Player Matchup

Arachne
Arachne
Brodie Grodie
Arachne
Level 17
God Stats
9W - 6L
1,754 SR
Queue Stats
32W - 23L
1,601 Elo+
Party 1
Ymir
Ymir
Dongoatie
Ymir
Level 88
God Stats
85W - 76L
1,566 SR
Queue Stats
535W - 563L
1,489 Elo+
Party 1
Medusa
Medusa
Tskull11
Medusa
Level 144
God Stats
1W - 2L
1,178 SR
Queue Stats
12W - 16L
1,454 Elo+
Solo
Team Averages
Level 83
1,499 SR
1,515 Elo+

VS

Team Averages
Level 132
1,520 SR
1,517 Elo+
Medusa
Medusa
Br0seid0n66
Medusa
Level 68
God Stats
1W - 2L
1,568 SR
Queue Stats
23W - 22L
1,548 Elo+
Solo
Tyr
Tyr
HankTehHill
Tyr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
xDragonxQueen89
Baron Samedi
Level 169
God Stats
3W - 6L
1,491 SR
Queue Stats
57W - 60L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
7 / 2 / 5
9,127
1,014
13,267
12,937
9,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
13
3 / 2 / 5
7,895
877
4,300
8,811
7,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
Tskull11
Medusa
15
2 / 0 / 7
8,608
956
5,927
3,347
1,193
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 3 / 1
7,227
803
6,227
6,983
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 5 / 1
7,095
788
3,689
10,075
9,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
xDragonxQueen89
Baron Samedi
12
1 / 4 / 1
7,336
815
5,685
9,175
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
4
4
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
1
0.5
W
Arachne
7
2
5
4.75
W
Ymir
3
2
5
2.75
L
2
5
1
0.5
W
Medusa
Tskull11
Medusa
2
0
7
5.5
L
Baron Samedi
xDragonxQueen89
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,494
Damage
15,601
25,095
Taken
26,233
17,750
Mitigated
16,935
7,226
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,227
1,809
0
1,093
6,983
2,508
0
1,005
5,767
0
32,070
W
Arachne
13,267
9,715
0
5,577
12,937
9,425
1,933
3,715
9,073
0
33,583
W
Ymir
4,300
346
0
959
8,811
7,132
132
1,664
6,936
10,243
0
L
3,689
0
0
1,138
10,075
9,938
0
2,078
7,396
0
8,988
W
Medusa
Tskull11
Medusa
5,927
3,036
0
690
3,347
1,193
1,789
378
2,908
0
44,736
L
Baron Samedi
xDragonxQueen89
Baron Samedi
5,685
162
801
1,867
9,175
4,489
0
803
7,861
22,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,630
Gold Earned
21,658
123
Minions Killed
110
0
Camps Cleared
0
483,050
Distance Traveled
445,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,227
803
60
7
0
159,093
0
W
Arachne
9,127
1,014
36
4
0
167,090
0
W
Ymir
7,895
877
11
1
0
142,155
0
L
Tyr
7,095
788
13
1
0
144,875
0
W
Medusa
8,608
956
76
8
0
173,805
0
L
Baron Samedi
7,336
815
37
4
0
141,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role