Player Matchup

Rama
Rama
 
Rama
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Andr3sit0dc
Bake Kujira
Level 125
God Stats
56W - 33L
1,730 SR
Queue Stats
79W - 53L
1,623 Elo+
Solo
Mercury
Mercury
ArrancaHuev0s
Mercury
Level 56
God Stats
1W - 0L
1,624 SR
Queue Stats
11W - 27L
1,312 Elo+
Solo
Athena
Athena
OnzeZorg
Athena
Level 159
God Stats
2W - 1L
1,388 SR
Queue Stats
28W - 21L
1,583 Elo+
Solo
Eset
Eset
lovexiatian
Eset
Level 166
God Stats
1W - 2L
1,242 SR
Queue Stats
294W - 302L
1,487 Elo+
Solo
Team Averages
Level 121
1,497 SR
1,501 Elo+

VS

Team Averages
Level 145
1,683 SR
1,540 Elo+
Ymir
Ymir
ALEJAANDRO_99
Ymir
Level 142
God Stats
8W - 5L
1,771 SR
Queue Stats
122W - 128L
1,466 Elo+
Party 2
Ishtar
Ishtar
Crosel
Ishtar
Level 197
God Stats
12W - 24L
1,451 SR
Queue Stats
478W - 441L
1,571 Elo+
Solo
Nu Wa
Nu Wa
Im_Nanoy
Nu Wa
Level 123
God Stats
1W - 1L
1,782 SR
Queue Stats
61W - 66L
1,469 Elo+
Party 2
Awilix
Awilix
LMNTRIX19
Awilix
Level 128
God Stats
5W - 2L
1,837 SR
Queue Stats
97W - 94L
1,610 Elo+
Party 1
Vamana
Vamana
calydzienkucam
Vamana
Level 133
God Stats
49W - 36L
1,573 SR
Queue Stats
229W - 216L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
4 / 0 / 0
6,317
632
6,814
6,069
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bake Kujira
Andr3sit0dc
Bake Kujira
12
5 / 2 / 1
7,144
714
5,848
9,854
8,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
10
3 / 0 / 3
5,751
575
2,149
4,637
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
OnzeZorg
Athena
9
0 / 1 / 7
5,837
584
3,897
6,794
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 2
6,234
623
3,158
2,229
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,798
480
1,757
6,208
3,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Crosel
Ishtar
11
0 / 3 / 1
5,520
552
4,094
7,782
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Im_Nanoy
Nu Wa
8
0 / 4 / 1
4,797
480
3,247
5,124
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
LMNTRIX19
Awilix
10
1 / 1 / 0
5,363
536
1,239
5,452
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 1
5,139
514
4,023
7,808
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
3
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
0
0
4
L
1
1
0
1
W
Bake Kujira
Andr3sit0dc
Bake Kujira
5
2
1
2.75
W
Mercury
3
0
3
4.5
L
Ishtar
Crosel
Ishtar
0
3
1
0.17
L
Nu Wa
Im_Nanoy
Nu Wa
0
4
1
0.13
L
Awilix
LMNTRIX19
Awilix
1
1
0
1
W
Athena
OnzeZorg
Athena
0
1
7
3.5
L
1
4
1
0.38
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,866
Damage
14,360
29,583
Taken
32,374
18,195
Mitigated
16,260
9,777
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,814
5,646
0
3,153
6,069
2,154
49
1,049
5,020
0
52,360
L
1,757
183
0
1,542
6,208
3,936
0
2,553
3,507
10,249
0
W
Bake Kujira
Andr3sit0dc
Bake Kujira
5,848
2,942
0
2,525
9,854
8,122
13
360
9,084
47,309
0
W
Mercury
2,149
809
0
459
4,637
1,584
0
639
3,966
0
35,651
L
Ishtar
Crosel
Ishtar
4,094
2,151
0
3,258
7,782
2,489
0
1,018
6,764
0
48,671
L
Nu Wa
Im_Nanoy
Nu Wa
3,247
647
0
356
5,124
1,432
0
2,554
2,396
27,290
52
L
Awilix
LMNTRIX19
Awilix
1,239
190
0
585
5,452
2,099
0
1,547
3,859
0
37,867
W
Athena
OnzeZorg
Athena
3,897
1,395
0
2,378
6,794
5,714
9
2,109
4,651
13,097
0
L
4,023
2,049
0
1,343
7,808
6,304
0
4,863
2,945
0
32,239
W
3,158
524
488
774
2,229
621
0
1,022
1,207
44,228
891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
25,617
353
Minions Killed
289
0
Camps Cleared
0
1,010,635
Distance Traveled
976,684
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,317
632
103
10
0
181,129
1
L
Ymir
4,798
480
24
2
0
183,098
1
W
Bake Kujira
7,144
714
91
9
0
188,628
0
W
Mercury
5,751
575
55
6
0
240,896
0
L
Ishtar
5,520
552
87
9
0
192,625
0
L
Nu Wa
4,797
480
60
6
0
175,074
0
L
Awilix
5,363
536
66
7
0
256,829
0
W
Athena
5,837
584
6
1
0
217,697
4
L
Vamana
5,139
514
52
5
0
169,058
3
W
Eset
6,234
623
98
10
0
182,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role