Player Matchup

Yemoja
Yemoja
Aquaticzzz25
Yemoja
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,357 Elo+
Party 1
Mulan
Mulan
YeJian
Mulan
Level 13
God Stats
5W - 5L
1,381 SR
Queue Stats
16W - 15L
1,362 Elo+
Party 1
Agni
Agni
shanjiejiuhao
Agni
Level 65
God Stats
26W - 16L
1,613 SR
Queue Stats
204W - 145L
1,540 Elo+
Solo
Team Averages
Level 42
1,498 SR
1,420 Elo+

VS

Team Averages
Level 70
1,407 SR
1,426 Elo+
Guan Yu
Guan Yu
Demon_Of_Decay
Guan Yu
Level 77
God Stats
0W - 2L
1,327 SR
Queue Stats
20W - 18L
1,438 Elo+
Solo
Janus
Janus
GrinGoS_67
Janus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,445 Elo+
Solo
Medusa
Medusa
MortySanchez137
Medusa
Level 101
God Stats
15W - 23L
1,395 SR
Queue Stats
349W - 339L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 1 / 4
7,779
707
4,301
7,031
5,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
YeJian
Mulan
13
1 / 1 / 4
7,821
711
5,708
10,813
9,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 1 / 0
9,263
842
14,265
6,805
2,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
7,954
723
4,116
11,492
14,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
13
0 / 2 / 1
7,289
663
5,982
7,137
2,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 1
8,187
744
7,600
8,625
4,019
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
5
Kills
3
3
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
4
2
L
1
0
2
2
L
Janus
0
2
1
0.25
L
2
3
1
0.83
W
Mulan
YeJian
Mulan
1
1
4
3
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
17,698
24,649
Taken
27,254
17,970
Mitigated
21,213
7,221
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,301
681
3,700
570
7,031
5,772
458
1,772
5,259
14,572
0
L
4,116
239
1,796
2,658
11,492
14,424
0
6,489
4,837
762
12,908
L
Janus
5,982
165
0
235
7,137
2,770
0
5,070
1,965
21,588
1,149
L
7,600
2,739
289
1,472
8,625
4,019
0
5,950
2,449
0
27,525
W
Mulan
YeJian
Mulan
5,708
745
0
60
10,813
9,827
169
3,231
7,582
0
11,568
W
14,265
542
228
2,663
6,805
2,371
440
1,230
5,575
48,364
3,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,863
Gold Earned
23,430
113
Minions Killed
100
0
Camps Cleared
0
584,594
Distance Traveled
576,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,779
707
9
1
0
173,342
0
L
Guan Yu
7,954
723
29
3
0
213,796
0
L
Janus
7,289
663
25
2
0
186,817
0
L
Medusa
8,187
744
46
4
0
175,989
0
W
Mulan
7,821
711
16
1
0
201,551
0
W
Agni
9,263
842
88
8
0
209,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role