Player Matchup

Nike
Nike
SkuLL_iXaayzz
Nike
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
WooDyMenPL
Ao Kuang
Level 39
God Stats
3W - 4L
1,354 SR
Queue Stats
71W - 80L
1,452 Elo+
Party 2
Cupid
Cupid
ablaze-rasher11
Cupid
Level 89
God Stats
14W - 4L
1,858 SR
Queue Stats
471W - 477L
1,430 Elo+
Solo
Cthulhu
Cthulhu
bladzior420
Cthulhu
Level 69
God Stats
14W - 18L
1,523 SR
Queue Stats
176W - 218L
1,427 Elo+
Party 2
Agni
Agni
pyrite_Games
Agni
Level 106
God Stats
7W - 8L
1,468 SR
Queue Stats
424W - 394L
1,469 Elo+
Solo
Team Averages
Level 89
1,541 SR
1,454 Elo+

VS

Team Averages
Level 79
1,528 SR
1,440 Elo+
Yemoja
Yemoja
Hash2k
Yemoja
Level 47
God Stats
1W - 2L
1,704 SR
Queue Stats
31W - 35L
1,392 Elo+
Party 1
Osiris
Osiris
Krilloxx
Osiris
Level 64
God Stats
32W - 27L
1,526 SR
Queue Stats
152W - 146L
1,463 Elo+
Solo
Neith
Neith
KurtLupo9506
Neith
Level 144
God Stats
6W - 8L
1,411 SR
Queue Stats
329W - 321L
1,441 Elo+
Party 1
Poseidon
Poseidon
TESALUT
Poseidon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,458 Elo+
Solo
Cliodhna
Cliodhna
banshee4ever
Cliodhna
Level 14
God Stats
5W - 8L
1,500 SR
Queue Stats
31W - 28L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
9,018
601
11,565
13,715
13,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ao Kuang
WooDyMenPL
Ao Kuang
15
10 / 2 / 7
9,244
616
10,782
12,842
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 0 / 6
8,458
564
6,007
7,733
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
bladzior420
Cthulhu
13
2 / 3 / 11
8,085
539
8,974
12,458
5,377
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
4 / 2 / 7
9,717
648
9,532
7,945
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hash2k
Yemoja
11
2 / 4 / 0
6,962
464
3,055
9,824
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Krilloxx
Osiris
14
2 / 4 / 0
8,398
560
8,940
18,927
14,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 7 / 3
7,244
483
8,970
11,459
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
TESALUT
Poseidon
14
1 / 5 / 2
7,957
530
6,311
10,563
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
banshee4ever
Cliodhna
11
2 / 5 / 0
7,040
469
5,111
14,033
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
25
Kills
8
8
Deaths
25
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Hash2k
Yemoja
2
4
0
0.5
L
Osiris
Krilloxx
Osiris
2
4
0
0.5
L
1
7
3
0.36
W
3
1
5
5.5
L
Poseidon
TESALUT
Poseidon
1
5
2
0.4
W
Ao Kuang
WooDyMenPL
Ao Kuang
10
2
7
6.75
W
6
0
6
9
L
Cliodhna
banshee4ever
Cliodhna
2
5
0
0.4
W
Cthulhu
bladzior420
Cthulhu
2
3
11
2.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,860
Damage
32,387
54,693
Taken
64,806
27,757
Mitigated
32,711
21,193
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Hash2k
Yemoja
3,055
1,022
1,292
521
9,824
7,598
182
5,999
3,777
18,910
1,768
L
Osiris
Krilloxx
Osiris
8,940
3,852
0
6,134
18,927
14,554
69
3,246
14,614
0
62,143
L
8,970
3,160
0
1,418
11,459
3,231
0
6,321
5,138
0
43,372
W
11,565
1,360
0
3,412
13,715
13,390
71
1,148
12,567
0
57,616
L
Poseidon
TESALUT
Poseidon
6,311
1,204
0
3,009
10,563
3,104
216
8,002
2,561
64,836
0
W
Ao Kuang
WooDyMenPL
Ao Kuang
10,782
2,691
0
5,689
12,842
4,444
0
947
11,895
52,720
12,860
W
6,007
3,427
1,040
3,569
7,733
2,172
465
1,424
6,309
0
42,421
L
Cliodhna
banshee4ever
Cliodhna
5,111
1,146
0
3,136
14,033
4,224
535
5,141
8,810
0
36,010
W
Cthulhu
bladzior420
Cthulhu
8,974
460
599
3,604
12,458
5,377
39
2,675
9,783
38,132
799
W
9,532
573
0
3,280
7,945
2,374
0
3,931
4,014
64,669
486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
37,601
425
Minions Killed
395
0
Camps Cleared
0
1,536,301
Distance Traveled
1,404,707
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,962
464
30
2
0
249,069
0
L
Osiris
8,398
560
118
8
0
276,220
0
L
Neith
7,244
483
68
5
0
274,227
0
W
Nike
9,018
601
98
7
0
281,072
0
L
Poseidon
7,957
530
116
8
0
288,640
0
W
Ao Kuang
9,244
616
77
5
0
360,975
0
W
Cupid
8,458
564
72
5
0
287,646
0
L
Cliodhna
7,040
469
63
4
0
316,551
0
W
Cthulhu
8,085
539
45
3
0
312,646
0
W
Agni
9,717
648
133
9
0
293,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role