Player Matchup

Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BlastingMyNips
Raijin
Level 208
God Stats
12W - 0L
1,843 SR
Queue Stats
638W - 217L
1,702 Elo+
Solo
Nike
Nike
gulugulugulumiao
Nike
Level 156
God Stats
16W - 26L
1,428 SR
Queue Stats
329W - 336L
1,471 Elo+
Solo
Hun Batz
Hun Batz
theomegarose
Hun Batz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 72L
1,503 Elo+
Solo
Team Averages
Level 143
1,554 SR
1,535 Elo+

VS

Team Averages
Level 137
1,495 SR
1,501 Elo+
Charon
Charon
 
Charon
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
CrispyLad22
Xing Tian
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
469W - 469L
1,578 Elo+
Solo
Chaac
Chaac
HomerT
Chaac
Level 172
God Stats
0W - 1L
1,675 SR
Queue Stats
56W - 78L
1,466 Elo+
Solo
Medusa
Medusa
Julxco
Medusa
Level 62
God Stats
1W - 6L
1,300 SR
Queue Stats
38W - 61L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 2 / 4
6,658
1,332
8,101
5,873
2,710
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
 
Discordia
10
0 / 2 / 5
5,478
1,096
2,466
3,117
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 2
7,535
1,507
4,426
3,147
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 1 / 9
6,624
1,325
4,199
3,793
2,344
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
theomegarose
Hun Batz
10
1 / 0 / 4
5,780
1,156
2,224
2,254
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

374

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 0 / 4
5,767
1,153
5,399
3,814
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thoth
 
Thoth
9
0 / 3 / 3
5,355
1,071
2,523
3,415
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
CrispyLad22
Xing Tian
8
0 / 0 / 0
3,322
664
0
0
0
Chaac
HomerT
Chaac
11
5 / 5 / 0
6,890
1,378
6,193
9,596
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Julxco
Medusa
10
0 / 5 / 3
5,409
1,082
1,872
6,542
2,059
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
5
5
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
4
3.5
W
Discordia
 
Discordia
0
2
5
1.25
L
Charon
 
Charon
0
0
4
2
L
Thoth
 
Thoth
0
3
3
0.5
W
6
0
2
7
L
Xing Tian
CrispyLad22
Xing Tian
0
0
0
0
L
Chaac
HomerT
Chaac
5
5
0
1
L
Medusa
Julxco
Medusa
0
5
3
0.3
W
1
1
9
5.5
W
Hun Batz
theomegarose
Hun Batz
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,416
Damage
15,987
18,184
Taken
23,367
7,863
Mitigated
13,121
2,616
Healing
1,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,101
5,888
0
1,622
5,873
2,710
0
3,226
2,331
0
12,090
W
Discordia
 
Discordia
2,466
0
0
190
3,117
899
0
827
2,098
5,196
251
L
Charon
 
Charon
5,399
616
0
0
3,814
2,338
0
665
3,109
18,079
369
L
Thoth
 
Thoth
2,523
280
0
0
3,415
923
0
726
2,609
9,569
0
W
4,426
446
0
482
3,147
963
0
865
2,069
20,820
568
L
Xing Tian
CrispyLad22
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
HomerT
Chaac
6,193
912
0
1,844
9,596
7,801
0
4,854
4,466
0
14,268
L
Medusa
Julxco
Medusa
1,872
774
0
0
6,542
2,059
0
447
6,039
0
12,101
W
4,199
132
151
171
3,793
2,344
0
1,274
2,279
728
11,479
W
Hun Batz
theomegarose
Hun Batz
2,224
415
0
0
2,254
947
0
850
1,184
0
10,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
26,743
101
Minions Killed
101
8
Camps Cleared
1
519,712
Distance Traveled
370,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,658
1,332
12
2
3
109,195
0
W
Discordia
5,478
1,096
10
2
1
89,665
0
L
Charon
5,767
1,153
35
7
0
108,205
0
L
Thoth
5,355
1,071
23
5
1
87,374
0
W
Raijin
7,535
1,507
30
6
2
104,321
0
L
Xing Tian
3,322
664
0
0
0
0
0
L
Chaac
6,890
1,378
15
3
0
107,612
0
L
Medusa
5,409
1,082
28
6
0
67,122
0
W
Nike
6,624
1,325
26
5
1
99,254
0
W
Hun Batz
5,780
1,156
23
5
1
117,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role