Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
M0en
Medusa
Level 189
God Stats
19W - 11L
1,730 SR
Queue Stats
1,155W - 933L
1,581 Elo+
Solo
Chang'e
Chang'e
Spikello
Chang'e
Level 127
God Stats
4W - 4L
1,562 SR
Queue Stats
421W - 382L
1,613 Elo+
Solo
Scylla
Scylla
光棍界鳏夫山空虚道人梦遗是也
Scylla
Level 184
God Stats
3W - 7L
1,486 SR
Queue Stats
567W - 591L
1,486 Elo+
Party 2
Yu Huang
Yu Huang
少侠姥爷
Yu Huang
Level 211
God Stats
6W - 9L
1,487 SR
Queue Stats
748W - 790L
1,468 Elo+
Party 2
Team Averages
Level 174
1,553 SR
1,530 Elo+

VS

Team Averages
Level 98
1,510 SR
1,565 Elo+
Cthulhu
Cthulhu
Chickenos
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,566 Elo+
Solo
Rama
Rama
EmiGAMER30
Rama
Level 154
God Stats
10W - 6L
1,605 SR
Queue Stats
357W - 364L
1,519 Elo+
Solo
He Bo
He Bo
Firestaff10
He Bo
Level 60
God Stats
1W - 3L
1,176 SR
Queue Stats
138W - 119L
1,587 Elo+
Party 1
Terra
Terra
PonperChannels
Terra
Level 159
God Stats
2W - 1L
1,622 SR
Queue Stats
174W - 136L
1,569 Elo+
Solo
Ah Puch
Ah Puch
ssof
Ah Puch
Level 89
God Stats
8W - 3L
1,647 SR
Queue Stats
536W - 506L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
4 / 4 / 3
9,202
837
11,251
12,427
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Medusa
M0en
Medusa
9
0 / 6 / 2
6,410
583
7,824
9,411
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Spikello
Chang'e
14
1 / 5 / 3
7,479
680
4,792
12,903
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
2 / 3 / 6
8,851
805
10,796
10,420
4,493
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
少侠姥爷
Yu Huang
14
1 / 4 / 6
7,867
715
8,851
11,537
6,718
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chickenos
Cthulhu
16
2 / 1 / 15
10,139
922
14,004
18,609
19,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 2 / 11
9,585
871
11,211
10,214
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
7 / 2 / 7
9,429
857
11,735
9,116
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 13
10,050
914
5,152
21,416
27,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
ssof
Ah Puch
16
5 / 1 / 12
10,093
918
13,322
12,150
6,332
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
8
Kills
22
22
Deaths
8
20
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
4
4
3
1.38
W
Cthulhu
Chickenos
Cthulhu
2
1
15
9.5
W
4
2
11
4.75
W
7
2
7
5.25
L
Medusa
M0en
Medusa
0
6
2
0.17
W
4
2
13
5.25
L
Chang'e
Spikello
Chang'e
1
5
3
0.5
W
Ah Puch
ssof
Ah Puch
5
1
12
11
L
Yu Huang
少侠姥爷
Yu Huang
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,514
Damage
55,424
56,698
Taken
71,505
22,218
Mitigated
61,664
21,388
Healing
37,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
11,251
850
0
2,247
12,427
4,443
0
9,525
2,902
0
29,876
W
Cthulhu
Chickenos
Cthulhu
14,004
162
5,131
4,897
18,609
19,253
218
7,640
10,969
30,052
1,178
W
11,211
6,907
560
1,720
10,214
4,865
5,405
3,766
6,448
0
31,162
W
11,735
107
322
358
9,116
4,204
810
3,566
5,550
20,294
0
L
Medusa
M0en
Medusa
7,824
1,109
292
629
9,411
2,828
0
5,824
3,587
0
14,153
W
5,152
167
14,672
8,304
21,416
27,010
559
4,936
16,480
7,624
0
L
Chang'e
Spikello
Chang'e
4,792
296
9,640
5,771
12,903
3,736
0
10,052
2,851
7,303
0
W
Ah Puch
ssof
Ah Puch
13,322
182
0
1,671
12,150
6,332
1,930
3,847
8,303
30,078
0
L
10,796
166
0
1,090
10,420
4,493
0
9,632
788
24,390
348
L
Yu Huang
少侠姥爷
Yu Huang
8,851
192
410
1,309
11,537
6,718
0
9,054
2,483
13,963
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
49,296
118
Minions Killed
131
0
Camps Cleared
0
923,278
Distance Traveled
1,062,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,202
837
39
4
0
171,310
0
W
Cthulhu
10,139
922
26
2
0
221,013
0
W
Rama
9,585
871
46
4
0
201,957
0
W
He Bo
9,429
857
17
2
0
205,323
0
L
Medusa
6,410
583
1
0
0
139,777
0
W
Terra
10,050
914
5
0
0
205,443
0
L
Chang'e
7,479
680
14
1
0
208,394
0
W
Ah Puch
10,093
918
37
3
0
229,019
0
L
Scylla
8,851
805
47
4
0
204,725
0
L
Yu Huang
7,867
715
17
2
0
199,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role