Player Matchup

Osiris
Osiris
 
Osiris
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DutchAlpaca
Ares
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 31L
1,598 Elo+
Solo
Thanatos
Thanatos
badforgoodd
Thanatos
Level 74
God Stats
5W - 6L
1,414 SR
Queue Stats
237W - 223L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sery1942
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,709 SR
Queue Stats
8W - 9L
1,689 Elo+
Solo
Team Averages
Level 131
1,525 SR
1,570 Elo+

VS

Team Averages
Level 126
1,541 SR
1,547 Elo+
Hachiman
Hachiman
Archaedeus20
Hachiman
Level 113
God Stats
2W - 0L
1,768 SR
Queue Stats
20W - 25L
1,483 Elo+
Solo
Janus
Janus
ConsoleBAZ
Janus
Level 108
God Stats
145W - 127L
1,553 SR
Queue Stats
797W - 772L
1,529 Elo+
Solo
Bakasura
Bakasura
hectorvg
Bakasura
Level 156
God Stats
5W - 2L
1,307 SR
Queue Stats
91W - 66L
1,615 Elo+
Solo
Bellona
Bellona
iPeekaBoo
Bellona
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
suckannika
Baron Samedi
Level 98
God Stats
34W - 27L
1,579 SR
Queue Stats
490W - 472L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 4 / 0
7,708
593
6,685
10,644
10,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
 
Tiamat
11
0 / 7 / 0
6,201
477
3,362
8,769
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
5,521
425
4,461
11,632
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
badforgoodd
Thanatos
10
1 / 9 / 1
5,954
458
3,483
13,494
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Muzen Cab
sery1942
Ah Muzen Cab
11
2 / 6 / 1
6,383
491
7,758
11,139
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Archaedeus20
Hachiman
12
2 / 3 / 2
7,379
568
4,502
9,052
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
15
6 / 0 / 10
8,706
670
5,552
4,818
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
hectorvg
Bakasura
15
13 / 0 / 7
9,273
713
11,986
11,178
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
iPeekaBoo
Bellona
15
8 / 2 / 6
9,167
705
10,606
14,675
13,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
suckannika
Baron Samedi
12
1 / 0 / 9
7,535
580
6,222
9,358
6,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
5
Kills
30
31
Deaths
5
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
4
0
0.5
L
Tiamat
 
Tiamat
0
7
0
0
W
Hachiman
Archaedeus20
Hachiman
2
3
2
1
W
Janus
6
0
10
11
L
0
5
1
0.1
L
Thanatos
badforgoodd
Thanatos
1
9
1
0.17
W
Bakasura
hectorvg
Bakasura
13
0
7
16.5
W
Bellona
iPeekaBoo
Bellona
8
2
6
5.5
L
Ah Muzen Cab
sery1942
Ah Muzen Cab
2
6
1
0.42
W
Baron Samedi
suckannika
Baron Samedi
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,749
Damage
38,868
55,678
Taken
49,081
26,852
Mitigated
29,436
13,717
Healing
23,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,685
2,225
0
2,765
10,644
10,574
610
0
10,250
0
55,701
L
Tiamat
 
Tiamat
3,362
471
0
1,827
8,769
3,260
0
2,389
5,622
44,422
871
W
Hachiman
Archaedeus20
Hachiman
4,502
3,142
0
4,392
9,052
3,101
756
1,134
7,918
0
45,937
W
Janus
5,552
367
0
1,413
4,818
1,540
841
2,385
2,433
65,534
0
L
4,461
447
0
1,839
11,632
6,169
0
3,701
7,015
12,089
0
L
Thanatos
badforgoodd
Thanatos
3,483
872
0
5,819
13,494
3,835
0
1,454
11,232
0
32,057
W
Bakasura
hectorvg
Bakasura
11,986
8,224
0
6,091
11,178
5,101
221
1,575
9,603
0
56,901
W
Bellona
iPeekaBoo
Bellona
10,606
5,495
0
6,618
14,675
13,219
1,276
1,033
12,904
0
56,241
L
Ah Muzen Cab
sery1942
Ah Muzen Cab
7,758
1,795
84
1,383
11,139
3,014
0
3,878
7,022
0
39,024
W
Baron Samedi
suckannika
Baron Samedi
6,222
694
369
4,220
9,358
6,475
647
1,660
7,698
30,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
42,060
300
Minions Killed
454
0
Camps Cleared
0
1,205,823
Distance Traveled
1,359,065
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,708
593
94
7
0
228,796
1
L
Tiamat
6,201
477
85
7
0
228,189
2
W
Hachiman
7,379
568
76
6
0
211,813
5
W
Janus
8,706
670
143
11
0
307,711
4
L
Ares
5,521
425
10
1
0
277,116
3
L
Thanatos
5,954
458
43
3
0
237,553
0
W
Bakasura
9,273
713
104
8
0
337,861
0
W
Bellona
9,167
705
88
7
0
262,559
0
L
Ah Muzen Cab
6,383
491
68
5
0
234,169
4
W
Baron Samedi
7,535
580
43
3
0
239,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role