Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
HoopsKURWIX
Chiron
Level 94
God Stats
4W - 5L
1,476 SR
Queue Stats
33W - 35L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
SharkChiIi
Tsukuyomi
Level 94
God Stats
22W - 20L
1,594 SR
Queue Stats
110W - 113L
1,485 Elo+
Solo
Ra
Ra
VATER-GHOST
Ra
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Solo
Scylla
Scylla
xTh3Cloud
Scylla
Level 51
God Stats
3W - 7L
1,409 SR
Queue Stats
118W - 117L
1,485 Elo+
Solo
Team Averages
Level 98
1,496 SR
1,484 Elo+

VS

Team Averages
Level 117
1,495 SR
1,496 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Lowlifeswine
Janus
Level 158
God Stats
13W - 13L
1,536 SR
Queue Stats
379W - 360L
1,509 Elo+
Solo
Xing Tian
Xing Tian
Myvrah
Xing Tian
Level 98
God Stats
4W - 6L
1,431 SR
Queue Stats
311W - 296L
1,538 Elo+
Solo
Rama
Rama
NikVelll
Rama
Level 88
God Stats
10W - 12L
1,457 SR
Queue Stats
144W - 135L
1,439 Elo+
Solo
Mercury
Mercury
giveu5
Mercury
Level 96
God Stats
22W - 17L
1,553 SR
Queue Stats
228W - 208L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
2 / 0 / 0
4,863
540
2,508
5,923
2,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
9
0 / 1 / 2
4,533
504
4,982
4,549
1,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
SharkChiIi
Tsukuyomi
7
1 / 0 / 0
4,358
484
1,726
3,248
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 2 / 0
3,391
377
136
1,342
265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
xTh3Cloud
Scylla
10
0 / 0 / 1
5,132
570
1,301
4,403
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 2 / 0
4,354
484
457
6,131
1,921
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 0 / 0
5,724
636
2,163
1,972
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Myvrah
Xing Tian
10
2 / 0 / 0
6,223
691
2,818
3,699
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Rama
9
1 / 0 / 0
5,314
590
4,206
5,092
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
giveu5
Mercury
10
0 / 1 / 0
4,993
555
1,151
7,567
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
3
3
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
0
0
2
W
Guan Yu
 
Guan Yu
0
2
0
0
L
Chiron
0
1
2
1
W
0
0
0
0
W
Xing Tian
Myvrah
Xing Tian
2
0
0
2
W
Rama
1
0
0
1
L
Tsukuyomi
SharkChiIi
Tsukuyomi
1
0
0
1
L
0
2
0
0
W
Mercury
giveu5
Mercury
0
1
0
0
L
Scylla
xTh3Cloud
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,653
Damage
10,795
19,465
Taken
24,461
6,238
Mitigated
8,448
7,271
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,508
1,146
199
2,294
5,923
2,859
0
1,813
3,842
0
13,931
W
Guan Yu
 
Guan Yu
457
0
1,654
2,797
6,131
1,921
116
0
6,131
0
9,926
L
Chiron
4,982
2,166
224
1,171
4,549
1,187
0
0
4,549
0
32,405
W
2,163
0
0
822
1,972
449
0
479
1,387
40,248
821
W
Xing Tian
Myvrah
Xing Tian
2,818
211
0
637
3,699
2,594
320
293
3,406
24,500
2,669
W
Rama
4,206
3,391
0
2,686
5,092
1,351
815
0
5,092
0
39,916
L
Tsukuyomi
SharkChiIi
Tsukuyomi
1,726
503
0
2,179
3,248
798
0
0
3,248
0
19,163
L
136
0
0
212
1,342
265
0
477
793
4,608
0
W
Mercury
giveu5
Mercury
1,151
290
0
4,787
7,567
2,133
0
473
7,008
0
31,618
L
Scylla
xTh3Cloud
Scylla
1,301
413
0
992
4,403
1,129
0
1,874
2,267
37,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,277
Gold Earned
26,608
207
Minions Killed
300
0
Camps Cleared
0
731,574
Distance Traveled
911,145
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,863
540
22
2
0
194,688
0
W
Guan Yu
4,354
484
21
2
0
182,503
1
L
Chiron
4,533
504
46
5
0
179,464
3
W
Janus
5,724
636
99
11
0
207,273
1
W
Xing Tian
6,223
691
45
5
0
155,718
0
W
Rama
5,314
590
76
8
0
167,244
0
L
Tsukuyomi
4,358
484
44
5
0
135,778
0
L
Ra
3,391
377
11
1
0
34,639
0
W
Mercury
4,993
555
59
7
0
198,407
0
L
Scylla
5,132
570
84
9
0
187,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role