Player Matchup

Neith
Neith
 
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
HHQ44
Aphrodite
Level 149
God Stats
22W - 15L
1,586 SR
Queue Stats
627W - 674L
1,415 Elo+
Solo
Cupid
Cupid
ItzDxrren
Cupid
Level 140
God Stats
4W - 4L
1,779 SR
Queue Stats
179W - 184L
1,488 Elo+
Solo
Fenrir
Fenrir
Kenia-73
Fenrir
Level 31
God Stats
10W - 9L
1,597 SR
Queue Stats
69W - 86L
1,413 Elo+
Party 1
Chronos
Chronos
ege-meto
Chronos
Level 107
God Stats
6W - 2L
1,717 SR
Queue Stats
36W - 45L
1,430 Elo+
Party 1
Team Averages
Level 112
1,636 SR
1,449 Elo+

VS

Team Averages
Level 103
1,527 SR
1,428 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AObitoK
Agni
Level 43
God Stats
1W - 6L
1,476 SR
Queue Stats
6W - 25L
1,214 Elo+
Solo
Hachiman
Hachiman
CiosseDK8
Hachiman
Level 125
God Stats
33W - 37L
1,470 SR
Queue Stats
862W - 880L
1,492 Elo+
Solo
Jormungandr
Jormungandr
max_tiger59
Jormungandr
Level 127
God Stats
1W - 1L
1,691 SR
Queue Stats
165W - 136L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 0
6,420
584
4,032
5,465
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
HHQ44
Aphrodite
10
2 / 0 / 3
6,117
556
2,223
5,246
3,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
ItzDxrren
Cupid
12
1 / 0 / 2
6,809
619
3,418
2,649
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Kenia-73
Fenrir
11
2 / 1 / 3
6,285
571
3,754
8,158
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ege-meto
Chronos
11
4 / 3 / 1
6,754
614
7,459
8,903
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
4 / 1 / 1
6,067
552
4,342
7,227
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
 
Geb
8
0 / 1 / 3
5,008
455
2,839
6,093
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
AObitoK
Agni
9
0 / 0 / 1
5,074
461
3,238
3,908
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
CiosseDK8
Hachiman
10
0 / 2 / 0
5,234
476
2,297
6,905
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Jormungandr
max_tiger59
Jormungandr
10
1 / 5 / 3
6,039
549
4,926
10,548
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
5
5
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
0
0
L
Cliodhna
 
Cliodhna
4
1
1
4.5
L
Geb
 
Geb
0
1
3
1.5
L
Agni
AObitoK
Agni
0
0
1
0.5
L
Hachiman
CiosseDK8
Hachiman
0
2
0
0
W
Aphrodite
HHQ44
Aphrodite
2
0
3
3.5
W
Cupid
ItzDxrren
Cupid
1
0
2
2
W
Fenrir
Kenia-73
Fenrir
2
1
3
3.5
W
Chronos
ege-meto
Chronos
4
3
1
1.5
L
Jormungandr
max_tiger59
Jormungandr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,886
Damage
17,642
30,421
Taken
34,681
11,787
Mitigated
13,195
15,312
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,032
610
0
1,446
5,465
1,717
0
2,436
3,029
0
47,098
L
Cliodhna
 
Cliodhna
4,342
723
0
5,780
7,227
2,232
0
260
6,967
0
39,043
L
Geb
 
Geb
2,839
297
266
1,263
6,093
3,960
0
1,662
4,431
15,999
0
L
Agni
AObitoK
Agni
3,238
442
0
760
3,908
828
0
0
3,908
24,638
540
L
Hachiman
CiosseDK8
Hachiman
2,297
1,057
0
2,332
6,905
1,925
0
879
6,026
0
32,981
W
Aphrodite
HHQ44
Aphrodite
2,223
255
1,892
4,032
5,246
3,285
0
1,394
3,852
18,373
0
W
Cupid
ItzDxrren
Cupid
3,418
1,700
81
693
2,649
796
0
239
2,410
0
44,728
W
Fenrir
Kenia-73
Fenrir
3,754
531
0
4,190
8,158
3,015
0
2,413
5,745
0
41,808
W
Chronos
ege-meto
Chronos
7,459
3,384
0
2,978
8,903
2,974
0
4,680
4,223
31,487
4,648
L
Jormungandr
max_tiger59
Jormungandr
4,926
2,088
0
2,410
10,548
4,250
0
5,953
4,595
35,623
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,385
Gold Earned
27,422
347
Minions Killed
260
0
Camps Cleared
0
1,040,811
Distance Traveled
1,020,826
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,420
584
90
8
0
206,856
0
L
Cliodhna
6,067
552
67
6
0
218,242
1
L
Geb
5,008
455
19
2
0
208,851
0
L
Agni
5,074
461
49
4
0
205,497
4
L
Hachiman
5,234
476
64
6
0
196,611
0
W
Aphrodite
6,117
556
30
3
0
185,599
4
W
Cupid
6,809
619
91
8
0
206,608
1
W
Fenrir
6,285
571
72
7
0
248,249
0
W
Chronos
6,754
614
64
6
0
193,499
3
L
Jormungandr
6,039
549
61
6
0
191,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role