Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HAGHHHH
Bacchus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 69L
1,399 Elo+
Solo
Thanatos
Thanatos
II ElZeus II
Thanatos
Level 85
God Stats
7W - 1L
1,843 SR
Queue Stats
59W - 55L
1,496 Elo+
Solo
Chaac
Chaac
MrTikku
Chaac
Level 114
God Stats
0W - 2L
1,312 SR
Queue Stats
71W - 96L
1,405 Elo+
Solo
Vulcan
Vulcan
XenoNerva
Vulcan
Level 157
God Stats
1W - 5L
1,602 SR
Queue Stats
235W - 234L
1,465 Elo+
Solo
Team Averages
Level 109
1,552 SR
1,453 Elo+

VS

Team Averages
Level 106
1,528 SR
1,422 Elo+
Chaac
Chaac
BloodSilver-x9
Chaac
Level 109
God Stats
34W - 34L
1,436 SR
Queue Stats
143W - 160L
1,377 Elo+
Party 1
Xbalanque
Xbalanque
Chechar118
Xbalanque
Level 107
God Stats
340W - 327L
1,511 SR
Queue Stats
760W - 754L
1,418 Elo+
Solo
Hun Batz
Hun Batz
FrostyNuts7959
Hun Batz
Level 122
God Stats
9W - 3L
1,754 SR
Queue Stats
236W - 212L
1,445 Elo+
Solo
Ganesha
Ganesha
Mojootox
Ganesha
Level 62
God Stats
7W - 5L
1,554 SR
Queue Stats
149W - 166L
1,436 Elo+
Solo
Scylla
Scylla
cool-boy54
Scylla
Level 128
God Stats
2W - 3L
1,384 SR
Queue Stats
98W - 111L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 5 / 1
6,965
498
4,906
10,053
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
HAGHHHH
Bacchus
10
1 / 7 / 1
6,145
439
4,297
13,551
11,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
II ElZeus II
Thanatos
12
1 / 4 / 0
6,713
480
5,515
12,853
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
MrTikku
Chaac
15
4 / 0 / 0
9,110
651
10,288
10,616
7,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
XenoNerva
Vulcan
11
1 / 9 / 0
6,623
473
7,505
12,336
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,343
525
3,252
11,998
5,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Chechar118
Xbalanque
15
10 / 0 / 5
9,432
674
14,224
6,769
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
15
6 / 0 / 2
7,945
568
6,498
9,937
3,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
Mojootox
Ganesha
13
1 / 3 / 15
8,553
611
7,214
11,701
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
cool-boy54
Scylla
14
7 / 2 / 5
8,391
599
9,083
7,937
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
8
Kills
25
25
Deaths
8
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
1
0.3
W
1
3
1
0.5
W
Xbalanque
Chechar118
Xbalanque
10
0
5
12.5
W
Hun Batz
6
0
2
7
L
Bacchus
HAGHHHH
Bacchus
1
7
1
0.21
L
Thanatos
II ElZeus II
Thanatos
1
4
0
0.25
W
Ganesha
Mojootox
Ganesha
1
3
15
2.83
L
Chaac
MrTikku
Chaac
4
0
0
4
L
Vulcan
XenoNerva
Vulcan
1
9
0
0.11
W
Scylla
cool-boy54
Scylla
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,511
Damage
40,271
59,409
Taken
48,342
29,977
Mitigated
23,003
20,990
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,906
3,213
0
2,999
10,053
2,653
0
1,826
8,227
0
47,998
W
3,252
196
0
4,131
11,998
5,628
0
877
11,121
0
43,215
W
Xbalanque
Chechar118
Xbalanque
14,224
9,268
0
5,091
6,769
2,655
2,063
1,821
4,948
0
71,215
W
Hun Batz
6,498
1,683
0
3,092
9,937
3,723
0
1,383
8,554
0
58,994
L
Bacchus
HAGHHHH
Bacchus
4,297
894
0
3,574
13,551
11,773
0
3,071
10,480
23,152
784
L
Thanatos
II ElZeus II
Thanatos
5,515
1,423
0
6,955
12,853
4,689
0
3,873
8,980
0
49,039
W
Ganesha
Mojootox
Ganesha
7,214
660
0
2,905
11,701
8,732
159
4,306
7,395
27,862
1,388
L
Chaac
MrTikku
Chaac
10,288
1,334
0
4,598
10,616
7,338
522
75
10,541
0
71,691
L
Vulcan
XenoNerva
Vulcan
7,505
719
0
2,864
12,336
3,524
0
7,091
5,245
36,417
834
W
Scylla
cool-boy54
Scylla
9,083
1,467
0
2,611
7,937
2,265
690
3,398
4,539
44,507
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,556
Gold Earned
41,664
406
Minions Killed
426
0
Camps Cleared
0
1,350,624
Distance Traveled
1,428,984
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,965
498
95
7
0
234,252
0
W
Chaac
7,343
525
92
7
0
289,469
3
W
Xbalanque
9,432
674
136
10
0
269,703
0
W
Hun Batz
7,945
568
89
6
0
337,455
0
L
Bacchus
6,145
439
39
3
0
268,824
0
L
Thanatos
6,713
480
77
6
0
296,581
2
W
Ganesha
8,553
611
5
0
0
282,006
0
L
Chaac
9,110
651
133
10
0
309,304
0
L
Vulcan
6,623
473
62
4
0
241,663
0
W
Scylla
8,391
599
104
7
0
250,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role