Player Matchup

Shiva
Shiva
 
Shiva
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ArsArsArs
Medusa
Level 38
God Stats
0W - 1L
1,322 SR
Queue Stats
8W - 13L
1,574 Elo+
Party 3
Bacchus
Bacchus
Aryuncha
Bacchus
Level 156
God Stats
5W - 3L
1,627 SR
Queue Stats
99W - 116L
1,471 Elo+
Party 2
Maman Brigitte
Maman Brigitte
GGacid
Maman Brigitte
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,527 Elo+
Party 3
Artemis
Artemis
KyKoLD
Artemis
Level 148
God Stats
4W - 6L
1,454 SR
Queue Stats
538W - 557L
1,473 Elo+
Party 2
Team Averages
Level 110
1,481 SR
1,509 Elo+

VS

Team Averages
Level 134
1,608 SR
1,561 Elo+
Achilles
Achilles
 
Achilles
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
HakiBajashi
Khepri
Level 68
God Stats
3W - 0L
1,815 SR
Queue Stats
50W - 44L
1,615 Elo+
Party 1
Raijin
Raijin
Izkek
Raijin
Level 165
God Stats
1W - 3L
1,555 SR
Queue Stats
185W - 170L
1,607 Elo+
Party 1
Zhong Kui
Zhong Kui
Namor81
Zhong Kui
Level 169
God Stats
4W - 2L
1,516 SR
Queue Stats
219W - 207L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
chychyndra
Ratatoskr
Level 213
God Stats
9W - 4L
1,653 SR
Queue Stats
1,596W - 1,572L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 3 / 2
7,905
791
8,254
10,042
11,583
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Medusa
ArsArsArs
Medusa
12
1 / 7 / 4
7,129
713
7,119
11,340
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Aryuncha
Bacchus
14
0 / 3 / 6
7,875
788
7,921
15,808
16,438
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
GGacid
Maman Brigitte
12
1 / 5 / 5
7,340
734
3,775
8,769
5,760
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
KyKoLD
Artemis
15
1 / 2 / 4
7,523
752
13,782
8,453
3,336
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 2 / 12
9,169
917
10,709
12,835
19,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Khepri
14
1 / 2 / 17
8,668
867
4,315
9,910
10,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Izkek
Raijin
16
4 / 1 / 15
9,178
918
13,494
7,983
5,341
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Namor81
Zhong Kui
16
4 / 2 / 13
9,027
903
14,300
9,320
10,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ratatoskr
chychyndra
Ratatoskr
15
5 / 2 / 13
8,616
862
6,067
9,435
9,912
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
6
Kills
20
20
Deaths
9
21
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
3
2
1.33
W
Achilles
 
Achilles
6
2
12
6
L
Medusa
ArsArsArs
Medusa
1
7
4
0.43
L
Bacchus
Aryuncha
Bacchus
0
3
6
1
L
Maman Brigitte
GGacid
Maman Brigitte
1
5
5
0.7
W
Khepri
1
2
17
4.75
W
Raijin
Izkek
Raijin
4
1
15
11.5
L
Artemis
KyKoLD
Artemis
1
2
4
1.5
W
Zhong Kui
Namor81
Zhong Kui
4
2
13
5.25
W
Ratatoskr
chychyndra
Ratatoskr
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,851
Damage
48,885
54,412
Taken
49,483
41,846
Mitigated
56,161
14,999
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,254
392
1,552
2,025
10,042
11,583
0
5,345
4,363
0
14,357
W
Achilles
 
Achilles
10,709
1,419
713
2,785
12,835
19,819
191
3,379
9,299
0
22,281
L
Medusa
ArsArsArs
Medusa
7,119
2,631
359
799
11,340
4,729
0
6,306
4,518
0
15,434
L
Bacchus
Aryuncha
Bacchus
7,921
652
2,075
5,370
15,808
16,438
0
8,360
6,620
12,718
1,360
L
Maman Brigitte
GGacid
Maman Brigitte
3,775
209
47
611
8,769
5,760
0
5,948
2,559
8,627
0
W
Khepri
4,315
78
303
1,686
9,910
10,500
127
2,742
7,013
5,844
18
W
Raijin
Izkek
Raijin
13,494
1,347
0
882
7,983
5,341
984
1,066
6,917
31,573
0
L
Artemis
KyKoLD
Artemis
13,782
6,139
0
2,161
8,453
3,336
0
4,498
3,773
0
33,055
W
Zhong Kui
Namor81
Zhong Kui
14,300
3,666
419
3,526
9,320
10,589
251
1,787
7,414
28,097
2,008
W
Ratatoskr
chychyndra
Ratatoskr
6,067
1,232
1,783
3,468
9,435
9,912
89
1,984
7,246
0
10,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,772
Gold Earned
44,658
105
Minions Killed
128
0
Camps Cleared
0
945,128
Distance Traveled
1,017,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,905
791
15
2
0
198,230
0
W
Achilles
9,169
917
23
2
0
220,606
0
L
Medusa
7,129
713
23
2
0
180,606
0
L
Bacchus
7,875
788
16
2
0
203,037
0
L
Maman Brigitte
7,340
734
16
2
0
185,099
0
W
Khepri
8,668
867
1
0
0
194,767
0
W
Raijin
9,178
918
33
3
0
199,087
0
L
Artemis
7,523
752
35
4
0
178,156
0
W
Zhong Kui
9,027
903
59
6
0
197,891
0
W
Ratatoskr
8,616
862
12
1
0
205,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role