Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BandyGasy
Kukulkan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 98L
1,527 Elo+
Solo
Ra
Ra
MorOfKei
Ra
Level 68
God Stats
3W - 4L
1,538 SR
Queue Stats
229W - 232L
1,553 Elo+
Solo
Ullr
Ullr
Veging
Ullr
Level 203
God Stats
24W - 39L
1,436 SR
Queue Stats
668W - 649L
1,511 Elo+
Solo
Thanatos
Thanatos
benizzz
Thanatos
Level 86
God Stats
0W - 3L
1,421 SR
Queue Stats
77W - 78L
1,458 Elo+
Solo
Team Averages
Level 133
1,479 SR
1,510 Elo+

VS

Team Averages
Level 108
1,531 SR
1,493 Elo+
Janus
Janus
Awesome_Alex09
Janus
Level 93
God Stats
1W - 1L
1,328 SR
Queue Stats
205W - 208L
1,530 Elo+
Solo
Set
Set
ImmaFoxYouUp
Set
Level 130
God Stats
1W - 0L
1,564 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SaikoG
Morgan Le Fay
Level 36
God Stats
3W - 3L
1,590 SR
Queue Stats
15W - 12L
1,482 Elo+
Party 1
Sobek
Sobek
Texi
Sobek
Level 143
God Stats
2W - 3L
1,384 SR
Queue Stats
159W - 139L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Vechinela
Danzaburou
Level 139
God Stats
3W - 0L
1,786 SR
Queue Stats
41W - 41L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 3 / 3
6,712
559
5,061
12,872
8,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
BandyGasy
Kukulkan
15
2 / 2 / 1
8,166
681
4,529
4,890
1,937
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 0
5,550
463
2,274
7,132
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Veging
Ullr
12
2 / 3 / 2
6,747
562
4,981
6,567
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
benizzz
Thanatos
11
2 / 4 / 3
6,537
545
4,468
10,027
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,251
604
3,254
5,462
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
10 / 2 / 4
8,990
749
9,462
11,233
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
SaikoG
Morgan Le Fay
12
3 / 1 / 3
7,251
604
6,037
7,514
2,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
Texi
Sobek
11
2 / 1 / 7
7,285
607
7,113
10,725
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Vechinela
Danzaburou
11
0 / 2 / 2
6,023
502
1,783
4,693
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
17
17
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
3
1.17
W
2
2
4
2
L
Kukulkan
BandyGasy
Kukulkan
2
2
1
1.25
W
10
2
4
6
L
0
5
0
0
W
Morgan Le Fay
SaikoG
Morgan Le Fay
3
1
3
4.5
W
Sobek
Texi
Sobek
2
1
7
5.5
W
Danzaburou
Vechinela
Danzaburou
0
2
2
0.5
L
Ullr
Veging
Ullr
2
3
2
1
L
Thanatos
benizzz
Thanatos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,313
Damage
27,649
41,488
Taken
39,627
17,320
Mitigated
20,565
14,065
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,061
661
0
3,258
12,872
8,114
1
5,093
7,701
0
23,595
W
3,254
42
0
754
5,462
1,986
0
1,342
4,120
48,549
0
L
Kukulkan
BandyGasy
Kukulkan
4,529
349
0
660
4,890
1,937
0
920
3,910
65,473
234
W
9,462
4,108
0
1,786
11,233
5,825
0
2,529
8,704
0
60,934
L
2,274
261
72
2,191
7,132
2,174
135
4,043
3,009
25,897
822
W
Morgan Le Fay
SaikoG
Morgan Le Fay
6,037
635
0
2,590
7,514
2,472
606
1,797
5,638
41,529
292
W
Sobek
Texi
Sobek
7,113
1,090
0
4,250
10,725
8,849
239
1,321
9,404
24,734
159
W
Danzaburou
Vechinela
Danzaburou
1,783
509
0
2,045
4,693
1,433
766
0
4,693
0
38,844
L
Ullr
Veging
Ullr
4,981
2,337
0
978
6,567
2,015
0
2,286
4,221
0
47,710
L
Thanatos
benizzz
Thanatos
4,468
1,060
0
6,906
10,027
3,080
0
3,521
6,466
0
31,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
36,800
359
Minions Killed
360
0
Camps Cleared
0
1,128,417
Distance Traveled
1,275,950
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,712
559
35
3
0
265,625
3
W
Janus
7,251
604
94
8
0
261,627
3
L
Kukulkan
8,166
681
128
11
0
225,277
2
W
Set
8,990
749
89
7
0
288,273
3
L
Ra
5,550
463
46
4
0
136,504
0
W
Morgan Le Fay
7,251
604
80
7
0
227,162
1
W
Sobek
7,285
607
14
1
0
265,722
5
W
Danzaburou
6,023
502
83
7
0
233,166
1
L
Ullr
6,747
562
92
8
0
231,374
2
L
Thanatos
6,537
545
58
5
0
269,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role