Player Matchup

Loki
Loki
CALL_ME_POPHI
Loki
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 21L
1,194 Elo+
Solo
Surtr
Surtr
CDC7
Surtr
Level 126
God Stats
13W - 12L
1,522 SR
Queue Stats
156W - 142L
1,452 Elo+
Solo
Izanami
Izanami
DAlekGrim
Izanami
Level 129
God Stats
1W - 4L
1,295 SR
Queue Stats
189W - 202L
1,386 Elo+
Solo
Anubis
Anubis
Zxlus
Anubis
Level 146
God Stats
4W - 3L
1,397 SR
Queue Stats
113W - 103L
1,513 Elo+
Solo
Hel
Hel
alexx___xx10
Hel
Level 100
God Stats
11W - 14L
1,447 SR
Queue Stats
246W - 225L
1,470 Elo+
Solo
Team Averages
Level 122
1,432 SR
1,403 Elo+

VS

Team Averages
Level 93
1,462 SR
1,493 Elo+
Bacchus
Bacchus
Baphometh_ExuBel
Bacchus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 187L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
M97yja
Danzaburou
Level 47
God Stats
3W - 5L
1,364 SR
Queue Stats
57W - 51L
1,482 Elo+
Solo
Khepri
Khepri
Pandakraut23
Khepri
Level 181
God Stats
10W - 11L
1,611 SR
Queue Stats
31W - 50L
1,469 Elo+
Solo
Hera
Hera
dhon_wick
Hera
Level 104
God Stats
0W - 2L
1,338 SR
Queue Stats
316W - 298L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
matoso_20Mata
Sun Wukong
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 91L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,189
516
2,080
5,676
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
CDC7
Surtr
14
2 / 0 / 1
8,545
712
6,406
7,994
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
DAlekGrim
Izanami
11
2 / 3 / 2
6,601
550
5,172
7,469
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Zxlus
Anubis
13
3 / 2 / 0
7,300
608
4,279
6,788
2,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 1
6,943
579
8,522
7,785
2,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
5,945
495
6,317
7,989
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
M97yja
Danzaburou
12
2 / 3 / 1
6,588
549
5,150
8,772
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
0 / 1 / 0
5,525
460
3,253
8,723
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
11
1 / 3 / 0
5,854
488
2,281
7,186
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
matoso_20Mata
Sun Wukong
11
0 / 2 / 0
5,164
430
2,381
8,205
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
11
Kills
6
6
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
1
1
1
1.5
W
Surtr
CDC7
Surtr
2
0
1
2.5
W
Izanami
DAlekGrim
Izanami
2
3
2
1
L
Danzaburou
M97yja
Danzaburou
2
3
1
0.83
L
Khepri
0
1
0
0
W
Anubis
Zxlus
Anubis
3
2
0
1.5
W
3
0
1
3.5
L
Hera
1
3
0
0.33
L
Sun Wukong
matoso_20Mata
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,459
Damage
19,382
35,712
Taken
40,875
13,496
Mitigated
22,732
17,642
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,317
508
0
3,475
7,989
4,170
0
2,478
5,511
36,333
1,258
W
2,080
325
0
3,451
5,676
1,525
0
1,279
4,397
0
36,416
W
Surtr
CDC7
Surtr
6,406
2,779
0
2,334
7,994
4,470
152
1,578
6,008
1,633
65,490
W
Izanami
DAlekGrim
Izanami
5,172
3,724
0
1,132
7,469
2,281
37
1,915
5,554
0
41,553
L
Danzaburou
M97yja
Danzaburou
5,150
1,822
0
2,339
8,772
2,684
0
1,675
7,097
0
44,638
L
Khepri
3,253
52
135
2,488
8,723
6,463
0
3,260
5,463
26,107
0
W
Anubis
Zxlus
Anubis
4,279
159
0
3,365
6,788
2,860
316
3,857
2,931
56,904
108
W
8,522
146
1,684
5,676
7,785
2,360
0
3,067
4,718
52,292
0
L
Hera
2,281
923
0
1,022
7,186
1,716
0
5,551
1,635
38,900
0
L
Sun Wukong
matoso_20Mata
Sun Wukong
2,381
280
0
1,271
8,205
7,699
0
161
8,044
0
33,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,578
Gold Earned
29,076
475
Minions Killed
291
0
Camps Cleared
0
1,148,286
Distance Traveled
1,185,712
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,945
495
60
5
0
300,032
0
W
Loki
6,189
516
78
7
0
290,396
0
W
Surtr
8,545
712
131
11
0
186,366
4
W
Izanami
6,601
550
76
6
0
206,344
0
L
Danzaburou
6,588
549
84
7
0
219,438
1
L
Khepri
5,525
460
25
2
0
260,297
0
W
Anubis
7,300
608
105
9
0
211,484
3
W
Hel
6,943
579
85
7
0
253,696
0
L
Hera
5,854
488
67
6
0
199,780
0
L
Sun Wukong
5,164
430
55
5
0
206,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role