Player Matchup

Kumbhakarna
Kumbhakarna
DonPromilllo_
Kumbhakarna
Level 129
God Stats
6W - 2L
1,668 SR
Queue Stats
199W - 199L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MafiaisSofia
Morgan Le Fay
Level 80
God Stats
6W - 6L
1,447 SR
Queue Stats
140W - 172L
1,472 Elo+
Party 1
Chiron
Chiron
Miihaai10
Chiron
Level 97
God Stats
2W - 2L
1,378 SR
Queue Stats
199W - 203L
1,426 Elo+
Solo
Raijin
Raijin
MrAhaap
Raijin
Level 66
God Stats
2W - 0L
1,686 SR
Queue Stats
127W - 140L
1,485 Elo+
Party 1
Nemesis
Nemesis
owg0810
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 142L
1,457 Elo+
Solo
Team Averages
Level 87
1,536 SR
1,458 Elo+

VS

Team Averages
Level 86
1,497 SR
1,523 Elo+
Janus
Janus
 
Janus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
SchizoPharoah
Atlas
Level 73
God Stats
2W - 3L
1,484 SR
Queue Stats
141W - 137L
1,429 Elo+
Solo
Khepri
Khepri
Sparveen666
Khepri
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 130L
1,430 Elo+
Solo
Fenrir
Fenrir
SyRuSs98
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,779 Elo+
Solo
Ullr
Ullr
padrino_patron
Ullr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DonPromilllo_
Kumbhakarna
15
4 / 0 / 14
8,635
864
5,448
12,705
7,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
MafiaisSofia
Morgan Le Fay
15
2 / 2 / 12
8,439
844
6,414
11,736
5,167
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Miihaai10
Chiron
16
2 / 2 / 7
9,155
916
12,073
9,060
3,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
MrAhaap
Raijin
15
5 / 2 / 15
9,000
900
12,818
9,996
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
owg0810
Nemesis
16
11 / 1 / 8
10,148
1,015
13,266
9,535
5,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 5 / 2
7,916
792
8,322
6,244
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 4 / 6
7,299
730
12,123
13,271
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Khepri
12
1 / 6 / 5
7,055
706
7,385
11,497
11,333
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
SyRuSs98
Fenrir
12
2 / 4 / 3
7,202
720
7,616
12,202
12,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 5 / 3
7,941
794
11,022
10,608
5,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
24
Kills
7
7
Deaths
24
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
2
0.6
W
Kumbhakarna
DonPromilllo_
Kumbhakarna
4
0
14
11
W
Morgan Le Fay
MafiaisSofia
Morgan Le Fay
2
2
12
4
W
Chiron
Miihaai10
Chiron
2
2
7
2.75
W
Raijin
MrAhaap
Raijin
5
2
15
6.25
L
0
4
6
0.75
L
Khepri
1
6
5
0.58
L
Fenrir
SyRuSs98
Fenrir
2
4
3
0.88
W
Nemesis
owg0810
Nemesis
11
1
8
15
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,019
Damage
46,468
53,032
Taken
53,822
26,098
Mitigated
43,654
21,141
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,322
1,593
0
0
6,244
2,490
0
2,640
3,528
16,491
0
W
Kumbhakarna
DonPromilllo_
Kumbhakarna
5,448
298
4,027
3,853
12,705
7,875
321
6,894
5,687
7,793
0
W
Morgan Le Fay
MafiaisSofia
Morgan Le Fay
6,414
1,075
469
2,339
11,736
5,167
1,117
5,015
6,615
15,209
0
W
Chiron
Miihaai10
Chiron
12,073
3,455
2,311
1,946
9,060
3,808
872
3,356
5,622
0
31,476
W
Raijin
MrAhaap
Raijin
12,818
1,619
686
1,739
9,996
3,823
491
4,936
4,904
21,780
0
L
12,123
4,004
582
2,851
13,271
12,757
0
5,937
7,112
16,922
664
L
Khepri
7,385
518
303
399
11,497
11,333
0
5,650
5,640
8,761
1,320
L
Fenrir
SyRuSs98
Fenrir
7,616
1,754
658
2,584
12,202
12,009
0
4,890
7,127
0
13,136
W
Nemesis
owg0810
Nemesis
13,266
6,423
1,085
2,686
9,535
5,425
644
5,287
4,068
0
18,809
L
11,022
3,113
552
1,228
10,608
5,065
0
5,563
4,943
0
25,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,377
Gold Earned
37,413
109
Minions Killed
84
0
Camps Cleared
0
906,097
Distance Traveled
859,422
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,916
792
22
2
0
146,243
0
W
Kumbhakarna
8,635
864
5
1
0
211,525
0
W
Morgan Le Fay
8,439
844
21
2
0
167,601
2
W
Chiron
9,155
916
50
5
0
149,034
0
W
Raijin
9,000
900
19
2
0
183,308
0
L
Atlas
7,299
730
13
1
0
181,258
0
L
Khepri
7,055
706
2
0
0
165,670
0
L
Fenrir
7,202
720
10
1
0
198,084
0
W
Nemesis
10,148
1,015
14
1
0
194,629
0
L
Ullr
7,941
794
37
4
0
168,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role