Player Matchup

Yemoja
Yemoja
Grandmaster
 
Yemoja
Grandmaster
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Grandmaster
GoIdenn
Anhur
Grandmaster
Level 159
God Stats
9W - 4L
1,900 SR
Queue Stats
146W - 84L
2,900 MMR
Party 1
Ravana
Ravana
Diamond II
Kímg
Ravana
Diamond II
Level 199
God Stats
14W - 6L
1,356 SR
Queue Stats
340W - 302L
2,207 MMR
Solo
Nike
Nike
Platinum II
Parrkss
Nike
Platinum II
Level 75
God Stats
9W - 6L
1,609 SR
Queue Stats
125W - 108L
1,955 MMR
Solo
Agni
Agni
Platinum II
Saint Skiiz
Agni
Platinum II
Level 109
God Stats
1W - 1L
1,629 SR
Queue Stats
185W - 181L
1,893 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,599 SR
2,091 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,509 SR
2,187 MMR
Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Diamond III
 
Martichoras
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond III
CriseeHouse
Fafnir
Diamond III
Level 155
God Stats
1W - 2L
1,495 SR
Queue Stats
127W - 115L
2,352 MMR
Party 2
Odin
Odin
Grandmaster
FaygoQ
Odin
Grandmaster
Level 251
God Stats
22W - 9L
1,828 SR
Queue Stats
531W - 457L
3,153 MMR
Solo
Cthulhu
Cthulhu
Diamond II
SKiTZΟ
Cthulhu
Diamond II
Level 89
God Stats
0W - 2L
1,224 SR
Queue Stats
235W - 205L
2,432 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
8 / 0 / 11
8,777
627
13,442
9,865
5,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
GoIdenn
Anhur
15
2 / 2 / 6
8,722
623
6,702
7,218
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Kímg
Ravana
15
9 / 1 / 7
8,756
625
10,651
9,672
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nike
Parrkss
Nike
14
2 / 3 / 3
8,189
585
6,065
15,228
8,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 3
7,803
557
4,244
7,360
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ApolloJanusCabrakanHercules

VS

Bans
YmirHe BoChernobogNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 6 / 1
7,077
506
5,034
7,869
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Martichoras
 
Martichoras
12
1 / 6 / 1
7,000
500
5,305
10,960
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
9
1 / 4 / 2
6,707
479
3,132
11,970
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Odin
FaygoQ
Odin
14
4 / 6 / 2
7,474
534
10,033
11,708
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
SKiTZΟ
Cthulhu
14
1 / 3 / 3
8,053
575
7,902
10,829
7,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
25
Kills
7
7
Deaths
25
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
8
0
11
13.5
L
Poseidon
 
Poseidon
0
6
1
0.08
L
Martichoras
 
Martichoras
1
6
1
0.25
L
Fafnir
1
4
2
0.5
L
Odin
FaygoQ
Odin
4
6
2
0.83
W
Anhur
GoIdenn
Anhur
2
2
6
2.5
W
Ravana
Kímg
Ravana
9
1
7
12.5
W
Nike
Parrkss
Nike
2
3
3
1.17
L
Cthulhu
SKiTZΟ
Cthulhu
1
3
3
0.83
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,104
Damage
31,406
49,343
Taken
53,336
23,030
Mitigated
27,718
16,881
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
13,442
2,082
3,063
4,336
9,865
5,843
314
3,275
6,450
38,663
338
L
Poseidon
 
Poseidon
5,034
663
0
1,735
7,869
1,872
629
4,470
3,399
52,508
57
L
Martichoras
 
Martichoras
5,305
1,247
0
1,064
10,960
3,418
0
3,672
7,288
0
52,463
L
Fafnir
3,132
753
0
2,625
11,970
10,539
0
3,434
8,439
12,696
0
L
Odin
FaygoQ
Odin
10,033
3,401
0
150
11,708
4,680
0
3,777
7,931
0
61,018
W
Anhur
GoIdenn
Anhur
6,702
4,231
0
1,865
7,218
2,707
84
586
6,632
0
76,295
W
Ravana
Kímg
Ravana
10,651
3,972
0
2,474
9,672
4,416
366
2,283
7,257
0
58,412
W
Nike
Parrkss
Nike
6,065
1,034
0
3,648
15,228
8,030
25
4,457
9,925
0
62,537
L
Cthulhu
SKiTZΟ
Cthulhu
7,902
516
20
2,193
10,829
7,209
0
1,930
8,899
53,267
502
W
4,244
349
0
1,495
7,360
2,034
314
4,234
3,112
41,704
1,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,247
Gold Earned
36,311
471
Minions Killed
400
0
Camps Cleared
0
1,369,173
Distance Traveled
1,409,060
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,777
627
37
3
0
266,738
2
L
Poseidon
7,077
506
100
7
0
273,233
4
L
Martichoras
7,000
500
83
6
0
262,917
4
L
Fafnir
6,707
479
11
1
0
265,266
7
L
Odin
7,474
534
90
6
0
320,599
0
W
Anhur
8,722
623
141
10
0
238,777
6
W
Ravana
8,756
625
83
6
0
327,051
0
W
Nike
8,189
585
118
8
0
255,480
1
L
Cthulhu
8,053
575
116
8
0
287,045
0
W
Agni
7,803
557
92
7
0
281,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role