Player Matchup

Skadi
Skadi
Branden1113
Skadi
Level 119
God Stats
8W - 11L
1,440 SR
Queue Stats
472W - 464L
1,512 Elo+
Solo
Ix Chel
Ix Chel
Catmaang
Ix Chel
Level 131
God Stats
2W - 1L
1,876 SR
Queue Stats
221W - 220L
1,589 Elo+
Solo
Mercury
Mercury
LegendairyRoast
Mercury
Level 144
God Stats
0W - 2L
1,722 SR
Queue Stats
215W - 227L
1,555 Elo+
Solo
Ullr
Ullr
NinjaSlevin22
Ullr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 269L
1,484 Elo+
Solo
Kukulkan
Kukulkan
xTRULYxJERRYx
Kukulkan
Level 122
God Stats
6W - 3L
1,721 SR
Queue Stats
118W - 136L
1,533 Elo+
Solo
Team Averages
Level 133
1,652 SR
1,535 Elo+

VS

Team Averages
Level 153
1,629 SR
1,558 Elo+
Maui
Maui
Calrick
Maui
Level 130
God Stats
4W - 0L
1,776 SR
Queue Stats
99W - 28L
1,766 Elo+
Solo
Horus
Horus
NellNell
Horus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 96L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SeñorDelBigote
Morgan Le Fay
Level 156
God Stats
4W - 5L
1,623 SR
Queue Stats
320W - 333L
1,534 Elo+
Solo
Scylla
Scylla
YoloAndSolo
Scylla
Level 108
God Stats
2W - 0L
1,822 SR
Queue Stats
44W - 38L
1,524 Elo+
Solo
Danzaburou
Danzaburou
f1ipbabyt00th
Danzaburou
Level 225
God Stats
2W - 3L
1,423 SR
Queue Stats
232W - 236L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,437
858
10,901
10,300
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
Catmaang
Ix Chel
14
1 / 7 / 4
8,173
743
10,512
10,731
3,583
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 6 / 2
8,759
796
6,407
10,750
3,646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 5 / 2
7,302
664
4,117
8,952
2,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
xTRULYxJERRYx
Kukulkan
15
3 / 8 / 3
8,364
760
11,351
11,735
5,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Calrick
Maui
16
9 / 2 / 13
10,332
939
7,584
16,368
21,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
NellNell
Horus
17
3 / 1 / 19
9,610
874
5,442
17,500
20,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
SeñorDelBigote
Morgan Le Fay
16
9 / 4 / 9
10,296
936
16,960
11,793
6,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Scylla
17
6 / 1 / 18
10,720
975
14,218
12,359
7,011
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
f1ipbabyt00th
Danzaburou
15
4 / 4 / 18
9,517
865
6,554
11,705
10,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
11
Kills
31
31
Deaths
12
15
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Maui
Calrick
Maui
9
2
13
7.75
L
Ix Chel
Catmaang
Ix Chel
1
7
4
0.43
L
4
6
2
0.83
W
Horus
NellNell
Horus
3
1
19
12.5
L
1
5
2
0.4
W
Morgan Le Fay
SeñorDelBigote
Morgan Le Fay
9
4
9
3.38
W
Scylla
6
1
18
15
W
Danzaburou
f1ipbabyt00th
Danzaburou
4
4
18
3.25
L
Kukulkan
xTRULYxJERRYx
Kukulkan
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,288
Damage
50,758
52,468
Taken
69,725
18,799
Mitigated
65,944
9,033
Healing
30,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,901
1,355
113
325
10,300
3,072
0
7,635
2,665
0
17,717
W
Maui
Calrick
Maui
7,584
920
1,877
3,623
16,368
21,047
348
4,187
12,181
17,033
1,813
L
Ix Chel
Catmaang
Ix Chel
10,512
1,586
3,312
1,583
10,731
3,583
0
7,499
3,232
18,248
607
L
6,407
1,539
250
185
10,750
3,646
0
7,090
3,660
0
12,909
W
Horus
NellNell
Horus
5,442
1,979
6,776
7,735
17,500
20,388
609
6,024
11,476
0
8,287
L
4,117
995
286
728
8,952
2,786
0
7,070
1,882
0
9,884
W
Morgan Le Fay
SeñorDelBigote
Morgan Le Fay
16,960
1,874
725
3,123
11,793
6,540
1,963
3,767
8,026
30,785
0
W
Scylla
14,218
1,203
1,327
2,106
12,359
7,011
1,790
3,857
8,502
32,782
407
W
Danzaburou
f1ipbabyt00th
Danzaburou
6,554
1,666
1,072
2,306
11,705
10,958
1,839
3,384
8,321
0
17,314
L
Kukulkan
xTRULYxJERRYx
Kukulkan
11,351
407
673
1,578
11,735
5,712
0
8,794
2,941
26,437
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
50,475
97
Minions Killed
132
0
Camps Cleared
0
933,436
Distance Traveled
1,089,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,437
858
16
1
0
199,565
0
W
Maui
10,332
939
27
2
0
205,282
0
L
Ix Chel
8,173
743
29
3
0
176,341
0
L
Mercury
8,759
796
12
1
0
212,389
0
W
Horus
9,610
874
3
0
0
238,567
0
L
Ullr
7,302
664
9
1
0
166,144
0
W
Morgan Le Fay
10,296
936
33
3
0
207,554
0
W
Scylla
10,720
975
45
4
0
243,459
0
W
Danzaburou
9,517
865
24
2
0
194,519
0
L
Kukulkan
8,364
760
31
3
0
178,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role