Player Matchup

Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
HollowPhantom201
Vamana
Level 115
God Stats
2W - 1L
1,308 SR
Queue Stats
7W - 16L
1,056 Elo+
Party 1
Anhur
Anhur
PredatorHyperTV
Anhur
Level 68
God Stats
1W - 2L
1,329 SR
Queue Stats
13W - 11L
1,505 Elo+
Party 1
Ares
Ares
Vivalaxton
Ares
Level 144
God Stats
1W - 3L
1,614 SR
Queue Stats
250W - 250L
1,531 Elo+
Party 2
Zeus
Zeus
biggsy32123
Zeus
Level 105
God Stats
2W - 2L
1,523 SR
Queue Stats
285W - 291L
1,533 Elo+
Party 2
Team Averages
Level 116
1,455 SR
1,425 Elo+

VS

Team Averages
Level 124
1,513 SR
1,475 Elo+
Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MarcioMonteiro20
Bakasura
Level 146
God Stats
2W - 3L
1,587 SR
Queue Stats
332W - 306L
1,473 Elo+
Solo
Neith
Neith
TiltedKata
Neith
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,439 Elo+
Solo
Fenrir
Fenrir
poepkip-_-
Fenrir
Level 172
God Stats
2W - 5L
1,477 SR
Queue Stats
313W - 318L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 0 / 1
3,634
606
1,272
3,018
884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 1 / 0
4,190
698
2,364
4,625
2,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 0 / 0
3,590
598
1,122
2,015
479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 0 / 0
3,788
631
1,784
3,798
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 1 / 1
4,417
736
2,178
2,138
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 2 / 0
3,417
570
825
4,375
1,105
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
 
Yemoja
6
0 / 0 / 0
3,309
552
1,730
3,247
1,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 0
3,783
631
2,322
5,930
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
1
0 / 0 / 0
2,650
442
0
0
0
Fenrir
poepkip-_-
Fenrir
8
1 / 2 / 0
4,345
724
3,394
4,902
1,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
2
2
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
1
1.5
L
Chang'e
 
Chang'e
0
2
0
0
L
Yemoja
 
Yemoja
0
0
0
0
W
2
1
0
2
L
1
1
0
1
W
0
0
0
0
L
Neith
0
0
0
0
W
0
0
0
0
W
2
1
1
2.5
L
Fenrir
poepkip-_-
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,720
Damage
8,271
15,594
Taken
18,454
6,647
Mitigated
6,009
5,034
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,272
123
0
871
3,018
884
0
585
2,373
0
15,125
L
Chang'e
 
Chang'e
825
203
80
1,914
4,375
1,105
0
1,637
2,738
17,251
0
L
Yemoja
 
Yemoja
1,730
494
433
800
3,247
1,341
0
1,265
1,982
13,782
223
W
2,364
600
0
1,342
4,625
2,669
0
0
4,281
0
18,045
L
2,322
1,412
0
3,112
5,930
1,671
0
1,044
4,886
0
12,265
W
1,122
508
0
906
2,015
479
0
690
1,161
0
19,488
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
1,784
124
0
1,665
3,798
2,170
0
680
3,008
12,161
2,780
W
2,178
123
0
250
2,138
445
0
563
1,437
24,123
0
L
Fenrir
poepkip-_-
Fenrir
3,394
533
0
2,614
4,902
1,892
0
0
4,526
0
22,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,619
Gold Earned
17,504
165
Minions Killed
115
0
Camps Cleared
0
601,153
Distance Traveled
471,101
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,634
606
25
4
0
142,042
0
L
Chang'e
3,417
570
28
5
0
125,098
3
L
Yemoja
3,309
552
10
2
0
108,472
0
W
Vamana
4,190
698
27
5
0
107,320
0
L
Bakasura
3,783
631
37
6
0
125,440
0
W
Anhur
3,590
598
30
5
0
107,095
0
L
Neith
2,650
442
0
0
0
0
0
W
Ares
3,788
631
34
6
0
124,336
0
W
Zeus
4,417
736
49
8
0
120,360
0
L
Fenrir
4,345
724
40
7
0
112,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role