Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Adigg
Ares
Level 256
God Stats
6W - 3L
1,867 SR
Queue Stats
324W - 85L
1,995 Elo+
Party 1
Zhong Kui
Zhong Kui
Nahuel150
Zhong Kui
Level 159
God Stats
3W - 1L
1,996 SR
Queue Stats
295W - 105L
1,752 Elo+
Party 1
Baba Yaga
Baba Yaga
Qsason
Baba Yaga
Level 177
God Stats
22W - 9L
1,713 SR
Queue Stats
420W - 165L
1,668 Elo+
Party 1
Sol
Sol
Shebas
Sol
Level 162
God Stats
0W - 1L
1,544 SR
Queue Stats
68W - 26L
1,768 Elo+
Party 1
Team Averages
Level 180
1,724 SR
1,737 Elo+

VS

Team Averages
Level 180
1,591 SR
1,566 Elo+
Artemis
Artemis
 
Artemis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CooKo3033
Ra
Level 171
God Stats
29W - 20L
1,611 SR
Queue Stats
491W - 533L
1,568 Elo+
Solo
Tyr
Tyr
Octî
Tyr
Level 249
God Stats
4W - 4L
1,652 SR
Queue Stats
429W - 141L
1,636 Elo+
Party 2
Bastet
Bastet
PaezGustavo
Bastet
Level 157
God Stats
14W - 11L
1,534 SR
Queue Stats
76W - 86L
1,471 Elo+
Solo
Hercules
Hercules
Pepbondiola
Hercules
Level 221
God Stats
139W - 67L
1,656 SR
Queue Stats
562W - 281L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
1
0 / 0 / 0
2,621
437
0
0
0
Ares
Adigg
Ares
7
0 / 1 / 2
3,738
623
2,563
3,945
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Nahuel150
Zhong Kui
8
1 / 1 / 0
4,353
726
2,883
4,831
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baba Yaga
Qsason
Baba Yaga
7
0 / 3 / 0
3,725
621
2,184
4,105
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
Shebas
Sol
7
1 / 1 / 0
3,830
638
2,445
3,796
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
2 / 0 / 1
4,442
740
1,996
2,762
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

8
2 / 0 / 1
4,314
719
2,124
2,956
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Octî
Tyr
7
0 / 1 / 1
4,160
693
2,947
5,100
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
7
1 / 0 / 2
3,792
632
1,617
4,412
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Pepbondiola
Hercules
6
1 / 1 / 2
4,114
686
1,492
4,394
1,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
6
6
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
0
0
W
Artemis
 
Artemis
2
0
1
2.5
L
Ares
Adigg
Ares
0
1
2
1
W
2
0
1
2.5
L
Zhong Kui
Nahuel150
Zhong Kui
1
1
0
1
W
Tyr
Octî
Tyr
0
1
1
0.5
W
Bastet
1
0
2
2
W
Hercules
Pepbondiola
Hercules
1
1
2
2
L
Baba Yaga
Qsason
Baba Yaga
0
3
0
0
L
Sol
Shebas
Sol
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,075
Damage
10,176
16,677
Taken
19,624
8,332
Mitigated
6,043
7,848
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
 
Artemis
1,996
814
0
790
2,762
952
0
1,418
1,344
0
26,849
L
Ares
Adigg
Ares
2,563
555
0
2,321
3,945
1,298
0
771
2,994
19,062
779
W
2,124
161
192
1,361
2,956
864
0
1,754
1,136
22,429
0
L
Zhong Kui
Nahuel150
Zhong Kui
2,883
920
0
3,446
4,831
4,358
0
109
4,672
21,141
3,537
W
Tyr
Octî
Tyr
2,947
492
0
1,871
5,100
1,494
0
2,401
2,699
0
24,884
W
Bastet
1,617
316
0
2,753
4,412
1,051
0
2,000
2,132
0
14,079
W
Hercules
Pepbondiola
Hercules
1,492
620
0
1,482
4,394
1,682
0
1,672
2,666
0
9,710
L
Baba Yaga
Qsason
Baba Yaga
2,184
35
0
522
4,105
1,847
0
0
4,105
20,237
0
L
Sol
Shebas
Sol
2,445
649
0
1,559
3,796
829
0
791
2,782
16,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,267
Gold Earned
20,822
185
Minions Killed
176
0
Camps Cleared
0
536,769
Distance Traveled
668,680
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
2,621
437
0
0
0
0
0
W
Artemis
4,442
740
47
8
0
118,964
0
L
Ares
3,738
623
40
7
0
153,833
0
W
Ra
4,314
719
42
7
0
137,364
0
L
Zhong Kui
4,353
726
62
10
0
104,153
1
W
Tyr
4,160
693
50
8
0
123,675
0
W
Bastet
3,792
632
27
5
0
151,045
0
W
Hercules
4,114
686
10
2
0
137,632
4
L
Baba Yaga
3,725
621
42
7
0
156,590
0
L
Sol
3,830
638
41
7
0
122,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role