Player Matchup

Ymir
Ymir
Alukardi
Ymir
Level 76
God Stats
108W - 72L
1,729 SR
Queue Stats
238W - 226L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
DELSIhuligan
Danzaburou
Level 142
God Stats
19W - 17L
1,743 SR
Queue Stats
1,376W - 1,332L
1,640 Elo+
Party 1
Ah Puch
Ah Puch
Ngunyeez
Ah Puch
Level 76
God Stats
1W - 6L
1,369 SR
Queue Stats
67W - 101L
1,278 Elo+
Solo
Team Averages
Level 98
1,613 SR
1,512 Elo+

VS

Team Averages
Level 130
1,544 SR
1,516 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dr_Murchik
Neith
Level 128
God Stats
63W - 95L
1,386 SR
Queue Stats
1,036W - 1,021L
1,415 Elo+
Solo
Raijin
Raijin
Tingleyx
Raijin
Level 127
God Stats
3W - 1L
1,744 SR
Queue Stats
31W - 24L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 1 / 1
7,695
770
5,702
13,098
12,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
DELSIhuligan
Danzaburou
13
2 / 5 / 1
8,903
890
3,578
9,507
2,448
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Ngunyeez
Ah Puch
12
0 / 5 / 1
6,992
699
4,253
6,903
1,983
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 1 / 6
9,121
912
8,030
9,896
10,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
15
3 / 0 / 7
9,000
900
6,228
5,116
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Tingleyx
Raijin
15
4 / 2 / 6
8,925
893
11,383
6,782
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
11
11
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
6
7
L
Ymir
1
1
1
1.5
L
Danzaburou
DELSIhuligan
Danzaburou
2
5
1
0.5
W
Neith
3
0
7
6.5
L
Ah Puch
Ngunyeez
Ah Puch
0
5
1
0.1
W
Raijin
Tingleyx
Raijin
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,533
Damage
25,641
29,508
Taken
21,794
17,348
Mitigated
14,791
4,135
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,030
525
1,934
3,139
9,896
10,627
0
3,744
6,152
0
29,024
L
Ymir
5,702
404
0
2,614
13,098
12,917
0
5,149
7,666
14,124
1,124
L
Danzaburou
DELSIhuligan
Danzaburou
3,578
753
0
1,271
9,507
2,448
0
3,021
6,337
0
27,316
W
Neith
6,228
1,044
0
2,590
5,116
1,717
0
2,592
2,524
0
26,044
L
Ah Puch
Ngunyeez
Ah Puch
4,253
439
0
250
6,903
1,983
0
2,017
4,817
15,834
0
W
Raijin
Tingleyx
Raijin
11,383
939
0
500
6,782
2,447
0
3,294
3,488
31,109
1,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,590
Gold Earned
27,046
95
Minions Killed
164
0
Camps Cleared
0
478,416
Distance Traveled
573,567
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,121
912
40
4
0
222,914
5
L
Ymir
7,695
770
16
2
0
197,777
4
L
Danzaburou
8,903
890
50
5
0
156,330
0
W
Neith
9,000
900
51
5
0
208,185
0
L
Ah Puch
6,992
699
29
3
0
124,309
0
W
Raijin
8,925
893
73
7
0
142,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role