Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Hamiltn
Chang'e
Level 107
God Stats
2W - 1L
1,872 SR
Queue Stats
38W - 38L
1,407 Elo+
Party 2
Horus
Horus
Hudsn1
Horus
Level 117
God Stats
2W - 4L
1,296 SR
Queue Stats
144W - 144L
1,412 Elo+
Party 2
Martichoras
Martichoras
Nait02
Martichoras
Level 127
God Stats
0W - 2L
1,255 SR
Queue Stats
6W - 9L
1,556 Elo+
Party 1
Artio
Artio
Shakshuka
Artio
Level 158
God Stats
19W - 12L
1,639 SR
Queue Stats
485W - 454L
1,517 Elo+
Party 2
Team Averages
Level 122
1,512 SR
1,478 Elo+

VS

Team Averages
Level 111
1,561 SR
1,486 Elo+
Geb
Geb
 
Geb
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
A_To_ESKA
Horus
Level 146
God Stats
5W - 3L
1,636 SR
Queue Stats
254W - 267L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bnrrdc
Ah Muzen Cab
Level 134
God Stats
8W - 4L
1,652 SR
Queue Stats
342W - 318L
1,514 Elo+
Solo
Anubis
Anubis
OilUpForMeBaby
Anubis
Level 36
God Stats
13W - 7L
1,635 SR
Queue Stats
68W - 65L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Tis_o-o
Nu Wa
Level 89
God Stats
2W - 1L
1,381 SR
Queue Stats
267W - 244L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 3 / 3
5,986
544
5,244
11,354
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Hamiltn
Chang'e
10
1 / 5 / 1
5,648
513
5,727
9,988
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Hudsn1
Horus
10
1 / 2 / 3
6,588
599
2,862
11,905
8,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
Nait02
Martichoras
9
2 / 0 / 1
5,740
522
3,827
5,264
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artio
Shakshuka
Artio
13
2 / 0 / 1
7,540
685
7,803
11,702
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 1 / 3
6,130
557
5,698
9,108
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
A_To_ESKA
Horus
11
2 / 2 / 4
5,926
539
4,847
9,177
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Bnrrdc
Ah Muzen Cab
10
0 / 1 / 0
5,697
518
3,825
8,046
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 1 / 3
6,959
633
10,249
8,394
3,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Tis_o-o
Nu Wa
10
0 / 3 / 6
6,033
548
7,440
4,936
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
10
10
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
3
3
1.17
W
Geb
 
Geb
2
1
3
3.5
W
Horus
A_To_ESKA
Horus
2
2
4
2
W
Ah Muzen Cab
Bnrrdc
Ah Muzen Cab
0
1
0
0
L
Chang'e
Hamiltn
Chang'e
1
5
1
0.3
L
Horus
Hudsn1
Horus
1
2
3
1.25
L
Martichoras
Nait02
Martichoras
2
0
1
2.5
W
6
1
3
7.5
L
Artio
Shakshuka
Artio
2
0
1
2.5
W
Nu Wa
Tis_o-o
Nu Wa
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,463
Damage
32,059
50,213
Taken
39,661
23,462
Mitigated
17,953
21,941
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,244
821
0
4,344
11,354
4,125
0
4,740
6,514
0
39,920
W
Geb
 
Geb
5,698
536
0
2,302
9,108
6,400
0
1,591
7,517
22,605
1,247
W
Horus
A_To_ESKA
Horus
4,847
1,877
160
2,092
9,177
4,468
0
1,689
7,396
0
41,431
W
Ah Muzen Cab
Bnrrdc
Ah Muzen Cab
3,825
1,268
0
1,680
8,046
2,163
0
4,939
2,352
0
39,143
L
Chang'e
Hamiltn
Chang'e
5,727
135
1,000
1,581
9,988
2,902
0
5,294
4,609
34,812
1,563
L
Horus
Hudsn1
Horus
2,862
1,456
2,477
5,482
11,905
8,326
0
7,776
3,700
0
9,559
L
Martichoras
Nait02
Martichoras
3,827
2,136
0
990
5,264
1,672
0
2,825
2,115
0
37,592
W
10,249
387
0
3,894
8,394
3,628
0
3,100
5,198
52,290
0
L
Artio
Shakshuka
Artio
7,803
655
0
6,067
11,702
6,437
0
1,621
9,913
48,640
3,822
W
Nu Wa
Tis_o-o
Nu Wa
7,440
2,497
0
744
4,936
1,294
879
581
4,283
35,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
30,745
320
Minions Killed
311
0
Camps Cleared
0
1,087,222
Distance Traveled
1,140,360
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,986
544
76
7
0
267,396
0
W
Geb
6,130
557
25
2
0
226,127
2
W
Horus
5,926
539
64
6
0
249,350
3
W
Ah Muzen Cab
5,697
518
66
6
0
229,716
1
L
Chang'e
5,648
513
60
5
0
227,249
3
L
Horus
6,588
599
16
1
0
232,622
2
L
Martichoras
5,740
522
63
6
0
139,908
0
W
Anubis
6,959
633
97
9
0
228,711
0
L
Artio
7,540
685
105
10
0
220,047
0
W
Nu Wa
6,033
548
59
5
0
206,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role