Player Matchup

Camazotz
Camazotz
CALCIO-SAMA
Camazotz
Level 129
God Stats
0W - 2L
1,250 SR
Queue Stats
458W - 429L
1,507 Elo+
Solo
Terra
Terra
CptnInk
Terra
Level 146
God Stats
3W - 2L
1,713 SR
Queue Stats
212W - 230L
1,513 Elo+
Solo
Jing Wei
Jing Wei
ImMugî
Jing Wei
Level 123
God Stats
0W - 2L
1,274 SR
Queue Stats
8W - 8L
1,540 Elo+
Solo
Hel
Hel
RIBBED4chef
Hel
Level 145
God Stats
159W - 178L
1,512 SR
Queue Stats
731W - 705L
1,502 Elo+
Solo
Ne Zha
Ne Zha
UDENO
Ne Zha
Level 129
God Stats
2W - 3L
1,380 SR
Queue Stats
96W - 88L
1,492 Elo+
Solo
Team Averages
Level 134
1,426 SR
1,511 Elo+

VS

Team Averages
Level 146
1,558 SR
1,483 Elo+
Poseidon
Poseidon
MvH Jumbo
Poseidon
Level 115
God Stats
2W - 2L
1,477 SR
Queue Stats
23W - 36L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Raphclo
Cthulhu
Level 129
God Stats
4W - 2L
1,630 SR
Queue Stats
189W - 149L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
SebasMR25
Gilgamesh
Level 169
God Stats
3W - 3L
1,436 SR
Queue Stats
322W - 315L
1,502 Elo+
Solo
Amaterasu
Amaterasu
THE-_-JT
Amaterasu
Level 190
God Stats
2W - 3L
1,503 SR
Queue Stats
248W - 238L
1,478 Elo+
Solo
Neith
Neith
lvinal
Neith
Level 128
God Stats
4W - 5L
1,744 SR
Queue Stats
296W - 279L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CALCIO-SAMA
Camazotz
3
0 / 2 / 0
2,820
564
798
2,528
1,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
CptnInk
Terra
6
0 / 1 / 0
3,403
681
1,116
5,281
2,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
ImMugî
Jing Wei
6
0 / 1 / 0
3,287
657
2,702
3,164
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
0 / 2 / 0
3,566
713
1,540
2,375
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
UDENO
Ne Zha
6
0 / 1 / 0
3,218
644
1,965
5,645
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MvH Jumbo
Poseidon
6
2 / 0 / 0
3,822
764
2,678
1,248
192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Raphclo
Cthulhu
6
0 / 0 / 2
3,381
676
2,869
3,257
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
SebasMR25
Gilgamesh
7
2 / 0 / 4
3,977
795
1,835
4,263
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
THE-_-JT
Amaterasu
8
1 / 0 / 1
4,549
910
1,266
2,840
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
lvinal
Neith
8
2 / 0 / 1
4,332
866
2,371
4,093
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Camazotz
CALCIO-SAMA
Camazotz
0
2
0
0
L
Terra
CptnInk
Terra
0
1
0
0
L
Jing Wei
ImMugî
Jing Wei
0
1
0
0
W
Poseidon
MvH Jumbo
Poseidon
2
0
0
2
L
0
2
0
0
W
Cthulhu
Raphclo
Cthulhu
0
0
2
1
W
Gilgamesh
SebasMR25
Gilgamesh
2
0
4
4
W
Amaterasu
THE-_-JT
Amaterasu
1
0
1
1.5
L
Ne Zha
UDENO
Ne Zha
0
1
0
0
W
Neith
lvinal
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,121
Damage
11,019
18,993
Taken
15,701
6,055
Mitigated
4,979
8,809
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
CALCIO-SAMA
Camazotz
798
245
0
797
2,528
1,040
0
0
2,528
0
7,205
L
Terra
CptnInk
Terra
1,116
303
1,120
2,178
5,281
2,036
0
2,719
2,296
7,323
943
L
Jing Wei
ImMugî
Jing Wei
2,702
2,433
0
962
3,164
998
0
1,550
1,420
0
17,487
W
Poseidon
MvH Jumbo
Poseidon
2,678
672
0
782
1,248
192
0
50
1,198
15,719
541
L
1,540
0
278
680
2,375
496
0
0
2,375
16,716
0
W
Cthulhu
Raphclo
Cthulhu
2,869
389
59
560
3,257
1,318
0
371
2,886
10,526
268
W
Gilgamesh
SebasMR25
Gilgamesh
1,835
622
0
1,828
4,263
1,573
0
382
3,881
0
17,337
W
Amaterasu
THE-_-JT
Amaterasu
1,266
566
0
2,186
2,840
891
0
0
2,700
0
28,647
L
Ne Zha
UDENO
Ne Zha
1,965
489
0
2,794
5,645
1,485
0
658
4,971
0
16,670
W
Neith
lvinal
Neith
2,371
651
0
1,925
4,093
1,005
0
1,262
2,553
0
24,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,294
Gold Earned
20,061
132
Minions Killed
184
0
Camps Cleared
0
514,701
Distance Traveled
586,223
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
2,820
564
11
2
0
50,393
0
L
Terra
3,403
681
14
3
0
120,724
0
L
Jing Wei
3,287
657
36
7
0
112,382
0
W
Poseidon
3,822
764
30
6
0
104,525
0
L
Hel
3,566
713
36
7
0
115,811
0
W
Cthulhu
3,381
676
16
3
0
126,526
0
W
Gilgamesh
3,977
795
35
7
0
136,598
0
W
Amaterasu
4,549
910
61
12
0
110,299
0
L
Ne Zha
3,218
644
35
7
0
115,391
0
W
Neith
4,332
866
42
8
0
108,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role