Player Matchup

Morgan Le Fay
Morgan Le Fay
Anjelico
Morgan Le Fay
Level 165
God Stats
6W - 3L
1,554 SR
Queue Stats
26W - 30L
1,468 Elo+
Solo
Apollo
Apollo
Zen Zoso Solo
Apollo
Level 159
God Stats
39W - 29L
1,600 SR
Queue Stats
824W - 799L
1,504 Elo+
Solo
Sylvanus
Sylvanus
jrldgr21
Sylvanus
Level 155
God Stats
1W - 5L
1,342 SR
Queue Stats
139W - 133L
1,514 Elo+
Solo
Thor
Thor
lawful_dolly5
Thor
Level 156
God Stats
7W - 3L
1,672 SR
Queue Stats
243W - 242L
1,516 Elo+
Solo
Baba Yaga
Baba Yaga
spencyspice
Baba Yaga
Level 144
God Stats
1W - 3L
1,264 SR
Queue Stats
559W - 563L
1,453 Elo+
Solo
Team Averages
Level 156
1,486 SR
1,491 Elo+

VS

Team Averages
Level 98
1,500 SR
1,439 Elo+
Shiva
Shiva
Dante14 G
Shiva
Level 80
God Stats
15W - 11L
1,633 SR
Queue Stats
106W - 102L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
Garbearr_
Baron Samedi
Level 37
God Stats
1W - 2L
1,409 SR
Queue Stats
5W - 16L
1,256 Elo+
Solo
Ymir
Ymir
Roco_Morales
Ymir
Level 108
God Stats
164W - 147L
1,482 SR
Queue Stats
218W - 213L
1,440 Elo+
Solo
Ravana
Ravana
YT_jelopop
Ravana
Level 104
God Stats
5W - 6L
1,290 SR
Queue Stats
152W - 147L
1,453 Elo+
Solo
Cernunnos
Cernunnos
frostfirejay
Cernunnos
Level 160
God Stats
8W - 1L
1,686 SR
Queue Stats
242W - 243L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anjelico
Morgan Le Fay
11
0 / 3 / 1
6,319
451
3,185
10,578
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 7 / 0
5,995
428
3,014
10,015
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
jrldgr21
Sylvanus
10
0 / 5 / 1
6,309
451
3,979
13,864
9,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
3 / 2 / 1
7,690
549
6,204
12,332
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
spencyspice
Baba Yaga
13
2 / 1 / 1
7,599
543
10,856
6,405
3,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dante14 G
Shiva
14
1 / 1 / 1
8,322
594
8,954
9,958
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Garbearr_
Baron Samedi
14
2 / 2 / 1
7,606
543
3,908
9,496
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 7
7,602
543
3,441
8,858
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
YT_jelopop
Ravana
14
3 / 1 / 2
7,653
547
4,928
9,325
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
frostfirejay
Cernunnos
17
11 / 1 / 2
10,265
733
18,272
9,778
3,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
18
18
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Anjelico
Morgan Le Fay
0
3
1
0.17
W
Shiva
Dante14 G
Shiva
1
1
1
1.5
W
Baron Samedi
Garbearr_
Baron Samedi
2
2
1
1.25
W
1
0
7
4.5
W
Ravana
YT_jelopop
Ravana
3
1
2
4
L
0
7
0
0
W
Cernunnos
frostfirejay
Cernunnos
11
1
2
12
L
Sylvanus
jrldgr21
Sylvanus
0
5
1
0.1
L
3
2
1
1.75
L
Baba Yaga
spencyspice
Baba Yaga
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,238
Damage
39,503
53,194
Taken
47,415
25,094
Mitigated
26,088
16,421
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Anjelico
Morgan Le Fay
3,185
276
75
4,837
10,578
3,403
0
177
9,763
25,023
1,039
W
Shiva
Dante14 G
Shiva
8,954
835
0
3,360
9,958
6,622
0
3,032
6,926
177
49,019
W
Baron Samedi
Garbearr_
Baron Samedi
3,908
612
618
2,915
9,496
3,579
112
4,647
4,849
52,430
0
W
3,441
1,031
0
2,416
8,858
8,193
59
5,586
3,272
19,418
0
W
Ravana
YT_jelopop
Ravana
4,928
1,075
0
2,732
9,325
3,953
0
3,439
5,886
0
58,336
L
3,014
1,628
0
1,436
10,015
3,813
0
574
9,441
1,865
23,836
W
Cernunnos
frostfirejay
Cernunnos
18,272
12,587
0
7,023
9,778
3,741
3,294
1,631
8,147
0
99,598
L
Sylvanus
jrldgr21
Sylvanus
3,979
1,169
1,669
3,723
13,864
9,656
339
4,643
8,968
17,313
179
L
6,204
1,005
0
1,759
12,332
5,217
0
0
12,290
0
62,877
L
Baba Yaga
spencyspice
Baba Yaga
10,856
440
0
2,922
6,405
3,005
429
1,805
4,526
60,998
1,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
41,448
330
Minions Killed
464
0
Camps Cleared
0
1,353,908
Distance Traveled
1,379,860
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,319
451
51
4
0
247,574
2
W
Shiva
8,322
594
67
5
0
259,455
0
W
Baron Samedi
7,606
543
111
8
0
243,531
0
W
Ymir
7,602
543
31
2
0
277,616
2
W
Ravana
7,653
547
101
7
0
323,977
0
L
Apollo
5,995
428
42
3
0
260,236
6
W
Cernunnos
10,265
733
154
11
0
275,281
0
L
Sylvanus
6,309
451
23
2
0
254,261
0
L
Thor
7,690
549
117
8
0
310,166
2
L
Baba Yaga
7,599
543
97
7
0
281,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role