stats
146W - 130L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
smhennes1
Zhong Kui
Level 37
God Stats
2W - 0L
1,745 SR
Queue Stats
28W - 15L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 5 / 0
6,197
443
6,044
12,343
6,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
12
1 / 2 / 2
6,102
436
4,498
10,795
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Discordia
abysw
Discordia
13
1 / 2 / 2
7,020
501
8,368
5,903
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
justyyn
Khepri
12
1 / 3 / 5
6,820
487
4,134
9,800
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Λstra
Ullr
14
4 / 2 / 1
7,759
554
7,627
7,221
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Adéide
Bastet
13
4 / 0 / 5
7,699
550
6,497
10,038
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
15
5 / 2 / 5
9,125
652
10,867
10,726
5,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 6
7,031
502
5,810
12,048
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
XLR8TI0N
Xbalanque
15
2 / 1 / 1
8,097
578
4,122
9,083
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
smhennes1
Zhong Kui
13
1 / 2 / 2
7,245
518
5,900
10,515
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
14
14
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
0
0.4
W
Bastet
Adéide
Bastet
4
0
5
6.5
L
Vamana
1
2
2
1
W
Mulan
5
2
5
3.75
W
2
4
6
1.25
W
Xbalanque
XLR8TI0N
Xbalanque
2
1
1
2.5
L
Discordia
abysw
Discordia
1
2
2
1
L
Khepri
justyyn
Khepri
1
3
5
1.17
W
Zhong Kui
smhennes1
Zhong Kui
1
2
2
1
L
Ullr
Λstra
Ullr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,671
Damage
33,196
46,062
Taken
52,410
24,240
Mitigated
24,225
11,527
Healing
29,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,044
2,592
0
3,563
12,343
6,711
0
429
11,914
0
27,456
W
Bastet
Adéide
Bastet
6,497
1,567
0
7,103
10,038
3,203
72
1,231
8,807
0
55,284
L
Vamana
4,498
2,260
0
2,558
10,795
5,551
0
3,421
7,374
0
44,177
W
Mulan
10,867
1,582
0
4,435
10,726
5,722
360
384
10,342
0
63,143
W
5,810
128
4,176
6,044
12,048
5,128
0
4,163
7,885
40,977
1,082
W
Xbalanque
XLR8TI0N
Xbalanque
4,122
1,234
0
4,813
9,083
3,064
670
1,238
7,845
0
63,353
L
Discordia
abysw
Discordia
8,368
345
0
852
5,903
2,001
0
3,120
2,783
57,278
0
L
Khepri
justyyn
Khepri
4,134
220
0
2,474
9,800
7,311
0
2,786
7,014
23,937
0
W
Zhong Kui
smhennes1
Zhong Kui
5,900
657
0
3,083
10,515
7,108
215
5,486
5,029
38,036
3,286
L
Ullr
Λstra
Ullr
7,627
2,673
0
2,080
7,221
2,666
1
1,709
5,512
0
65,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
39,197
364
Minions Killed
467
0
Camps Cleared
0
1,324,705
Distance Traveled
1,436,597
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,197
443
48
3
0
180,237
2
W
Bastet
7,699
550
82
6
0
349,406
2
L
Vamana
6,102
436
66
5
0
315,330
0
W
Mulan
9,125
652
123
9
0
265,868
2
W
Hel
7,031
502
59
4
0
286,176
1
W
Xbalanque
8,097
578
118
8
0
265,398
2
L
Discordia
7,020
501
110
8
0
262,265
8
L
Khepri
6,820
487
24
2
0
302,849
4
W
Zhong Kui
7,245
518
85
6
0
269,749
4
L
Ullr
7,759
554
116
8
0
264,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role