Player Matchup

Kukulkan
Kukulkan
Diamond II
TheBloodyDRACULA
Kukulkan
Diamond II
Level 142
God Stats
9W - 3L
1,735 SR
Queue Stats
102W - 81L
2,021 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
jasonasak
Gilgamesh
Platinum II
Level 107
God Stats
4W - 0L
1,681 SR
Queue Stats
59W - 62L
1,635 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond II
nickishottie
Ah Muzen Cab
Diamond II
Level 80
God Stats
3W - 3L
1,320 SR
Queue Stats
86W - 59L
1,883 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 110
1,579 SR
1,846 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,521 SR
1,616 MMR
Nu Wa
Nu Wa
Gold II
AdanosSot
Nu Wa
Gold II
Level 144
God Stats
0W - 2L
1,491 SR
Queue Stats
131W - 165L
1,595 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
ImmaFoxYouUp
Kumbhakarna
Diamond V
Level 130
God Stats
22W - 17L
1,658 SR
Queue Stats
135W - 156L
2,104 MMR
Solo
Ishtar
Ishtar
Silver II
WshadowW
Ishtar
Silver II
Level 155
God Stats
0W - 1L
1,413 SR
Queue Stats
16W - 17L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 8
12,310
947
13,177
9,540
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
jasonasak
Gilgamesh
17
3 / 3 / 7
11,382
876
9,179
18,074
13,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
nickishottie
Ah Muzen Cab
19
8 / 2 / 5
12,782
983
12,948
12,622
4,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SerqetNe ZhaFafnirCerberusAtlas

VS

Bans
CthulhuHou YiCabrakanUllrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AdanosSot
Nu Wa
15
0 / 4 / 3
9,363
720
10,892
8,638
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
ImmaFoxYouUp
Kumbhakarna
17
6 / 7 / 0
11,657
897
11,756
19,122
13,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
WshadowW
Ishtar
16
2 / 6 / 3
10,028
771
10,967
12,403
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
8
8
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AdanosSot
Nu Wa
0
4
3
0.38
L
Kumbhakarna
ImmaFoxYouUp
Kumbhakarna
6
7
0
0.86
W
6
3
8
3.33
L
Ishtar
WshadowW
Ishtar
2
6
3
0.58
W
Gilgamesh
jasonasak
Gilgamesh
3
3
7
2.17
W
Ah Muzen Cab
nickishottie
Ah Muzen Cab
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,304
Damage
33,615
40,236
Taken
40,163
21,508
Mitigated
20,813
5,719
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AdanosSot
Nu Wa
10,892
3,698
0
655
8,638
2,384
0
4,910
3,599
31,878
882
L
Kumbhakarna
ImmaFoxYouUp
Kumbhakarna
11,756
1,387
0
2,410
19,122
13,967
0
4,414
14,628
30,473
0
W
13,177
929
0
1,416
9,540
3,408
1,149
5,669
3,251
43,942
612
L
Ishtar
WshadowW
Ishtar
10,967
5,089
0
2,476
12,403
4,462
102
3,382
8,963
0
30,369
W
Gilgamesh
jasonasak
Gilgamesh
9,179
2,243
0
1,545
18,074
13,567
781
7,369
10,030
0
44,246
W
Ah Muzen Cab
nickishottie
Ah Muzen Cab
12,948
5,491
0
2,758
12,622
4,533
1,753
7,299
4,509
0
73,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
31,048
241
Minions Killed
161
0
Camps Cleared
0
725,447
Distance Traveled
616,517
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,363
720
62
5
0
215,782
0
L
Kumbhakarna
11,657
897
50
4
0
206,239
0
W
Kukulkan
12,310
947
69
5
0
242,821
0
L
Ishtar
10,028
771
49
4
0
194,496
1
W
Gilgamesh
11,382
876
53
4
0
221,030
0
W
Ah Muzen Cab
12,782
983
119
9
0
261,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role