Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Fami1y-_-gang-_-
Susano
Level 88
God Stats
4W - 3L
1,388 SR
Queue Stats
172W - 197L
1,551 Elo+
Solo
Ganesha
Ganesha
Mireros
Ganesha
Level 119
God Stats
4W - 4L
1,385 SR
Queue Stats
616W - 594L
1,434 Elo+
Solo
Sobek
Sobek
Prelich
Sobek
Level 105
God Stats
12W - 4L
1,721 SR
Queue Stats
643W - 649L
1,420 Elo+
Party 1
Chiron
Chiron
niegramwsmite
Chiron
Level 49
God Stats
7W - 3L
1,452 SR
Queue Stats
282W - 288L
1,488 Elo+
Solo
Team Averages
Level 105
1,489 SR
1,478 Elo+

VS

Team Averages
Level 99
1,464 SR
1,452 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BilalBey
Thor
Level 29
God Stats
0W - 2L
1,220 SR
Queue Stats
81W - 99L
1,402 Elo+
Solo
Ymir
Ymir
CZECHgamer
Ymir
Level 76
God Stats
1W - 2L
1,332 SR
Queue Stats
75W - 74L
1,405 Elo+
Solo
Anhur
Anhur
changer91
Anhur
Level 104
God Stats
2W - 2L
1,639 SR
Queue Stats
200W - 203L
1,455 Elo+
Solo
Hercules
Hercules
psilouris
Hercules
Level 129
God Stats
3W - 2L
1,629 SR
Queue Stats
86W - 82L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
5 / 0 / 15
10,177
727
17,018
6,357
3,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 3 / 13
9,697
693
10,559
10,643
8,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Mireros
Ganesha
17
0 / 3 / 16
10,059
719
6,816
15,403
17,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
Prelich
Sobek
16
2 / 3 / 16
9,752
697
6,890
19,003
26,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
12 / 1 / 11
11,494
821
28,882
10,484
5,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 6 / 3
7,939
567
5,678
10,770
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
15
3 / 8 / 3
9,020
644
11,470
14,742
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 4 / 7
8,801
629
8,542
16,737
16,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
changer91
Anhur
16
1 / 3 / 9
9,028
645
10,691
10,494
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
psilouris
Hercules
18
5 / 3 / 5
9,980
713
10,330
24,941
22,260
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
24
Kills
10
10
Deaths
24
71
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
0
15
12.5
L
Anubis
 
Anubis
1
6
3
0.42
L
Thor
3
8
3
0.56
L
0
4
7
0.88
W
5
3
13
3.83
W
Ganesha
Mireros
Ganesha
0
3
16
2.67
W
Sobek
Prelich
Sobek
2
3
16
3.33
L
Anhur
changer91
Anhur
1
3
9
1.83
W
12
1
11
17.5
L
Hercules
psilouris
Hercules
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,165
Damage
46,711
61,890
Taken
77,684
60,664
Mitigated
53,067
24,115
Healing
27,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
17,018
1,395
1,039
2,610
6,357
3,415
116
1,294
5,063
38,057
1,045
L
Anubis
 
Anubis
5,678
60
905
2,503
10,770
4,521
0
4,789
5,850
22,493
0
L
Thor
11,470
725
655
958
14,742
5,547
0
5,250
9,275
0
21,872
L
8,542
214
1,708
3,054
16,737
16,828
0
6,033
10,596
18,116
0
W
10,559
1,620
1,022
1,614
10,643
8,538
0
3,318
7,325
0
16,245
W
Ganesha
Mireros
Ganesha
6,816
241
446
2,322
15,403
17,060
53
1,761
13,642
11,882
144
W
Sobek
Prelich
Sobek
6,890
336
1,526
4,387
19,003
26,630
0
4,454
14,549
9,908
0
L
Anhur
changer91
Anhur
10,691
6,101
1,170
2,374
10,494
3,911
0
3,290
7,162
0
26,356
W
28,882
7,717
5,421
3,728
10,484
5,021
210
3,393
7,091
0
59,555
L
Hercules
psilouris
Hercules
10,330
2,106
1,173
12,945
24,941
22,260
0
10,860
13,650
0
18,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,179
Gold Earned
44,768
154
Minions Killed
123
0
Camps Cleared
0
1,333,515
Distance Traveled
1,184,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,177
727
43
3
0
280,255
0
L
Anubis
7,939
567
29
2
0
221,001
0
L
Thor
9,020
644
23
2
0
229,444
0
L
Ymir
8,801
629
15
1
0
198,234
0
W
Susano
9,697
693
25
2
0
273,076
0
W
Ganesha
10,059
719
0
0
0
250,970
0
W
Sobek
9,752
697
9
1
0
260,816
0
L
Anhur
9,028
645
44
3
0
240,288
0
W
Chiron
11,494
821
77
6
0
268,398
0
L
Hercules
9,980
713
12
1
0
295,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role