Player Matchup

Artemis
Artemis
 
Artemis
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Freak9803
Zeus
Level 48
God Stats
5W - 10L
1,353 SR
Queue Stats
68W - 85L
1,473 Elo+
Solo
Cerberus
Cerberus
GriTzNgR4vy23
Cerberus
Level 150
God Stats
17W - 13L
1,662 SR
Queue Stats
486W - 488L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HAUNTEDSanta
Ah Muzen Cab
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 62L
1,558 Elo+
Solo
Jormungandr
Jormungandr
leandro2018monto
Jormungandr
Level 65
God Stats
1W - 1L
1,770 SR
Queue Stats
71W - 63L
1,516 Elo+
Solo
Team Averages
Level 115
1,557 SR
1,499 Elo+

VS

Team Averages
Level 137
1,609 SR
1,479 Elo+
Chaac
Chaac
ARTHURPAZ379
Chaac
Level 85
God Stats
6W - 4L
1,545 SR
Queue Stats
267W - 287L
1,423 Elo+
Solo
Janus
Janus
fenixadrian
Janus
Level 157
God Stats
5W - 3L
1,630 SR
Queue Stats
81W - 71L
1,577 Elo+
Solo
Yemoja
Yemoja
gabriel-wayo
Yemoja
Level 98
God Stats
39W - 27L
1,596 SR
Queue Stats
527W - 548L
1,470 Elo+
Solo
Ne Zha
Ne Zha
v Blue Moon
Ne Zha
Level 226
God Stats
7W - 4L
1,583 SR
Queue Stats
397W - 413L
1,459 Elo+
Solo
Charybdis
Charybdis
xXeCkOXx Al3XB
Charybdis
Level 119
God Stats
12W - 4L
1,691 SR
Queue Stats
513W - 497L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 2 / 0
4,556
506
1,857
6,401
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
8
1 / 2 / 0
4,800
533
2,168
3,534
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
GriTzNgR4vy23
Cerberus
8
2 / 3 / 3
5,296
588
4,923
9,697
2,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
HAUNTEDSanta
Ah Muzen Cab
9
3 / 2 / 1
5,375
597
5,727
5,402
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
leandro2018monto
Jormungandr
7
0 / 3 / 0
4,423
491
2,780
6,063
3,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,600
733
6,296
7,325
4,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 0
5,944
660
4,958
5,307
1,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
8
2 / 1 / 3
5,307
590
2,020
4,250
2,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
11
3 / 1 / 1
5,817
646
4,104
6,948
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
xXeCkOXx Al3XB
Charybdis
9
2 / 3 / 1
5,543
616
4,482
7,247
2,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
12
12
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
3
0
0
3
L
Zeus
1
2
0
0.5
L
Cerberus
GriTzNgR4vy23
Cerberus
2
3
3
1.17
L
Ah Muzen Cab
HAUNTEDSanta
Ah Muzen Cab
3
2
1
1.75
W
2
1
0
2
W
Yemoja
2
1
3
3.5
L
Jormungandr
leandro2018monto
Jormungandr
0
3
0
0
W
Ne Zha
3
1
1
3.5
W
Charybdis
xXeCkOXx Al3XB
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,455
Damage
21,860
31,097
Taken
31,077
9,901
Mitigated
12,917
7,649
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,857
616
0
750
6,401
1,655
0
568
5,833
0
29,506
W
6,296
963
0
2,879
7,325
4,802
125
3,334
3,991
0
46,769
L
Zeus
2,168
212
0
456
3,534
734
0
1,786
1,748
19,271
0
L
Cerberus
GriTzNgR4vy23
Cerberus
4,923
597
766
4,076
9,697
2,834
0
3,552
6,145
14,759
0
L
Ah Muzen Cab
HAUNTEDSanta
Ah Muzen Cab
5,727
2,678
0
368
5,402
1,470
0
1,009
4,393
0
32,815
W
4,958
438
0
1,844
5,307
1,207
0
3,606
1,701
42,598
1,530
W
Yemoja
2,020
838
1,730
1,038
4,250
2,446
0
450
3,800
8,873
0
L
Jormungandr
leandro2018monto
Jormungandr
2,780
714
0
1,233
6,063
3,208
0
0
6,063
20,321
0
W
Ne Zha
4,104
944
0
1,692
6,948
2,364
0
1,175
5,773
0
49,724
W
Charybdis
xXeCkOXx Al3XB
Charybdis
4,482
3,330
0
1,542
7,247
2,098
0
1,306
5,941
0
37,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,450
Gold Earned
29,211
238
Minions Killed
330
0
Camps Cleared
0
746,646
Distance Traveled
963,620
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,556
506
62
7
0
137,660
0
W
Chaac
6,600
733
84
9
0
182,784
0
L
Zeus
4,800
533
43
5
0
136,820
2
L
Cerberus
5,296
588
34
4
0
168,033
0
L
Ah Muzen Cab
5,375
597
55
6
0
182,071
0
W
Janus
5,944
660
70
8
0
192,948
0
W
Yemoja
5,307
590
13
1
0
190,892
4
L
Jormungandr
4,423
491
44
5
0
122,062
1
W
Ne Zha
5,817
646
95
11
0
233,508
0
W
Charybdis
5,543
616
68
8
0
163,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role