Player Matchup

Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond II
Araxea
Danzaburou
Diamond II
Level 187
God Stats
2W - 1L
1,496 SR
Queue Stats
177W - 150L
2,408 MMR
Solo
Hun Batz
Hun Batz
Grandmaster
FaygoQ
Hun Batz
Grandmaster
Level 251
God Stats
4W - 2L
1,826 SR
Queue Stats
539W - 466L
3,153 MMR
Solo
Janus
Janus
Masters
Ranian
Janus
Masters
Level 208
God Stats
108W - 109L
1,610 SR
Queue Stats
490W - 423L
2,522 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
SkollNidas45
Cu Chulainn
Diamond III
Level 168
God Stats
9W - 6L
1,747 SR
Queue Stats
432W - 442L
2,335 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 194
1,636 SR
2,384 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 169
1,651 SR
2,262 MMR
Atlas
Atlas
Grandmaster
 
Atlas
Grandmaster
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Diamond III
CriseeHouse
Yu Huang
Diamond III
Level 155
God Stats
2W - 1L
1,399 SR
Queue Stats
130W - 117L
2,331 MMR
Party 2
Apollo
Apollo
Grandmaster
GoIdenn
Apollo
Grandmaster
Level 159
God Stats
21W - 16L
1,756 SR
Queue Stats
148W - 84L
2,879 MMR
Party 1
Amaterasu
Amaterasu
Diamond II
Kímg
Amaterasu
Diamond II
Level 199
God Stats
3W - 8L
1,989 SR
Queue Stats
341W - 307L
2,186 MMR
Solo
Surtr
Surtr
Diamond II
SKiTZΟ
Surtr
Diamond II
Level 89
God Stats
6W - 5L
1,611 SR
Queue Stats
238W - 207L
2,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 1 / 1
3,490
698
1,069
3,811
2,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Araxea
Danzaburou
1
0 / 0 / 0
2,408
482
0
0
0
Hun Batz
FaygoQ
Hun Batz
7
1 / 0 / 0
3,488
698
1,508
2,165
604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Ranian
Janus
6
0 / 2 / 0
3,471
694
1,221
2,412
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
SkollNidas45
Cu Chulainn
7
1 / 0 / 0
3,842
768
2,029
4,284
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
XbalanqueCthulhuOdinBastet

VS

Bans
He BoCabrakanMaman BrigitteChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 1 / 1
3,693
739
1,397
4,178
2,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
CriseeHouse
Yu Huang
6
0 / 0 / 1
3,532
706
814
1,585
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
GoIdenn
Apollo
6
2 / 1 / 0
3,634
727
911
2,215
573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
Kímg
Amaterasu
6
0 / 1 / 0
3,384
677
1,351
3,656
1,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Surtr
SKiTZΟ
Surtr
6
1 / 0 / 0
3,597
719
1,552
2,613
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
W
Atlas
 
Atlas
0
1
1
0.5
L
Danzaburou
Araxea
Danzaburou
0
0
0
0
W
Yu Huang
CriseeHouse
Yu Huang
0
0
1
0.5
L
Hun Batz
FaygoQ
Hun Batz
1
0
0
1
W
Apollo
GoIdenn
Apollo
2
1
0
2
W
Amaterasu
Kímg
Amaterasu
0
1
0
0
L
Janus
Ranian
Janus
0
2
0
0
W
Surtr
SKiTZΟ
Surtr
1
0
0
1
L
Cu Chulainn
SkollNidas45
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,827
Damage
6,025
12,672
Taken
14,247
4,876
Mitigated
5,946
3,702
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,069
310
0
907
3,811
2,148
0
1,227
2,584
10,754
0
W
Atlas
 
Atlas
1,397
465
0
1,188
4,178
2,340
0
1,170
2,968
9,348
843
L
Danzaburou
Araxea
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
CriseeHouse
Yu Huang
814
176
0
936
1,585
392
0
434
1,093
15,017
0
L
Hun Batz
FaygoQ
Hun Batz
1,508
423
0
658
2,165
604
0
203
1,962
0
17,312
W
Apollo
GoIdenn
Apollo
911
333
0
1,039
2,215
573
0
87
2,128
0
20,206
W
Amaterasu
Kímg
Amaterasu
1,351
508
0
2,148
3,656
1,693
0
60
3,596
0
15,615
L
Janus
Ranian
Janus
1,221
0
0
647
2,412
544
0
683
1,605
19,374
0
W
Surtr
SKiTZΟ
Surtr
1,552
786
0
893
2,613
948
0
417
2,112
508
17,941
L
Cu Chulainn
SkollNidas45
Cu Chulainn
2,029
270
0
1,490
4,284
1,580
0
0
4,134
2,598
20,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,699
Gold Earned
17,840
129
Minions Killed
165
0
Camps Cleared
0
460,326
Distance Traveled
529,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,490
698
13
3
0
103,368
0
W
Atlas
3,693
739
23
5
0
104,772
0
L
Danzaburou
2,408
482
0
0
0
0
0
W
Yu Huang
3,532
706
45
9
0
101,538
0
L
Hun Batz
3,488
698
38
8
0
138,956
0
W
Apollo
3,634
727
35
7
0
86,627
0
W
Amaterasu
3,384
677
31
6
0
110,331
0
L
Janus
3,471
694
42
8
0
114,668
0
W
Surtr
3,597
719
31
6
0
126,439
0
L
Cu Chulainn
3,842
768
36
7
0
103,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role