Player Matchup

Zeus
Zeus
Bellax83
Zeus
Level 107
God Stats
23W - 24L
1,532 SR
Queue Stats
244W - 247L
1,353 Elo+
Solo
Hou Yi
Hou Yi
Evgeniy86
Hou Yi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,380 Elo+
Solo
Hun Batz
Hun Batz
ferse410
Hun Batz
Level 47
God Stats
0W - 2L
1,275 SR
Queue Stats
3W - 10L
1,282 Elo+
Solo
Zhong Kui
Zhong Kui
hansaa
Zhong Kui
Level 128
God Stats
19W - 14L
1,603 SR
Queue Stats
173W - 162L
1,474 Elo+
Solo
Xing Tian
Xing Tian
墨剑萧天
Xing Tian
Level 157
God Stats
5W - 6L
1,546 SR
Queue Stats
120W - 126L
1,395 Elo+
Solo
Team Averages
Level 117
1,491 SR
1,377 Elo+

VS

Team Averages
Level 111
1,488 SR
1,427 Elo+
Neith
Neith
A-killer-nugget
Neith
Level 108
God Stats
79W - 73L
1,494 SR
Queue Stats
536W - 540L
1,432 Elo+
Solo
Tyr
Tyr
MadEddie
Tyr
Level 146
God Stats
12W - 4L
1,673 SR
Queue Stats
309W - 292L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
PretaxTomcat169
Kumbhakarna
Level 122
God Stats
1W - 0L
1,464 SR
Queue Stats
17W - 30L
1,320 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Taslacenje
Morgan Le Fay
Level 53
God Stats
19W - 20L
1,427 SR
Queue Stats
99W - 124L
1,427 Elo+
Solo
Arachne
Arachne
ismaelos2609
Arachne
Level 125
God Stats
5W - 3L
1,383 SR
Queue Stats
187W - 180L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 4 / 2
7,335
489
6,392
6,594
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Evgeniy86
Hou Yi
11
0 / 2 / 1
6,493
433
3,077
8,408
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
ferse410
Hun Batz
10
0 / 4 / 0
6,087
406
3,872
8,623
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
hansaa
Zhong Kui
15
5 / 4 / 1
8,933
596
14,658
13,503
10,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
墨剑萧天
Xing Tian
10
2 / 1 / 3
7,017
468
8,068
14,788
13,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,495
566
7,136
6,138
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 5 / 0
8,075
538
8,706
18,119
8,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kumbhakarna
PretaxTomcat169
Kumbhakarna
12
0 / 1 / 4
7,126
475
2,467
10,029
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Taslacenje
Morgan Le Fay
14
4 / 1 / 3
8,235
549
8,124
8,940
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
ismaelos2609
Arachne
16
7 / 1 / 4
9,086
606
9,110
13,252
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
15
15
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Zeus
2
4
2
0.75
L
Hou Yi
Evgeniy86
Hou Yi
0
2
1
0.25
W
3
5
0
0.6
W
Kumbhakarna
PretaxTomcat169
Kumbhakarna
0
1
4
2
W
Morgan Le Fay
Taslacenje
Morgan Le Fay
4
1
3
5.5
L
Hun Batz
ferse410
Hun Batz
0
4
0
0
L
Zhong Kui
hansaa
Zhong Kui
5
4
1
1.38
W
Arachne
ismaelos2609
Arachne
7
1
4
9
L
Xing Tian
墨剑萧天
Xing Tian
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,067
Damage
35,543
51,916
Taken
56,478
31,580
Mitigated
25,652
13,938
Healing
22,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,136
1,905
0
2,326
6,138
2,509
139
1,385
4,753
0
75,758
L
Zeus
6,392
89
0
534
6,594
1,954
0
3,426
3,168
44,759
0
L
Hou Yi
Evgeniy86
Hou Yi
3,077
1,157
0
2,643
8,408
2,577
0
882
7,526
0
37,637
W
8,706
1,049
0
4,901
18,119
8,205
0
12,239
5,880
0
53,856
W
Kumbhakarna
PretaxTomcat169
Kumbhakarna
2,467
495
0
3,019
10,029
6,819
0
3,503
6,526
21,168
0
W
Morgan Le Fay
Taslacenje
Morgan Le Fay
8,124
139
0
3,585
8,940
3,231
0
6,022
2,918
46,776
2,783
L
Hun Batz
ferse410
Hun Batz
3,872
1,144
0
1,272
8,623
3,139
0
1,479
7,144
0
41,994
L
Zhong Kui
hansaa
Zhong Kui
14,658
4,343
0
6,605
13,503
10,773
0
1,523
11,980
63,177
11,403
W
Arachne
ismaelos2609
Arachne
9,110
5,724
0
8,920
13,252
4,888
0
4,855
8,397
0
78,564
L
Xing Tian
墨剑萧天
Xing Tian
8,068
402
0
2,884
14,788
13,137
0
3,258
11,530
31,980
645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,865
Gold Earned
41,017
420
Minions Killed
492
0
Camps Cleared
0
1,295,046
Distance Traveled
1,386,964
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,495
566
160
11
0
262,881
3
L
Zeus
7,335
489
97
6
0
258,281
0
L
Hou Yi
6,493
433
87
6
0
260,844
0
W
Tyr
8,075
538
91
6
0
244,485
0
W
Kumbhakarna
7,126
475
27
2
0
302,122
0
W
Morgan Le Fay
8,235
549
100
7
0
282,278
1
L
Hun Batz
6,087
406
70
5
0
271,832
0
L
Zhong Kui
8,933
596
125
8
0
233,211
4
W
Arachne
9,086
606
114
8
0
295,198
0
L
Xing Tian
7,017
468
41
3
0
270,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role