Player Matchup

Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MaMienV
Gilgamesh
Level 143
God Stats
10W - 5L
1,673 SR
Queue Stats
949W - 935L
1,492 Elo+
Solo
Ganesha
Ganesha
bloodyValenok13
Ganesha
Level 121
God Stats
4W - 4L
1,526 SR
Queue Stats
205W - 215L
1,458 Elo+
Solo
Chaac
Chaac
tdlCraig
Chaac
Level 156
God Stats
4W - 3L
1,504 SR
Queue Stats
164W - 158L
1,434 Elo+
Solo
Team Averages
Level 144
1,541 SR
1,477 Elo+

VS

Team Averages
Level 129
1,481 SR
1,503 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ChickenIdol
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Solo
Da Ji
Da Ji
Ghost Dan19
Da Ji
Level 158
God Stats
3W - 5L
1,404 SR
Queue Stats
563W - 604L
1,471 Elo+
Solo
Jormungandr
Jormungandr
SNnuffy
Jormungandr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 77L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 1 / 5
7,138
1,190
3,849
2,889
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
 
Medusa
12
2 / 1 / 5
6,707
1,118
3,855
4,357
1,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
MaMienV
Gilgamesh
11
3 / 2 / 7
6,885
1,148
5,206
6,130
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 9
7,198
1,200
1,287
5,611
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
tdlCraig
Chaac
12
4 / 2 / 4
7,000
1,167
5,428
7,135
5,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 2 / 5
6,102
1,017
6,316
4,477
1,732
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
 
Zeus
11
1 / 2 / 3
5,712
952
5,569
3,602
1,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
ChickenIdol
Cernunnos
11
3 / 4 / 3
6,071
1,012
4,007
5,988
2,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 1 / 1
4,601
767
389
957
411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SNnuffy
Jormungandr
11
2 / 3 / 4
6,104
1,017
2,820
5,404
5,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
12
Kills
6
6
Deaths
12
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
5
5.5
W
Medusa
 
Medusa
2
1
5
4.5
L
Ah Puch
 
Ah Puch
0
2
5
1.25
L
Zeus
 
Zeus
1
2
3
1.25
L
Cernunnos
ChickenIdol
Cernunnos
3
4
3
1.13
L
0
1
1
0.5
W
Gilgamesh
MaMienV
Gilgamesh
3
2
7
3.25
L
Jormungandr
SNnuffy
Jormungandr
2
3
4
1.33
W
0
0
9
4.5
W
Chaac
tdlCraig
Chaac
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,625
Damage
19,101
26,122
Taken
20,428
18,347
Mitigated
11,154
8,835
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,849
116
632
225
2,889
957
936
1,837
1,052
11,373
0
W
Medusa
 
Medusa
3,855
1,266
0
1,156
4,357
1,556
1,860
3,069
1,288
0
15,361
L
Ah Puch
 
Ah Puch
6,316
430
72
1,457
4,477
1,732
0
1,030
3,338
18,902
397
L
Zeus
 
Zeus
5,569
583
65
1,114
3,602
1,153
0
413
3,156
14,180
375
L
Cernunnos
ChickenIdol
Cernunnos
4,007
2,538
168
726
5,988
2,584
0
1,460
4,381
0
4,626
L
389
41
0
0
957
411
0
264
693
0
389
W
Gilgamesh
MaMienV
Gilgamesh
5,206
1,158
172
465
6,130
5,118
430
2,856
3,274
0
7,951
L
Jormungandr
SNnuffy
Jormungandr
2,820
847
450
574
5,404
5,274
0
1,924
3,443
6,006
0
W
1,287
137
1,426
2,608
5,611
5,098
304
4,148
1,463
5,521
782
W
Chaac
tdlCraig
Chaac
5,428
319
346
1,805
7,135
5,618
117
2,455
4,680
0
8,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
28,590
77
Minions Killed
60
0
Camps Cleared
0
599,622
Distance Traveled
474,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,138
1,190
19
3
0
117,156
0
W
Medusa
6,707
1,118
30
5
0
113,156
0
L
Ah Puch
6,102
1,017
34
6
0
125,720
0
L
Zeus
5,712
952
17
3
0
101,739
0
L
Cernunnos
6,071
1,012
3
1
0
101,704
0
L
Da Ji
4,601
767
0
0
0
26,561
0
W
Gilgamesh
6,885
1,148
3
1
0
120,282
0
L
Jormungandr
6,104
1,017
6
1
0
119,115
0
W
Ganesha
7,198
1,200
8
1
0
127,562
0
W
Chaac
7,000
1,167
17
3
0
121,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role