Player Matchup

Set
Set
 
Set
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DigITalPanda
Jing Wei
Level 60
God Stats
3W - 4L
1,562 SR
Queue Stats
13W - 14L
1,389 Elo+
Party 2
Artemis
Artemis
Hikkhop
Artemis
Level 119
God Stats
1W - 2L
1,203 SR
Queue Stats
2W - 3L
1,325 Elo+
Solo
Aphrodite
Aphrodite
boimaster24
Aphrodite
Level 138
God Stats
8W - 3L
1,665 SR
Queue Stats
328W - 321L
1,558 Elo+
Solo
Team Averages
Level 110
1,486 SR
1,454 Elo+

VS

Team Averages
Level 69
1,438 SR
1,452 Elo+
Loki
Loki
 
Loki
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CRIS-_-15-04
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 50L
1,420 Elo+
Party 1
Poseidon
Poseidon
Enrique783
Poseidon
Level 18
God Stats
2W - 2L
1,830 SR
Queue Stats
13W - 31L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
Yangbingbing
Gilgamesh
Level 120
God Stats
2W - 5L
1,291 SR
Queue Stats
65W - 68L
1,513 Elo+
Solo
Neith
Neith
oierpro2004
Neith
Level 42
God Stats
0W - 8L
1,067 SR
Queue Stats
52W - 88L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
4 / 1 / 2
8,339
596
7,847
12,404
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
 
Atlas
11
0 / 0 / 0
6,553
468
3,115
9,135
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
DigITalPanda
Jing Wei
11
0 / 2 / 0
6,092
435
1,487
3,542
941
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Hikkhop
Artemis
13
1 / 1 / 3
7,987
571
5,894
6,903
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
boimaster24
Aphrodite
14
4 / 0 / 2
8,857
633
11,211
10,252
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 2 / 1
6,145
439
3,171
7,106
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
CRIS-_-15-04
Cthulhu
10
0 / 2 / 1
6,109
436
4,464
11,905
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Enrique783
Poseidon
11
0 / 4 / 1
6,259
447
5,536
8,301
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Yangbingbing
Gilgamesh
8
1 / 1 / 1
6,069
434
4,901
11,475
6,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 0 / 1
7,549
539
6,274
5,456
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
4
4
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
1
2
5
W
Atlas
 
Atlas
0
0
0
0
L
Loki
 
Loki
2
2
1
1.25
L
Cthulhu
CRIS-_-15-04
Cthulhu
0
2
1
0.25
W
Jing Wei
DigITalPanda
Jing Wei
0
2
0
0
L
Poseidon
Enrique783
Poseidon
0
4
1
0.13
W
Artemis
Hikkhop
Artemis
1
1
3
2.5
L
Gilgamesh
Yangbingbing
Gilgamesh
1
1
1
1.5
W
Aphrodite
boimaster24
Aphrodite
4
0
2
5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,554
Damage
24,346
42,236
Taken
44,243
19,770
Mitigated
21,457
19,683
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,847
3,404
0
3,054
12,404
6,007
0
3,320
9,084
0
79,616
W
Atlas
 
Atlas
3,115
1,253
0
3,990
9,135
6,425
0
0
9,135
25,005
0
L
Loki
 
Loki
3,171
721
0
2,809
7,106
1,994
0
972
5,975
0
29,602
L
Cthulhu
CRIS-_-15-04
Cthulhu
4,464
646
0
2,883
11,905
7,486
0
3,741
7,421
41,554
0
W
Jing Wei
DigITalPanda
Jing Wei
1,487
837
0
500
3,542
941
48
0
3,542
0
32,630
L
Poseidon
Enrique783
Poseidon
5,536
898
0
1,697
8,301
3,176
0
1,905
6,099
41,925
625
W
Artemis
Hikkhop
Artemis
5,894
1,712
149
2,245
6,903
2,586
960
3,546
3,357
0
53,475
L
Gilgamesh
Yangbingbing
Gilgamesh
4,901
756
0
2,558
11,475
6,795
0
3,716
7,235
0
18,893
W
Aphrodite
boimaster24
Aphrodite
11,211
818
1,513
8,232
10,252
3,811
190
3,124
7,128
58,414
3,687
L
6,274
2,844
0
2,257
5,456
2,006
0
1,971
3,485
0
71,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,828
Gold Earned
32,131
463
Minions Killed
349
0
Camps Cleared
0
1,351,711
Distance Traveled
1,219,707
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,339
596
133
10
0
311,365
0
W
Atlas
6,553
468
27
2
0
283,128
0
L
Loki
6,145
439
53
4
0
245,256
2
L
Cthulhu
6,109
436
73
5
0
282,113
0
W
Jing Wei
6,092
435
75
5
0
255,334
0
L
Poseidon
6,259
447
70
5
0
248,111
3
W
Artemis
7,987
571
97
7
0
250,931
1
L
Gilgamesh
6,069
434
16
1
0
210,632
2
W
Aphrodite
8,857
633
131
9
0
250,953
0
L
Neith
7,549
539
137
10
0
233,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role