Player Matchup

Anubis
Anubis
Boerewors7266
Anubis
Level 123
God Stats
3W - 5L
1,413 SR
Queue Stats
39W - 43L
1,416 Elo+
Solo
Heimdallr
Heimdallr
HospitaIIer
Heimdallr
Level 159
God Stats
3W - 7L
1,442 SR
Queue Stats
59W - 66L
1,449 Elo+
Party 1
King Arthur
King Arthur
JaBabaj
King Arthur
Level 20
God Stats
12W - 23L
1,062 SR
Queue Stats
50W - 53L
1,466 Elo+
Party 1
Bastet
Bastet
LANOX623
Bastet
Level 7
God Stats
1W - 3L
1,470 SR
Queue Stats
25W - 28L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
alfarillo21
Ne Zha
Level 109
God Stats
0W - 1L
1,377 SR
Queue Stats
6W - 10L
1,477 Elo+
Solo
Team Averages
Level 84
1,353 SR
1,452 Elo+

VS

Team Averages
Level 96
1,603 SR
1,453 Elo+
Fenrir
Fenrir
JoSeSkA98
Fenrir
Level 89
God Stats
4W - 1L
1,782 SR
Queue Stats
126W - 130L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 124
God Stats
703W - 698L
1,548 SR
Queue Stats
714W - 715L
1,492 Elo+
Solo
Hou Yi
Hou Yi
artemius1402
Hou Yi
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
303W - 291L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
k_komochik_k
Cthulhu
Level 98
God Stats
21W - 8L
1,683 SR
Queue Stats
346W - 348L
1,432 Elo+
Party 2
Xing Tian
Xing Tian
million-winner9
Xing Tian
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 130L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,280
523
3,211
8,485
2,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Heimdallr
HospitaIIer
Heimdallr
11
0 / 4 / 0
6,001
500
4,999
7,769
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
JaBabaj
King Arthur
11
0 / 4 / 0
6,085
507
3,797
12,454
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
LANOX623
Bastet
10
2 / 3 / 0
5,774
481
3,726
9,885
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
9
0 / 2 / 1
5,490
458
3,419
7,768
4,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JoSeSkA98
Fenrir
13
11 / 0 / 2
7,661
638
8,500
6,379
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
12
2 / 2 / 2
6,666
556
5,200
4,494
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
13
3 / 0 / 4
7,190
599
5,509
6,323
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
k_komochik_k
Cthulhu
11
1 / 1 / 7
6,724
560
5,848
9,783
6,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
million-winner9
Xing Tian
12
1 / 0 / 3
7,464
622
6,562
8,792
6,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
18
18
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Heimdallr
HospitaIIer
Heimdallr
0
4
0
0
L
King Arthur
JaBabaj
King Arthur
0
4
0
0
W
Fenrir
JoSeSkA98
Fenrir
11
0
2
12
L
Bastet
LANOX623
Bastet
2
3
0
0.67
W
Nu Wa
2
2
2
1.5
L
Ne Zha
0
2
1
0.25
W
Hou Yi
3
0
4
5
W
Cthulhu
k_komochik_k
Cthulhu
1
1
7
4.5
W
Xing Tian
million-winner9
Xing Tian
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,152
Damage
31,619
46,361
Taken
35,771
18,040
Mitigated
18,017
10,311
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,211
104
0
3,153
8,485
2,517
0
3,441
4,771
45,177
23
L
Heimdallr
HospitaIIer
Heimdallr
4,999
2,098
0
1,244
7,769
2,510
0
1,777
5,992
0
47,647
L
King Arthur
JaBabaj
King Arthur
3,797
72
0
2,530
12,454
5,495
0
5,531
6,232
0
40,353
W
Fenrir
JoSeSkA98
Fenrir
8,500
2,419
0
1,196
6,379
2,551
0
240
6,139
0
42,180
L
Bastet
LANOX623
Bastet
3,726
1,158
0
1,896
9,885
3,397
0
2,268
7,575
0
39,505
W
Nu Wa
5,200
2,666
0
530
4,494
982
60
2,149
2,345
36,303
717
L
Ne Zha
3,419
167
0
1,488
7,768
4,121
0
3,209
4,451
0
21,153
W
Hou Yi
5,509
1,347
0
1,938
6,323
1,765
633
0
6,323
0
48,203
W
Cthulhu
k_komochik_k
Cthulhu
5,848
194
2,474
3,634
9,783
6,155
398
799
8,984
19,821
0
W
Xing Tian
million-winner9
Xing Tian
6,562
344
0
1,390
8,792
6,564
0
0
8,792
42,886
3,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
35,705
335
Minions Killed
349
0
Camps Cleared
0
1,147,628
Distance Traveled
1,224,724
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,280
523
79
7
0
202,532
0
L
Heimdallr
6,001
500
91
8
0
219,417
2
L
King Arthur
6,085
507
77
6
0
222,464
0
W
Fenrir
7,661
638
64
5
0
259,443
0
L
Bastet
5,774
481
70
6
0
251,234
0
W
Nu Wa
6,666
556
72
6
0
215,862
0
L
Ne Zha
5,490
458
18
2
0
251,981
0
W
Hou Yi
7,190
599
96
8
0
263,131
0
W
Cthulhu
6,724
560
33
3
0
245,486
2
W
Xing Tian
7,464
622
84
7
0
240,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role