Player Matchup

Skadi
Skadi
 
Skadi
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Fawcett111
He Bo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 204L
1,501 Elo+
Solo
Chiron
Chiron
Naaaded
Chiron
Level 207
God Stats
12W - 9L
1,529 SR
Queue Stats
384W - 403L
1,446 Elo+
Solo
Ares
Ares
Potato-_-Papi
Ares
Level 171
God Stats
16W - 12L
1,598 SR
Queue Stats
912W - 882L
1,527 Elo+
Solo
Thoth
Thoth
Rivaljrkman
Thoth
Level 158
God Stats
1W - 3L
1,175 SR
Queue Stats
533W - 527L
1,453 Elo+
Solo
Team Averages
Level 158
1,461 SR
1,485 Elo+

VS

Team Averages
Level 124
1,568 SR
1,523 Elo+
Xbalanque
Xbalanque
Jaeger2
Xbalanque
Level 129
God Stats
17W - 22L
1,551 SR
Queue Stats
493W - 487L
1,541 Elo+
Solo
Shiva
Shiva
KaoloRichard
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,428 Elo+
Solo
Kali
Kali
LokiMain120489
Kali
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 152L
1,543 Elo+
Solo
Kukulkan
Kukulkan
PriorShock
Kukulkan
Level 154
God Stats
1W - 3L
1,704 SR
Queue Stats
147W - 140L
1,562 Elo+
Solo
Ymir
Ymir
TimmyOhs
Ymir
Level 158
God Stats
2W - 2L
1,587 SR
Queue Stats
209W - 230L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 2 / 4
5,413
1,083
3,368
4,026
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
9
1 / 2 / 2
5,621
1,124
3,143
3,239
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
Naaaded
Chiron
12
2 / 0 / 3
6,064
1,213
6,437
932
331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
5,379
1,076
1,234
5,713
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 0 / 1
6,239
1,248
4,179
1,761
472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jaeger2
Xbalanque
10
1 / 1 / 3
5,625
1,125
5,105
3,525
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

5
0 / 1 / 0
4,539
908
170
1,011
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
2 / 1 / 3
5,827
1,165
2,649
4,702
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
PriorShock
Kukulkan
12
0 / 0 / 3
5,724
1,145
2,889
3,187
1,030
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
2 / 2 / 2
6,145
1,229
1,532
7,857
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
5
Kills
5
5
Deaths
5
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
2
4
1
W
He Bo
1
2
2
1
L
Xbalanque
Jaeger2
Xbalanque
1
1
3
2.5
L
0
1
0
0
L
2
1
3
3.5
W
Chiron
Naaaded
Chiron
2
0
3
3.5
W
0
1
1
0.5
L
Kukulkan
PriorShock
Kukulkan
0
0
3
1.5
W
2
0
1
2.5
L
Ymir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,361
Damage
12,345
15,671
Taken
20,282
7,605
Mitigated
10,730
4,937
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,368
834
0
440
4,026
1,245
0
663
3,363
0
10,274
W
He Bo
3,143
36
165
402
3,239
1,244
0
1,721
1,518
7,409
373
L
Xbalanque
Jaeger2
Xbalanque
5,105
1,372
662
796
3,525
1,086
0
1,473
2,052
0
14,739
L
170
0
0
0
1,011
564
0
358
653
0
570
L
2,649
444
2,245
2,347
4,702
1,998
0
1,869
2,833
0
5,761
W
Chiron
Naaaded
Chiron
6,437
518
754
197
932
331
0
167
765
0
12,360
W
1,234
52
391
2,363
5,713
4,313
174
1,379
4,334
1,737
388
L
Kukulkan
PriorShock
Kukulkan
2,889
76
175
461
3,187
1,030
0
1,464
1,723
14,111
0
W
4,179
104
0
225
1,761
472
289
491
1,270
14,171
0
L
Ymir
1,532
297
571
2,045
7,857
6,052
0
2,939
4,918
3,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,716
Gold Earned
27,860
64
Minions Killed
56
0
Camps Cleared
0
524,080
Distance Traveled
460,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,413
1,083
12
2
0
88,123
0
W
He Bo
5,621
1,124
11
2
0
103,541
0
L
Xbalanque
5,625
1,125
19
4
0
106,283
0
L
Shiva
4,539
908
0
0
0
14,416
0
L
Kali
5,827
1,165
5
1
0
120,034
0
W
Chiron
6,064
1,213
10
2
0
120,479
0
W
Ares
5,379
1,076
2
0
0
107,963
0
L
Kukulkan
5,724
1,145
30
6
0
113,021
0
W
Thoth
6,239
1,248
29
6
0
103,974
0
L
Ymir
6,145
1,229
2
0
0
106,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role