Player Matchup

Geb
Geb
BLUEE818
Geb
Level 129
God Stats
1W - 3L
1,362 SR
Queue Stats
154W - 189L
1,478 Elo+
Solo
Medusa
Medusa
EsMamiii
Medusa
Level 108
God Stats
4W - 6L
1,464 SR
Queue Stats
193W - 199L
1,452 Elo+
Solo
Xbalanque
Xbalanque
JazzyXYZ
Xbalanque
Level 147
God Stats
15W - 12L
1,587 SR
Queue Stats
744W - 699L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
LittleKiller274
Ao Kuang
Level 121
God Stats
0W - 2L
1,283 SR
Queue Stats
166W - 176L
1,428 Elo+
Solo
Ra
Ra
thirstygoat
Ra
Level 127
God Stats
1W - 7L
1,141 SR
Queue Stats
472W - 520L
1,478 Elo+
Solo
Team Averages
Level 126
1,367 SR
1,479 Elo+

VS

Team Averages
Level 157
1,714 SR
1,819 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
别哭丶你永远是我的太阳
Chang'e
Level 158
God Stats
2W - 0L
1,685 SR
Queue Stats
245W - 36L
1,962 Elo+
Party 1
Odin
Odin
富强民主文明自由平等公正法制爱国
Odin
Level 189
God Stats
12W - 2L
1,935 SR
Queue Stats
711W - 160L
1,819 Elo+
Party 1
Cernunnos
Cernunnos
阳光开朗日富美
Cernunnos
Level 117
God Stats
2W - 0L
1,763 SR
Queue Stats
164W - 20L
1,901 Elo+
Party 1
Fenrir
Fenrir
麻瓜在旁边
Fenrir
Level 127
God Stats
4W - 0L
1,684 SR
Queue Stats
415W - 69L
1,915 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,709
958
5,092
9,197
5,072
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
EsMamiii
Medusa
12
1 / 2 / 2
6,381
912
4,901
5,082
2,039
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Xbalanque
JazzyXYZ
Xbalanque
13
2 / 1 / 1
6,625
946
12,313
4,575
1,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
9
0 / 3 / 1
5,436
777
2,545
5,124
2,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
0 / 2 / 3
6,159
880
3,605
4,653
1,739
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 1 / 7
7,401
1,057
5,132
8,398
3,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 8
6,685
955
7,623
7,406
2,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
3 / 0 / 7
7,760
1,109
4,013
8,204
6,366
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
2 / 1 / 8
6,710
959
5,861
6,929
2,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 7
6,273
896
2,384
7,472
4,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
11
11
Deaths
5
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
7
6.5
L
2
3
2
1
L
Medusa
EsMamiii
Medusa
1
2
2
1
L
Xbalanque
JazzyXYZ
Xbalanque
2
1
1
2.5
L
Ao Kuang
0
3
1
0.17
L
0
2
3
0.75
W
2
1
8
6
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,456
Damage
25,013
28,631
Taken
38,409
12,944
Mitigated
19,803
10,846
Healing
23,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,132
375
2,318
3,276
8,398
3,918
0
2,722
5,567
9,165
1,575
L
5,092
30
417
1,753
9,197
5,072
0
5,642
3,448
8,513
0
L
Medusa
EsMamiii
Medusa
4,901
798
388
534
5,082
2,039
0
2,282
2,800
0
20,828
L
Xbalanque
JazzyXYZ
Xbalanque
12,313
1,206
133
731
4,575
1,902
0
1,814
2,725
0
20,043
L
Ao Kuang
2,545
255
519
1,054
5,124
2,192
0
1,763
3,250
3,751
0
L
3,605
252
3,370
1,947
4,653
1,739
68
2,124
2,489
13,990
0
W
7,623
237
6,764
4,553
7,406
2,496
97
1,978
5,395
15,293
1,127
W
4,013
238
573
1,821
8,204
6,366
0
3,041
4,977
2,565
9,387
W
5,861
2,648
1,050
2,200
6,929
2,495
0
1,584
5,309
0
19,975
W
2,384
62
0
1,338
7,472
4,528
0
1,520
5,919
0
3,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
34,829
81
Minions Killed
88
0
Camps Cleared
0
719,741
Distance Traveled
842,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,401
1,057
12
2
0
157,962
0
L
Geb
6,709
958
8
1
0
137,434
0
L
Medusa
6,381
912
27
4
0
164,909
0
L
Xbalanque
6,625
946
26
4
0
151,316
0
L
Ao Kuang
5,436
777
3
0
0
97,623
0
L
Ra
6,159
880
17
2
0
168,459
0
W
Chang'e
6,685
955
28
4
0
176,913
0
W
Odin
7,760
1,109
19
3
0
180,597
0
W
Cernunnos
6,710
959
20
3
0
160,211
0
W
Fenrir
6,273
896
9
1
0
166,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role