Player Matchup

Neith
Neith
Hexaceous
Neith
Level 67
God Stats
0W - 3L
1,572 SR
Queue Stats
11W - 24L
1,376 Elo+
Solo
Anhur
Anhur
adrianxdd2
Anhur
Level 155
God Stats
1W - 2L
1,286 SR
Queue Stats
63W - 54L
1,507 Elo+
Party 1
Thanatos
Thanatos
skullnight101
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,442 Elo+
Solo
Chronos
Chronos
steevenja93
Chronos
Level 183
God Stats
10W - 16L
1,418 SR
Queue Stats
260W - 256L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
xXFenrir666Xx
Kukulkan
Level 147
God Stats
18W - 18L
1,525 SR
Queue Stats
380W - 375L
1,497 Elo+
Solo
Team Averages
Level 132
1,460 SR
1,463 Elo+

VS

Team Averages
Level 121
1,571 SR
1,502 Elo+
Sol
Sol
ErickFB
Sol
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,517 Elo+
Solo
Danzaburou
Danzaburou
JASON010203
Danzaburou
Level 113
God Stats
2W - 3L
1,348 SR
Queue Stats
121W - 119L
1,477 Elo+
Party 2
Susano
Susano
Quebon titvache
Susano
Level 125
God Stats
2W - 1L
1,544 SR
Queue Stats
42W - 39L
1,530 Elo+
Party 2
Guan Yu
Guan Yu
causapipipi
Guan Yu
Level 138
God Stats
2W - 0L
1,876 SR
Queue Stats
94W - 87L
1,518 Elo+
Solo
Ra
Ra
rmtoros
Ra
Level 87
God Stats
6W - 3L
1,585 SR
Queue Stats
377W - 366L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hexaceous
Neith
10
0 / 2 / 1
5,473
456
2,820
7,386
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
11
0 / 3 / 1
6,010
501
3,047
8,007
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
skullnight101
Thanatos
11
3 / 2 / 0
6,418
535
2,971
8,649
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
steevenja93
Chronos
10
0 / 2 / 2
5,221
435
3,791
8,632
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
xXFenrir666Xx
Kukulkan
12
1 / 2 / 0
6,174
515
4,841
5,626
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
4 / 2 / 1
8,361
697
8,268
8,954
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
JASON010203
Danzaburou
13
0 / 0 / 2
7,229
602
3,509
3,336
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 1 / 2
6,729
561
4,061
6,570
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
causapipipi
Guan Yu
12
1 / 1 / 3
6,249
521
4,148
8,489
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
3 / 0 / 2
7,577
631
4,933
6,226
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
11
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
4
2
1
2.25
L
Neith
Hexaceous
Neith
0
2
1
0.25
W
Danzaburou
JASON010203
Danzaburou
0
0
2
1
W
3
1
2
4
L
Anhur
0
3
1
0.17
W
Guan Yu
causapipipi
Guan Yu
1
1
3
2.5
W
3
0
2
4
L
Thanatos
skullnight101
Thanatos
3
2
0
1.5
L
Chronos
steevenja93
Chronos
0
2
2
0.5
L
Kukulkan
xXFenrir666Xx
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,470
Damage
24,919
38,300
Taken
33,575
11,231
Mitigated
13,648
10,711
Healing
19,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
8,268
1,946
0
5,700
8,954
2,287
3,529
116
8,838
53,192
11,062
L
Neith
Hexaceous
Neith
2,820
645
0
2,468
7,386
2,131
0
4,903
2,483
0
32,578
W
Danzaburou
JASON010203
Danzaburou
3,509
1,458
0
1,971
3,336
1,120
948
94
3,202
0
55,803
W
4,061
589
0
3,414
6,570
1,913
0
1,121
5,401
0
35,012
L
Anhur
3,047
1,788
0
2,082
8,007
2,007
0
1,250
6,690
0
40,767
W
Guan Yu
causapipipi
Guan Yu
4,148
270
1,130
3,592
8,489
6,202
52
3,186
5,037
0
24,878
W
4,933
328
833
2,968
6,226
2,126
0
3,611
2,465
46,267
1,746
L
Thanatos
skullnight101
Thanatos
2,971
418
0
3,682
8,649
2,874
0
1,906
6,426
0
31,547
L
Chronos
steevenja93
Chronos
3,791
993
0
1,486
8,632
2,301
0
2,161
6,122
27,944
0
L
Kukulkan
xXFenrir666Xx
Kukulkan
4,841
606
0
993
5,626
1,918
0
1,423
3,734
52,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,296
Gold Earned
36,145
352
Minions Killed
399
0
Camps Cleared
0
1,102,361
Distance Traveled
1,183,479
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,361
697
109
9
0
195,306
2
L
Neith
5,473
456
54
5
0
192,890
1
W
Danzaburou
7,229
602
95
8
0
216,418
0
W
Susano
6,729
561
61
5
0
270,490
0
L
Anhur
6,010
501
88
7
0
207,683
2
W
Guan Yu
6,249
521
42
4
0
262,201
4
W
Ra
7,577
631
92
8
0
239,064
0
L
Thanatos
6,418
535
59
5
0
246,948
0
L
Chronos
5,221
435
56
5
0
232,826
2
L
Kukulkan
6,174
515
95
8
0
222,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role