Player Matchup

Serqet
Serqet
Silver II
 
Serqet
Silver II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver II
PaPoown
Yu Huang
Silver II
Level 155
God Stats
12W - 10L
1,582 SR
Queue Stats
422W - 441L
1,041 MMR
Solo
Hades
Hades
Silver III
SlateBaton97183
Hades
Silver III
Level 123
God Stats
29W - 28L
1,542 SR
Queue Stats
205W - 233L
964 MMR
Solo
Cupid
Cupid
Silver III
xCowabunga__
Cupid
Silver III
Level 160
God Stats
10W - 7L
1,545 SR
Queue Stats
341W - 372L
917 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,534 SR
1,184 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,528 SR
1,082 MMR
Kumbhakarna
Kumbhakarna
Silver IV
 
Kumbhakarna
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
Softi99
Anubis
Silver II
Level 97
God Stats
17W - 10L
1,622 SR
Queue Stats
40W - 59L
1,275 MMR
Party 1
Chaac
Chaac
Silver III
VecnAw
Chaac
Silver III
Level 125
God Stats
3W - 4L
1,481 SR
Queue Stats
132W - 164L
856 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Waspouney
Danzaburou
Silver IV
Level 85
God Stats
22W - 23L
1,478 SR
Queue Stats
105W - 134L
931 MMR
Party 1
Thanatos
Thanatos
Silver IV
yeri_said
Thanatos
Silver IV
Level 141
God Stats
23W - 20L
1,561 SR
Queue Stats
199W - 247L
846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 3 / 9
8,043
536
6,345
15,177
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
 
Ymir
10
0 / 1 / 12
6,781
452
4,823
12,142
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
PaPoown
Yu Huang
14
7 / 0 / 4
8,941
596
13,349
6,373
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 4
8,585
572
10,719
11,316
6,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
10 / 1 / 4
9,155
610
13,358
7,405
2,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
JanusAo KuangPoseidonVulcan

VS

Bans
SkadiAthenaMulanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 3 / 2
6,093
406
4,571
14,242
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Softi99
Anubis
12
1 / 6 / 2
6,502
433
8,241
12,134
4,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
VecnAw
Chaac
13
2 / 3 / 0
7,457
497
6,598
16,227
12,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Waspouney
Danzaburou
11
2 / 6 / 1
6,686
446
7,403
11,422
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
yeri_said
Thanatos
12
1 / 6 / 3
6,630
442
5,213
13,804
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
23
Kills
6
6
Deaths
24
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
3
9
2.5
W
Ymir
 
Ymir
0
1
12
6
L
Kumbhakarna
 
Kumbhakarna
0
3
2
0.33
W
Yu Huang
PaPoown
Yu Huang
7
0
4
9
W
3
1
4
5
L
Anubis
Softi99
Anubis
1
6
2
0.33
L
Chaac
VecnAw
Chaac
2
3
0
0.67
L
Danzaburou
Waspouney
Danzaburou
2
6
1
0.42
W
10
1
4
12
L
Thanatos
yeri_said
Thanatos
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,594
Damage
32,026
52,413
Taken
67,829
26,993
Mitigated
35,424
18,612
Healing
23,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,345
1,931
0
2,686
15,177
6,554
0
2,163
13,014
0
60,823
W
Ymir
 
Ymir
4,823
899
0
896
12,142
9,363
0
4,525
7,617
21,071
0
L
Kumbhakarna
 
Kumbhakarna
4,571
723
0
2,748
14,242
9,868
0
5,002
9,044
20,305
0
W
Yu Huang
PaPoown
Yu Huang
13,349
426
0
2,742
6,373
2,103
376
2,284
4,089
52,045
2,052
W
10,719
1,522
240
7,595
11,316
6,462
241
2,211
9,105
62,966
0
L
Anubis
Softi99
Anubis
8,241
444
0
3,051
12,134
4,607
0
7,100
4,399
42,143
0
L
Chaac
VecnAw
Chaac
6,598
870
0
6,129
16,227
12,362
0
7,597
8,417
0
42,439
L
Danzaburou
Waspouney
Danzaburou
7,403
2,546
0
2,066
11,422
3,773
0
4,478
6,473
0
40,638
W
13,358
9,865
245
4,208
7,405
2,511
1,291
1,629
5,776
0
56,422
L
Thanatos
yeri_said
Thanatos
5,213
1,904
0
9,174
13,804
4,814
0
3,055
10,355
0
40,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
33,368
426
Minions Killed
301
0
Camps Cleared
0
1,395,916
Distance Traveled
1,334,768
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,043
536
101
7
0
325,648
0
W
Ymir
6,781
452
27
2
0
224,820
3
L
Kumbhakarna
6,093
406
27
2
0
270,158
6
W
Yu Huang
8,941
596
103
7
0
309,936
4
W
Hades
8,585
572
123
8
0
247,249
0
L
Anubis
6,502
433
51
3
0
235,616
2
L
Chaac
7,457
497
76
5
0
254,951
3
L
Danzaburou
6,686
446
54
4
0
270,104
0
W
Cupid
9,155
610
72
5
0
288,263
1
L
Thanatos
6,630
442
93
6
0
303,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role