Player Matchup

Shiva
Shiva
Azelfian
Shiva
Level 122
God Stats
1W - 0L
1,502 SR
Queue Stats
80W - 78L
1,557 Elo+
Party 1
Zeus
Zeus
Huττ
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,873 Elo+
Party 1
Ullr
Ullr
RaveHero69
Ullr
Level 157
God Stats
11W - 7L
1,653 SR
Queue Stats
151W - 120L
1,578 Elo+
Party 1
Ne Zha
Ne Zha
The1Flavour
Ne Zha
Level 86
God Stats
2W - 2L
1,310 SR
Queue Stats
56W - 47L
1,587 Elo+
Party 1
Ao Kuang
Ao Kuang
stunningpotato29
Ao Kuang
Level 216
God Stats
2W - 2L
1,453 SR
Queue Stats
124W - 122L
1,618 Elo+
Party 1
Team Averages
Level 118
1,484 SR
1,643 Elo+

VS

Team Averages
Level 84
1,554 SR
1,441 Elo+
Anhur
Anhur
 
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KnowYourRole262
Mulan
Level 148
God Stats
6W - 7L
1,516 SR
Queue Stats
313W - 318L
1,413 Elo+
Solo
Thanatos
Thanatos
MiskoJones99619
Thanatos
Level 49
God Stats
3W - 3L
1,579 SR
Queue Stats
64W - 62L
1,492 Elo+
Solo
Hades
Hades
OilUpForMeBaby
Hades
Level 35
God Stats
7W - 4L
1,612 SR
Queue Stats
38W - 37L
1,546 Elo+
Solo
Ares
Ares
Инквизитор2000
Ares
Level 85
God Stats
2W - 1L
1,561 SR
Queue Stats
6W - 5L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Azelfian
Shiva
11
5 / 0 / 1
6,851
685
3,644
4,353
3,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
Huττ
Zeus
12
8 / 0 / 3
7,486
749
8,489
4,621
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 4
7,218
722
2,932
4,022
1,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
9
0 / 1 / 8
6,116
612
1,860
5,169
2,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
9 / 0 / 2
7,147
715
6,809
7,533
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 6 / 0
4,369
437
1,342
6,917
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 3 / 0
4,834
483
1,214
6,314
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
7
0 / 9 / 1
4,202
420
3,870
9,204
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 1
4,741
474
2,182
5,849
2,594
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

6
0 / 3 / 0
4,267
427
850
7,139
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
25
Kills
1
1
Deaths
25
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
0
0
W
Shiva
Azelfian
Shiva
5
0
1
5.5
W
Zeus
Huττ
Zeus
8
0
3
9.5
L
1
3
0
0.33
L
Thanatos
0
9
1
0.06
L
0
4
1
0.13
W
3
0
4
5
W
Ne Zha
0
1
8
4
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,734
Damage
9,458
25,698
Taken
35,423
11,497
Mitigated
12,638
10,914
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,342
503
0
1,298
6,917
1,594
0
4,716
2,201
0
18,210
W
Shiva
Azelfian
Shiva
3,644
206
189
2,771
4,353
3,915
435
429
3,924
0
38,165
W
Zeus
Huττ
Zeus
8,489
4,198
0
2,141
4,621
1,341
420
1,035
3,586
52,975
0
L
1,214
76
0
1,640
6,314
2,314
0
1,207
5,107
0
24,259
L
Thanatos
3,870
787
0
2,848
9,204
2,214
0
4,177
5,027
0
15,826
L
2,182
44
151
1,376
5,849
2,594
0
1,787
4,062
24,434
0
W
2,932
719
0
1,639
4,022
1,253
198
645
3,377
0
52,103
W
Ne Zha
1,860
332
0
2,210
5,169
2,342
0
708
4,461
0
18,927
W
6,809
2,700
0
1,964
7,533
2,646
0
215
7,318
45,488
0
L
850
40
19
1,110
7,139
3,922
0
3,411
3,728
8,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,818
Gold Earned
22,413
357
Minions Killed
182
0
Camps Cleared
0
985,740
Distance Traveled
880,498
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,369
437
32
3
0
150,620
0
W
Shiva
6,851
685
63
6
0
189,399
0
W
Zeus
7,486
749
83
8
0
164,206
0
L
Mulan
4,834
483
48
5
0
168,699
1
L
Thanatos
4,202
420
28
3
0
189,222
0
L
Hades
4,741
474
63
6
0
186,068
0
W
Ullr
7,218
722
110
11
0
206,727
0
W
Ne Zha
6,116
612
23
2
0
187,218
4
W
Ao Kuang
7,147
715
78
8
0
238,190
0
L
Ares
4,267
427
11
1
0
185,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role