Player Matchup

Ullr
Ullr
 
Ullr
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BLoCcWoRK
Ymir
Level 153
God Stats
2W - 3L
1,193 SR
Queue Stats
139W - 123L
1,555 Elo+
Solo
Poseidon
Poseidon
HawaiianRoyalty
Poseidon
Level 99
God Stats
26W - 23L
1,495 SR
Queue Stats
170W - 169L
1,353 Elo+
Solo
Tyr
Tyr
MatouMaisUm
Tyr
Level 62
God Stats
4W - 8L
1,449 SR
Queue Stats
158W - 180L
1,466 Elo+
Solo
The Morrigan
The Morrigan
subbypuppy
The Morrigan
Level 47
God Stats
1W - 2L
1,325 SR
Queue Stats
56W - 59L
1,457 Elo+
Solo
Team Averages
Level 110
1,392 SR
1,466 Elo+

VS

Team Averages
Level 95
1,479 SR
1,509 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DancingMushroom
Scylla
Level 124
God Stats
0W - 1L
1,498 SR
Queue Stats
29W - 31L
1,484 Elo+
Solo
Susano
Susano
GoHTitan
Susano
Level 53
God Stats
2W - 8L
1,367 SR
Queue Stats
95W - 85L
1,554 Elo+
Party 1
Odin
Odin
WsKPhoenixx
Odin
Level 75
God Stats
1W - 1L
1,710 SR
Queue Stats
146W - 126L
1,599 Elo+
Party 1
Bacchus
Bacchus
dorada-alaplanxa
Bacchus
Level 87
God Stats
4W - 9L
1,320 SR
Queue Stats
371W - 389L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 2 / 6
7,525
627
2,440
4,969
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
9 / 0 / 7
7,829
652
6,065
6,996
6,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
12
5 / 3 / 8
7,701
642
7,741
6,904
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 1
7,457
621
6,686
13,146
7,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
subbypuppy
The Morrigan
11
4 / 2 / 6
6,585
549
5,285
7,994
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 4 / 0
6,391
533
5,387
6,548
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 6 / 1
6,120
510
2,897
6,410
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Susano
GoHTitan
Susano
10
1 / 6 / 3
6,009
501
3,626
11,260
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 2
6,045
504
4,772
8,275
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 4 / 2
6,562
547
5,142
9,526
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
8
8
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
2
6
2
L
Neith
 
Neith
3
4
0
0.75
W
Ymir
9
0
7
12.5
L
1
6
1
0.25
L
Susano
GoHTitan
Susano
1
6
3
0.42
W
Poseidon
5
3
8
3
W
2
1
1
2.5
L
1
2
2
1
L
2
4
2
0.75
W
The Morrigan
subbypuppy
The Morrigan
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,217
Damage
21,824
40,009
Taken
42,019
19,630
Mitigated
16,777
13,964
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,440
817
0
1,174
4,969
1,630
1,476
1,732
3,237
0
48,081
L
Neith
 
Neith
5,387
1,023
0
1,425
6,548
1,679
827
3,842
2,486
0
33,602
W
Ymir
6,065
1,382
0
1,561
6,996
6,330
0
1,016
5,959
31,547
1,286
L
2,897
496
0
649
6,410
1,569
213
4,130
2,001
28,906
0
L
Susano
GoHTitan
Susano
3,626
852
0
3,837
11,260
3,092
0
4,887
6,155
0
33,417
W
Poseidon
7,741
842
0
2,066
6,904
2,188
63
1,984
4,905
47,376
766
W
6,686
842
0
5,580
13,146
7,003
0
2,587
10,559
0
54,586
L
4,772
887
0
315
8,275
4,616
0
3,183
5,024
884
22,573
L
5,142
1,409
0
1,396
9,526
5,821
0
2,115
7,375
35,363
4,785
W
The Morrigan
subbypuppy
The Morrigan
5,285
1,018
0
3,583
7,994
2,479
0
853
7,053
34,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
31,127
394
Minions Killed
268
0
Camps Cleared
0
1,186,999
Distance Traveled
1,096,546
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,525
627
94
8
0
238,029
3
L
Neith
6,391
533
48
4
0
205,370
0
W
Ymir
7,829
652
56
5
0
243,375
2
L
Scylla
6,120
510
62
5
0
186,944
0
L
Susano
6,009
501
58
5
0
255,609
0
W
Poseidon
7,701
642
93
8
0
231,510
0
W
Tyr
7,457
621
95
8
0
234,411
0
L
Odin
6,045
504
43
4
0
218,136
3
L
Bacchus
6,562
547
57
5
0
230,487
0
W
The Morrigan
6,585
549
56
5
0
239,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role