Player Matchup

Zhong Kui
Zhong Kui
CooKo3033
Zhong Kui
Level 171
God Stats
6W - 6L
1,532 SR
Queue Stats
492W - 534L
1,592 Elo+
Solo
Geb
Geb
SpeackPDA
Geb
Level 149
God Stats
7W - 7L
1,385 SR
Queue Stats
171W - 206L
1,383 Elo+
Party 1
Neith
Neith
TeamARG
Neith
Level 149
God Stats
4W - 5L
1,413 SR
Queue Stats
33W - 24L
1,600 Elo+
Solo
Ne Zha
Ne Zha
TheErickFerrari
Ne Zha
Level 159
God Stats
4W - 4L
1,399 SR
Queue Stats
467W - 543L
1,422 Elo+
Party 1
Mercury
Mercury
pedrin_todyyn
Mercury
Level 109
God Stats
6W - 10L
1,409 SR
Queue Stats
211W - 265L
1,367 Elo+
Party 1
Team Averages
Level 147
1,428 SR
1,473 Elo+

VS

Team Averages
Level 111
1,503 SR
1,487 Elo+
Vulcan
Vulcan
Gammer_Etoo
Vulcan
Level 67
God Stats
6W - 4L
1,602 SR
Queue Stats
314W - 328L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
LinkLotos
Cu Chulainn
Level 127
God Stats
161W - 145L
1,530 SR
Queue Stats
229W - 221L
1,549 Elo+
Solo
Charon
Charon
Santiago1102
Charon
Level 156
God Stats
0W - 2L
1,261 SR
Queue Stats
85W - 92L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stormlopes
Tsukuyomi
Level 58
God Stats
2W - 2L
1,545 SR
Queue Stats
105W - 148L
1,457 Elo+
Solo
Jing Wei
Jing Wei
matyspeed12
Jing Wei
Level 147
God Stats
42W - 34L
1,577 SR
Queue Stats
334W - 322L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CooKo3033
Zhong Kui
14
8 / 0 / 0
8,005
667
10,260
9,897
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 0
6,245
520
5,432
9,104
7,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
TeamARG
Neith
14
4 / 0 / 2
7,905
659
8,427
5,648
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 0 / 6
7,506
626
4,636
9,154
5,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
11
1 / 1 / 2
5,657
471
1,316
6,267
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 3 / 0
6,210
518
4,306
5,550
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
LinkLotos
Cu Chulainn
13
3 / 1 / 0
7,676
640
7,995
11,771
7,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon
10
0 / 4 / 0
5,895
491
1,960
9,563
5,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Stormlopes
Tsukuyomi
11
0 / 3 / 1
5,864
489
1,545
10,504
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
matyspeed12
Jing Wei
11
0 / 4 / 0
6,399
533
6,473
9,135
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
3
3
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CooKo3033
Zhong Kui
8
0
0
8
L
Vulcan
0
3
0
0
L
Cu Chulainn
LinkLotos
Cu Chulainn
3
1
0
3
L
Charon
0
4
0
0
W
1
2
0
0.5
L
Tsukuyomi
Stormlopes
Tsukuyomi
0
3
1
0.17
W
Neith
TeamARG
Neith
4
0
2
5
W
1
0
6
4
L
Jing Wei
matyspeed12
Jing Wei
0
4
0
0
W
Mercury
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,071
Damage
22,279
40,070
Taken
46,523
22,905
Mitigated
21,381
15,353
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CooKo3033
Zhong Kui
10,260
3,048
0
6,263
9,897
6,551
0
1,103
8,794
53,556
12,088
L
Vulcan
4,306
100
0
560
5,550
1,585
0
0
5,550
37,057
729
L
Cu Chulainn
LinkLotos
Cu Chulainn
7,995
778
0
3,026
11,771
7,734
0
5,221
6,550
8,335
50,332
L
Charon
1,960
284
0
1,925
9,563
5,747
0
2,429
7,134
12,103
0
W
5,432
485
0
2,360
9,104
7,475
0
1,100
8,004
41,613
2,117
L
Tsukuyomi
Stormlopes
Tsukuyomi
1,545
315
0
4,658
10,504
3,240
0
1,846
8,658
0
46,706
W
Neith
TeamARG
Neith
8,427
2,560
0
3,203
5,648
1,789
637
2,672
2,635
0
67,076
W
4,636
1,106
0
2,617
9,154
5,038
0
1,036
8,025
0
36,889
L
Jing Wei
matyspeed12
Jing Wei
6,473
4,488
0
2,003
9,135
3,075
0
5,221
3,914
0
61,171
W
Mercury
1,316
77
0
910
6,267
2,052
0
977
5,107
0
28,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
32,044
432
Minions Killed
371
0
Camps Cleared
0
1,310,912
Distance Traveled
1,234,948
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,005
667
120
10
0
244,175
2
L
Vulcan
6,210
518
86
7
0
239,840
1
L
Cu Chulainn
7,676
640
83
7
0
223,773
2
L
Charon
5,895
491
14
1
0
263,447
0
W
Geb
6,245
520
68
6
0
261,865
0
L
Tsukuyomi
5,864
489
79
7
0
249,925
7
W
Neith
7,905
659
137
11
0
233,709
4
W
Ne Zha
7,506
626
59
5
0
265,628
2
L
Jing Wei
6,399
533
109
9
0
257,963
2
W
Mercury
5,657
471
48
4
0
305,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role