Player Matchup

Awilix
Awilix
 
Awilix
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Chiifuyo
Ganesha
Level 107
God Stats
1W - 2L
1,593 SR
Queue Stats
170W - 180L
1,535 Elo+
Solo
Skadi
Skadi
Mephisstopheles_
Skadi
Level 96
God Stats
10W - 5L
1,619 SR
Queue Stats
280W - 262L
1,505 Elo+
Party 1
Hercules
Hercules
Teleleste
Hercules
Level 147
God Stats
14W - 16L
1,587 SR
Queue Stats
288W - 258L
1,593 Elo+
Solo
Kukulkan
Kukulkan
el3m3ntar1a
Kukulkan
Level 133
God Stats
8W - 9L
1,527 SR
Queue Stats
747W - 725L
1,537 Elo+
Party 1
Team Averages
Level 118
1,565 SR
1,534 Elo+

VS

Team Averages
Level 128
1,542 SR
1,532 Elo+
Ymir
Ymir
AhmadAbdFCB10
Ymir
Level 102
God Stats
6W - 3L
1,587 SR
Queue Stats
197W - 194L
1,492 Elo+
Solo
Serqet
Serqet
FlamingHedgeHog
Serqet
Level 125
God Stats
6W - 5L
1,531 SR
Queue Stats
61W - 47L
1,540 Elo+
Solo
King Arthur
King Arthur
I_M1ss_Th3_Rag3
King Arthur
Level 144
God Stats
31W - 31L
1,514 SR
Queue Stats
1,557W - 1,419L
1,481 Elo+
Solo
Nut
Nut
iiPhxntom
Nut
Level 125
God Stats
7W - 1L
1,499 SR
Queue Stats
109W - 89L
1,564 Elo+
Solo
Hades
Hades
treebranch1
Hades
Level 145
God Stats
82W - 68L
1,578 SR
Queue Stats
774W - 715L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
0 / 2 / 0
3,595
514
578
3,738
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
Chiifuyo
Ganesha
5
0 / 3 / 1
3,753
536
911
4,654
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 2 / 0
3,833
548
3,510
4,154
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Teleleste
Hercules
8
3 / 2 / 0
5,043
720
5,810
5,234
2,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Kukulkan
el3m3ntar1a
Kukulkan
8
0 / 1 / 0
4,005
572
1,413
1,782
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 3
4,575
654
2,483
4,868
2,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 3
4,526
647
1,916
4,481
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
I_M1ss_Th3_Rag3
King Arthur
8
1 / 3 / 1
4,405
629
2,527
6,578
5,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
3 / 0 / 2
5,138
734
3,637
2,137
581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 0 / 2
5,055
722
2,058
3,122
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
10
10
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
0
0
W
2
1
3
3.5
L
Ganesha
Chiifuyo
Ganesha
0
3
1
0.17
W
2
0
3
3.5
W
King Arthur
I_M1ss_Th3_Rag3
King Arthur
1
3
1
0.5
L
1
2
0
0.5
L
Hercules
Teleleste
Hercules
3
2
0
1.5
L
Kukulkan
el3m3ntar1a
Kukulkan
0
1
0
0
W
3
0
2
4
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,222
Damage
12,621
19,562
Taken
21,186
7,100
Mitigated
10,568
4,617
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
578
219
0
1,551
3,738
885
0
166
3,444
0
15,107
W
2,483
650
0
1,338
4,868
2,153
0
842
4,026
11,510
1,900
L
Ganesha
Chiifuyo
Ganesha
911
172
0
591
4,654
1,926
0
1,384
3,270
7,292
0
W
1,916
660
0
2,903
4,481
1,293
0
277
4,204
0
19,604
W
King Arthur
I_M1ss_Th3_Rag3
King Arthur
2,527
772
0
1,333
6,578
5,438
0
280
6,298
30
19,086
L
3,510
1,365
0
800
4,154
1,053
0
840
3,314
0
19,858
L
Hercules
Teleleste
Hercules
5,810
1,864
0
1,555
5,234
2,957
0
425
4,757
514
25,297
L
Kukulkan
el3m3ntar1a
Kukulkan
1,413
100
0
120
1,782
279
0
1,245
395
22,599
734
W
3,637
2,786
0
969
2,137
581
0
69
2,068
0
33,448
W
2,058
0
502
2,284
3,122
1,103
0
1,124
1,998
31,421
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,229
Gold Earned
23,699
156
Minions Killed
243
0
Camps Cleared
0
651,265
Distance Traveled
694,081
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,595
514
33
5
0
131,988
0
W
Ymir
4,575
654
21
3
0
131,261
1
L
Ganesha
3,753
536
0
0
0
105,389
2
W
Serqet
4,526
647
42
6
0
171,782
0
W
King Arthur
4,405
629
35
5
0
133,565
0
L
Skadi
3,833
548
36
5
0
135,524
0
L
Hercules
5,043
720
41
6
0
127,633
0
L
Kukulkan
4,005
572
46
7
0
150,731
0
W
Nut
5,138
734
66
9
0
105,531
0
W
Hades
5,055
722
79
11
0
151,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role