Player Matchup

Nu Wa
Nu Wa
Batatilla
Nu Wa
Level 138
God Stats
1W - 2L
1,269 SR
Queue Stats
198W - 216L
1,519 Elo+
Solo
Xbalanque
Xbalanque
JesusCuco99
Xbalanque
Level 121
God Stats
0W - 1L
1,701 SR
Queue Stats
58W - 61L
1,515 Elo+
Solo
Nut
Nut
dafiantonio
Nut
Level 162
God Stats
0W - 3L
1,333 SR
Queue Stats
17W - 27L
1,414 Elo+
Solo
Yemoja
Yemoja
septrum
Yemoja
Level 156
God Stats
1W - 3L
1,332 SR
Queue Stats
110W - 117L
1,463 Elo+
Solo
Geb
Geb
themanbearjewsss
Geb
Level 143
God Stats
16W - 8L
1,769 SR
Queue Stats
623W - 541L
1,690 Elo+
Solo
Team Averages
Level 144
1,481 SR
1,520 Elo+

VS

Team Averages
Level 128
1,393 SR
1,503 Elo+
Yemoja
Yemoja
DaintyJoey76661
Yemoja
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 84L
1,501 Elo+
Solo
Osiris
Osiris
Garnicles
Osiris
Level 148
God Stats
2W - 5L
1,412 SR
Queue Stats
300W - 329L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
Th4BUSHI
Kuzenbo
Level 157
God Stats
14W - 22L
1,316 SR
Queue Stats
872W - 948L
1,511 Elo+
Solo
Chiron
Chiron
plugsnet
Chiron
Level 186
God Stats
4W - 9L
1,281 SR
Queue Stats
310W - 302L
1,513 Elo+
Solo
Hun Batz
Hun Batz
svddn
Hun Batz
Level 116
God Stats
6W - 7L
1,453 SR
Queue Stats
361W - 360L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Batatilla
Nu Wa
15
1 / 2 / 0
7,707
701
11,960
8,577
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
JesusCuco99
Xbalanque
9
0 / 2 / 0
6,248
568
3,142
3,908
1,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 6 / 2
7,292
663
10,222
12,219
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
septrum
Yemoja
14
0 / 3 / 2
7,363
669
7,523
10,491
5,691
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
2 / 2 / 1
8,762
797
17,526
11,879
13,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
8,489
772
1,500
12,654
12,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Osiris
Garnicles
Osiris
15
7 / 1 / 2
9,334
849
8,623
9,049
11,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kuzenbo
Th4BUSHI
Kuzenbo
15
1 / 0 / 9
9,521
866
5,643
16,268
20,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
plugsnet
Chiron
17
3 / 0 / 8
9,934
903
15,064
16,423
8,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
svddn
Hun Batz
14
3 / 1 / 4
8,626
784
14,702
12,938
10,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
15
15
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Batatilla
Nu Wa
1
2
0
0.5
W
1
1
5
3.5
W
Osiris
Garnicles
Osiris
7
1
2
8
L
Xbalanque
JesusCuco99
Xbalanque
0
2
0
0
W
Kuzenbo
Th4BUSHI
Kuzenbo
1
0
9
5.5
L
0
6
2
0.17
W
Chiron
plugsnet
Chiron
3
0
8
7
L
Yemoja
septrum
Yemoja
0
3
2
0.33
W
Hun Batz
svddn
Hun Batz
3
1
4
5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,373
Damage
45,532
47,074
Taken
67,332
28,412
Mitigated
64,078
18,377
Healing
37,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Batatilla
Nu Wa
11,960
2,807
1,670
1,583
8,577
3,276
0
464
7,904
28,582
0
W
1,500
673
17,817
4,076
12,654
12,475
829
7,456
5,198
6,842
0
W
Osiris
Garnicles
Osiris
8,623
1,380
809
887
9,049
11,868
476
4,895
4,154
0
20,346
L
Xbalanque
JesusCuco99
Xbalanque
3,142
421
621
296
3,908
1,121
0
116
3,683
0
6,866
W
Kuzenbo
Th4BUSHI
Kuzenbo
5,643
2,208
5,546
3,469
16,268
20,457
1,220
7,728
8,540
15,857
3,616
L
10,222
3,369
696
1,500
12,219
4,920
0
1,164
10,787
0
21,146
W
Chiron
plugsnet
Chiron
15,064
2,287
1,563
1,976
16,423
8,335
2,242
10,588
5,835
0
44,166
L
Yemoja
septrum
Yemoja
7,523
1,504
6,681
2,748
10,491
5,691
0
1,783
8,540
13,248
0
W
Hun Batz
svddn
Hun Batz
14,702
2,237
1,083
498
12,938
10,943
454
6,342
6,596
0
27,761
L
17,526
740
677
1,905
11,879
13,404
0
3,195
8,395
30,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
45,904
120
Minions Killed
160
0
Camps Cleared
0
825,054
Distance Traveled
1,046,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,707
701
29
3
0
172,112
0
W
Yemoja
8,489
772
18
2
0
179,091
0
W
Osiris
9,334
849
17
2
0
207,041
0
L
Xbalanque
6,248
568
12
1
0
106,001
0
W
Kuzenbo
9,521
866
19
2
0
236,359
0
L
Nut
7,292
663
39
4
0
165,166
0
W
Chiron
9,934
903
72
7
0
193,726
0
L
Yemoja
7,363
669
22
2
0
141,755
0
W
Hun Batz
8,626
784
34
3
0
230,603
0
L
Geb
8,762
797
18
2
0
240,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role